From: Guido Günther Date: Mon, 1 Oct 2018 16:37:28 +0000 (+0200) Subject: etnaviv: Use write combine instead of unached mappings for shader bo X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b2a876a42bd0d55ad6705f8aff773da16806a2e6;p=mesa.git etnaviv: Use write combine instead of unached mappings for shader bo The later are sensitive to unaligned accesses on arm64[1] and we don't need an uncached mapping here. [1]: https://lists.freedesktop.org/archives/etnaviv/2018-September/001956.html Signed-off-by: Guido Günther Signed-off-by: Lucas Stach --- diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c index 04ababc801f..27c735b83bd 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c @@ -41,7 +41,7 @@ static bool etna_icache_upload_shader(struct etna_context *ctx, struct etna_shad { if (v->bo) return true; - v->bo = etna_bo_new(ctx->screen->dev, v->code_size*4, DRM_ETNA_GEM_CACHE_UNCACHED); + v->bo = etna_bo_new(ctx->screen->dev, v->code_size*4, DRM_ETNA_GEM_CACHE_WC); if (!v->bo) return false;