From: Brian Paul Date: Sat, 17 Sep 2011 21:49:44 +0000 (-0600) Subject: mesa: replace GLchan with GLubyte in texcompress_s3tc.c X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ae670b58d4e0234c5ee79ba0b074251380897c38;p=mesa.git mesa: replace GLchan with GLubyte in texcompress_s3tc.c --- diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 161c453661c..04c5b4476c2 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -97,7 +97,7 @@ dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL; dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL; typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width, - GLint height, const GLchan *srcPixData, + GLint height, const GLubyte *srcPixData, GLenum destformat, GLubyte *dest, GLint dstRowStride); @@ -163,7 +163,7 @@ _mesa_init_texture_s3tc( struct gl_context *ctx ) GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) { - const GLchan *pixels; + const GLubyte *pixels; GLubyte *dst; const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLubyte *tempImage = NULL; @@ -177,10 +177,10 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) (void) dstImageOffsets; if (srcFormat != GL_RGB || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || srcPacking->SwapBytes) { - /* convert image to RGB/GLchan */ + /* convert image to RGB/GLubyte */ tempImage = _mesa_make_temp_ubyte_image(ctx, dims, baseInternalFormat, _mesa_get_format_base_format(dstFormat), @@ -193,7 +193,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) srcFormat = GL_RGB; } else { - pixels = (const GLchan *) srcAddr; + pixels = (const GLubyte *) srcAddr; } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, @@ -222,7 +222,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) { - const GLchan *pixels; + const GLubyte *pixels; GLubyte *dst; const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLubyte *tempImage = NULL; @@ -236,10 +236,10 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) (void) dstImageOffsets; if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ + /* convert image to RGBA/GLubyte */ tempImage = _mesa_make_temp_ubyte_image(ctx, dims, baseInternalFormat, _mesa_get_format_base_format(dstFormat), @@ -252,7 +252,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) srcFormat = GL_RGBA; } else { - pixels = (const GLchan *) srcAddr; + pixels = (const GLubyte *) srcAddr; } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, @@ -280,7 +280,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) { - const GLchan *pixels; + const GLubyte *pixels; GLubyte *dst; const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLubyte *tempImage = NULL; @@ -294,10 +294,10 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) (void) dstImageOffsets; if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ + /* convert image to RGBA/GLubyte */ tempImage = _mesa_make_temp_ubyte_image(ctx, dims, baseInternalFormat, _mesa_get_format_base_format(dstFormat), @@ -309,7 +309,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) pixels = tempImage; } else { - pixels = (const GLchan *) srcAddr; + pixels = (const GLubyte *) srcAddr; } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, @@ -337,7 +337,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) { - const GLchan *pixels; + const GLubyte *pixels; GLubyte *dst; const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLubyte *tempImage = NULL; @@ -351,10 +351,10 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) (void) dstImageOffsets; if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ + /* convert image to RGBA/GLubyte */ tempImage = _mesa_make_temp_ubyte_image(ctx, dims, baseInternalFormat, _mesa_get_format_base_format(dstFormat), @@ -366,7 +366,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) pixels = tempImage; } else { - pixels = (const GLchan *) srcAddr; + pixels = (const GLubyte *) srcAddr; } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, @@ -390,11 +390,10 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) static void fetch_texel_2d_rgb_dxt1( const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) + GLint i, GLint j, GLint k, GLubyte *texel ) { (void) k; if (fetch_ext_rgb_dxt1) { - ASSERT (sizeof(GLchan) == sizeof(GLubyte)); fetch_ext_rgb_dxt1(texImage->Base.RowStride, (GLubyte *)(texImage)->Base.Data, i, j, texel); } @@ -407,19 +406,19 @@ void _mesa_fetch_texel_2d_f_rgb_dxt1(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } static void fetch_texel_2d_rgba_dxt1( const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) + GLint i, GLint j, GLint k, GLubyte *texel ) { (void) k; if (fetch_ext_rgba_dxt1) { @@ -435,23 +434,22 @@ void _mesa_fetch_texel_2d_f_rgba_dxt1(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } static void fetch_texel_2d_rgba_dxt3( const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) + GLint i, GLint j, GLint k, GLubyte *texel ) { (void) k; if (fetch_ext_rgba_dxt3) { - ASSERT (sizeof(GLchan) == sizeof(GLubyte)); fetch_ext_rgba_dxt3(texImage->Base.RowStride, (GLubyte *)(texImage)->Base.Data, i, j, texel); @@ -465,19 +463,19 @@ void _mesa_fetch_texel_2d_f_rgba_dxt3(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } static void fetch_texel_2d_rgba_dxt5( const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) + GLint i, GLint j, GLint k, GLubyte *texel ) { (void) k; if (fetch_ext_rgba_dxt5) { @@ -494,13 +492,13 @@ void _mesa_fetch_texel_2d_f_rgba_dxt5(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } #if FEATURE_EXT_texture_sRGB @@ -508,52 +506,52 @@ void _mesa_fetch_texel_2d_f_srgb_dxt1( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba); texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } void _mesa_fetch_texel_2d_f_srgba_dxt1(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba); texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } void _mesa_fetch_texel_2d_f_srgba_dxt3(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba); texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } void _mesa_fetch_texel_2d_f_srgba_dxt5(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; + /* just sample as GLubyte and convert to float here */ + GLubyte rgba[4]; fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba); texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]); } #endif /* FEATURE_EXT_texture_sRGB */