From: Dave Airlie Date: Fri, 18 Nov 2016 03:58:30 +0000 (+0000) Subject: radv: spir-v allows texture size query with and without lod. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b1340fd708bb873617b8a529ac45cbc9507bd6c4;p=mesa.git radv: spir-v allows texture size query with and without lod. The translation to llvm was failing here due to required lod. This fixes some new SteamVR shaders. Cc: "13.0" Reviewed-by: Edward O'Callaghan Signed-off-by: Dave Airlie --- diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 5de1491123e..1d71795426c 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3492,7 +3492,10 @@ static void visit_tex(struct nir_to_llvm_context *ctx, nir_tex_instr *instr) address[count++] = sample_index; } else if(instr->op == nir_texop_txs) { count = 0; - address[count++] = lod; + if (lod) + address[count++] = lod; + else + address[count++] = ctx->i32zero; } for (chan = 0; chan < count; chan++) {