From: Ilia Mirkin Date: Fri, 28 Aug 2015 06:50:25 +0000 (-0400) Subject: mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_array X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b319fd7c14707ff345b7ce1461e5fee81b75a4cf;p=mesa.git mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_array Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91785 Signed-off-by: Ilia Mirkin Acked-by: Matt Turner --- diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 59107eb67b1..b941f3e522e 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -2480,5 +2480,8 @@ const struct function gles31_functions_possible[] = { { "glVertexAttribBinding", 31, -1 }, { "glVertexBindingDivisor", 31, -1 }, + /* GL_OES_texture_storage_multisample_2d_array */ + { "glTexStorage3DMultisampleOES", 31, -1 }, + { NULL, 0, -1 }, };