From: Daniel Borca Date: Wed, 26 Jan 2005 09:47:32 +0000 (+0000) Subject: RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel, instea... X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b07390c8fddfc88016a9fcb2d46b9fc3c918685b;p=mesa.git RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel, instead of 1.0F --- diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 275a84ef9e8..5d45ef78df7 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -154,7 +154,7 @@ static void FETCH(f_rgb)( const struct gl_texture_image *texImage, texel[RCOMP] = CHAN_TO_FLOAT(src[0]); texel[GCOMP] = CHAN_TO_FLOAT(src[1]); texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } /* Fetch texel from 1D, 2D or 3D ALPHA texture, returning 4 GLchans */ @@ -198,7 +198,7 @@ static void FETCH(f_luminance)( const struct gl_texture_image *texImage, texel[RCOMP] = texel[GCOMP] = texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } /* Fetch texel from 1D, 2D or 3D L_A texture, returning 4 GLchans */ @@ -346,7 +346,7 @@ static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage, texel[RCOMP] = src[0]; texel[GCOMP] = src[1]; texel[BCOMP] = src[2]; - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } /* Fetch texel from 1D, 2D or 3D RGBA_FLOAT16 texture, @@ -372,7 +372,7 @@ static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage, texel[RCOMP] = _mesa_half_to_float(src[0]); texel[GCOMP] = _mesa_half_to_float(src[1]); texel[BCOMP] = _mesa_half_to_float(src[2]); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } /* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT32 texture, @@ -450,7 +450,7 @@ static void FETCH(f_luminance_f32)( const struct gl_texture_image *texImage, texel[RCOMP] = texel[GCOMP] = texel[BCOMP] = src[0]; - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } /* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT16 texture, @@ -476,7 +476,7 @@ static void FETCH(f_luminance_f16)( const struct gl_texture_image *texImage, texel[RCOMP] = texel[GCOMP] = texel[BCOMP] = _mesa_half_to_float(src[0]); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } /* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT32 texture, @@ -701,7 +701,7 @@ static void FETCH(f_rgb888)( const struct gl_texture_image *texImage, texel[RCOMP] = UBYTE_TO_FLOAT( src[2] ); texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -724,7 +724,7 @@ static void FETCH(f_bgr888)( const struct gl_texture_image *texImage, texel[RCOMP] = UBYTE_TO_FLOAT( src[0] ); texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); texel[BCOMP] = UBYTE_TO_FLOAT( src[2] ); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -749,7 +749,7 @@ static void FETCH(f_rgb565)( const struct gl_texture_image *texImage, texel[RCOMP] = ((s >> 8) & 0xf8) * (1.0F / 248.0F); texel[GCOMP] = ((s >> 3) & 0xfc) * (1.0F / 252.0F); texel[BCOMP] = ((s << 3) & 0xf8) * (1.0F / 248.0F); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -774,7 +774,7 @@ static void FETCH(f_rgb565_rev)( const struct gl_texture_image *texImage, texel[RCOMP] = ((s >> 8) & 0xf8) * (1.0F / 248.0F); texel[GCOMP] = ((s >> 3) & 0xfc) * (1.0F / 252.0F); texel[BCOMP] = ((s << 3) & 0xf8) * (1.0F / 248.0F); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -943,7 +943,7 @@ static void FETCH(f_rgb332)( const struct gl_texture_image *texImage, texel[RCOMP] = ((s ) & 0xe0) * (1.0F / 224.0F); texel[GCOMP] = ((s << 3) & 0xe0) * (1.0F / 224.0F); texel[BCOMP] = ((s << 6) & 0xc0) * (1.0F / 192.0F); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -989,7 +989,7 @@ static void FETCH(f_l8)( const struct gl_texture_image *texImage, texel[RCOMP] = texel[GCOMP] = texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -1165,7 +1165,7 @@ static void FETCH(f_ycbcr)( const struct gl_texture_image *texImage, texel[RCOMP] = CLAMP(r, 0.0, 1.0); texel[GCOMP] = CLAMP(g, 0.0, 1.0); texel[BCOMP] = CLAMP(b, 0.0, 1.0); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; } @@ -1232,7 +1232,7 @@ static void FETCH(f_ycbcr_rev)( const struct gl_texture_image *texImage, texel[RCOMP] = CLAMP(r, 0.0, 1.0); texel[GCOMP] = CLAMP(g, 0.0, 1.0); texel[BCOMP] = CLAMP(b, 0.0, 1.0); - texel[ACOMP] = CHAN_MAXF; + texel[ACOMP] = 1.0F; }