From: Keith Whitwell Date: Thu, 31 Aug 2006 17:24:55 +0000 (+0000) Subject: When using the old technique to set up the front buffer mapping, there X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b237d7fa14269bcd2847f9b6e40e8cebfec1f318;p=mesa.git When using the old technique to set up the front buffer mapping, there is no need to add front.offset to sPriv->pFB, it seems. Fixes several glean issues and frontbuffer rendering generally. --- diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index affd9051c98..14b461b1ee7 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -87,7 +87,7 @@ intelMapScreenRegions(__DRIscreenPrivate *sPriv) * the renderbuffer address to point to the beginning of the * renderbuffer. */ - intelScreen->front.map = sPriv->pFB + intelScreen->front.offset; + intelScreen->front.map = sPriv->pFB; if (intelScreen->front.map == NULL) { fprintf(stderr, "Failed to find framebuffer mapping\n"); return GL_FALSE;