From: Kenneth Graunke Date: Mon, 3 Jun 2019 20:36:56 +0000 (-0700) Subject: v3d: Enable NIR's lower_fmod option. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b0e3bd79dcafd48e698a784ca29f337cb6fb2c97;p=mesa.git v3d: Enable NIR's lower_fmod option. Currently, st/mesa is always calling the GLSL IR lower_instructions() pass with MOD_TO_FLOOR set, so mod operations will be lowered before ever reaching NIR. This enables the same lowering at the NIR level, which will let me shut off the GLSL IR path for NIR-based drivers. Reviewed-by: Marek Olšák Acked-by: Eric Anholt --- diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index 5d7b42d91b6..55e41e16b36 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -2382,6 +2382,7 @@ const nir_shader_compiler_options v3d_nir_options = { .lower_bit_count = true, .lower_cs_local_id_from_index = true, .lower_ffract = true, + .lower_fmod = true, .lower_pack_unorm_2x16 = true, .lower_pack_snorm_2x16 = true, .lower_pack_unorm_4x8 = true,