From: Samuel Pitoiset Date: Fri, 26 Jan 2018 11:38:57 +0000 (+0100) Subject: nir: add nir_opt_move_load_ubo() optimization pass X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=af355aaa07173abdc6861992f4c05ad334b9595b;p=mesa.git nir: add nir_opt_move_load_ubo() optimization pass This pass moves load UBO operations just before their first use, loosely based on nir_opt_move_comparisons. Signed-off-by: Samuel Pitoiset Reviewed-by: Timothy Arceri --- diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 37340ba809e..55143dbc66a 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -266,6 +266,7 @@ NIR_FILES = \ nir/nir_opt_intrinsics.c \ nir/nir_opt_loop_unroll.c \ nir/nir_opt_move_comparisons.c \ + nir/nir_opt_move_load_ubo.c \ nir/nir_opt_peephole_select.c \ nir/nir_opt_remove_phis.c \ nir/nir_opt_shrink_load.c \ diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index a70c236b958..289bb9ea782 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -160,6 +160,7 @@ files_libnir = files( 'nir_opt_intrinsics.c', 'nir_opt_loop_unroll.c', 'nir_opt_move_comparisons.c', + 'nir_opt_move_load_ubo.c', 'nir_opt_peephole_select.c', 'nir_opt_remove_phis.c', 'nir_opt_shrink_load.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 6a51b7c4ab1..7ad19b42c17 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2791,6 +2791,8 @@ bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask); bool nir_opt_move_comparisons(nir_shader *shader); +bool nir_opt_move_load_ubo(nir_shader *shader); + bool nir_opt_peephole_select(nir_shader *shader, unsigned limit); bool nir_opt_remove_phis(nir_shader *shader); diff --git a/src/compiler/nir/nir_opt_move_load_ubo.c b/src/compiler/nir/nir_opt_move_load_ubo.c new file mode 100644 index 00000000000..a32f1704427 --- /dev/null +++ b/src/compiler/nir/nir_opt_move_load_ubo.c @@ -0,0 +1,117 @@ +/* + * Copyright © 2016 Intel Corporation + * Copyright © 2018 Valve Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" + +/** + * \file nir_opt_move_load_ubo.c + * + * This pass moves load UBO operations just before their first use inside + * the same basic block. + */ +static bool +move_load_ubo_source(nir_src *src, nir_block *block, nir_instr *before) +{ + if (!src->is_ssa) + return false; + + nir_instr *src_instr = src->ssa->parent_instr; + + if (src_instr->block == block && + src_instr->type == nir_instr_type_intrinsic && + nir_instr_as_intrinsic(src_instr)->intrinsic == nir_intrinsic_load_ubo) { + + exec_node_remove(&src_instr->node); + + if (before) + exec_node_insert_node_before(&before->node, &src_instr->node); + else + exec_list_push_tail(&block->instr_list, &src_instr->node); + + return true; + } + return false; +} + +static bool +move_load_ubo_source_cb(nir_src *src, void *data) +{ + bool *progress = data; + + nir_instr *instr = src->parent_instr; + if (move_load_ubo_source(src, instr->block, instr)) + *progress = true; + + return true; /* nir_foreach_src should keep going */ +} + +static bool +move_load_ubo(nir_block *block) +{ + bool progress = false; + + nir_if *iff = nir_block_get_following_if(block); + if (iff) { + progress |= move_load_ubo_source(&iff->condition, block, NULL); + } + + nir_foreach_instr_reverse(instr, block) { + + if (instr->type == nir_instr_type_phi) { + /* We're going backwards so everything else is a phi too */ + } else if (instr->type == nir_instr_type_alu) { + nir_alu_instr *alu = nir_instr_as_alu(instr); + + for (int i = nir_op_infos[alu->op].num_inputs - 1; i >= 0; i--) { + progress |= move_load_ubo_source(&alu->src[i].src, block, instr); + } + } else { + nir_foreach_src(instr, move_load_ubo_source_cb, &progress); + } + } + + return false; +} + +bool +nir_opt_move_load_ubo(nir_shader *shader) +{ + bool progress = false; + + nir_foreach_function(func, shader) { + if (!func->impl) + continue; + + nir_foreach_block(block, func->impl) { + if (move_load_ubo(block)) { + nir_metadata_preserve(func->impl, nir_metadata_block_index | + nir_metadata_dominance | + nir_metadata_live_ssa_defs); + progress = true; + } + } + } + + return progress; +}