From: Ian Romanick Date: Fri, 13 Apr 2012 00:15:02 +0000 (-0700) Subject: glsl/tests: Add test for uniform initialization by the linker X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b45052b3f761deb980bcca405f25e543892a93ee;p=mesa.git glsl/tests: Add test for uniform initialization by the linker v2: Put unit tests in src/glsl/tests rather than tests/glsl. Signed-off-by: Ian Romanick Reviewed-by: Eric Anholt Acked-by: Kenneth Graunke --- diff --git a/src/glsl/tests/Makefile.am b/src/glsl/tests/Makefile.am index bfd97b3b831..7fcd9f61314 100644 --- a/src/glsl/tests/Makefile.am +++ b/src/glsl/tests/Makefile.am @@ -1,2 +1,26 @@ +INC = \ + -I$(top_builddir)/src/gtest/include \ + -I$(top_builddir)/src/mesa \ + -I$(top_builddir)/src/mapi \ + -I$(top_builddir)/src/glsl + +AM_CFLAGS = $(INC) +AM_CXXFLAGS = $(INC) + TESTS = \ - optimization-test + optimization-test \ + uniform-initializer-test + +check_PROGRAMS = \ + uniform-initializer-test + +uniform_initializer_test_SOURCES = \ + copy_constant_to_storage_tests.cpp \ + set_uniform_initializer_tests.cpp \ + uniform_initializer_utils.cpp + +uniform_initializer_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + $(top_builddir)/src/glsl/libglsl.a \ + $(top_builddir)/src/mesa/libmesa.a \ + -lpthread diff --git a/src/glsl/tests/copy_constant_to_storage_tests.cpp b/src/glsl/tests/copy_constant_to_storage_tests.cpp new file mode 100644 index 00000000000..6ab20841e23 --- /dev/null +++ b/src/glsl/tests/copy_constant_to_storage_tests.cpp @@ -0,0 +1,294 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include "main/compiler.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "ralloc.h" +#include "uniform_initializer_utils.h" + +namespace linker { +extern void +copy_constant_to_storage(union gl_constant_value *storage, + const ir_constant *val, + const enum glsl_base_type base_type, + const unsigned int elements); +} + +class copy_constant_to_storage : public ::testing::Test { +public: + void int_test(unsigned rows); + void uint_test(unsigned rows); + void bool_test(unsigned rows); + void sampler_test(); + void float_test(unsigned columns, unsigned rows); + + virtual void SetUp(); + virtual void TearDown(); + + gl_constant_value storage[17]; + void *mem_ctx; +}; + +void +copy_constant_to_storage::SetUp() +{ + this->mem_ctx = ralloc_context(NULL); +} + +void +copy_constant_to_storage::TearDown() +{ + ralloc_free(this->mem_ctx); + this->mem_ctx = NULL; +} + +void +copy_constant_to_storage::int_test(unsigned rows) +{ + ir_constant *val; + generate_data(mem_ctx, GLSL_TYPE_INT, 1, rows, val); + + const unsigned red_zone_size = Elements(storage) - val->type->components(); + fill_storage_array_with_sentinels(storage, + val->type->components(), + red_zone_size); + + linker::copy_constant_to_storage(storage, + val, + val->type->base_type, + val->type->components()); + + verify_data(storage, 0, val, red_zone_size); +} + +void +copy_constant_to_storage::uint_test(unsigned rows) +{ + ir_constant *val; + generate_data(mem_ctx, GLSL_TYPE_UINT, 1, rows, val); + + const unsigned red_zone_size = Elements(storage) - val->type->components(); + fill_storage_array_with_sentinels(storage, + val->type->components(), + red_zone_size); + + linker::copy_constant_to_storage(storage, + val, + val->type->base_type, + val->type->components()); + + verify_data(storage, 0, val, red_zone_size); +} + +void +copy_constant_to_storage::float_test(unsigned columns, unsigned rows) +{ + ir_constant *val; + generate_data(mem_ctx, GLSL_TYPE_FLOAT, columns, rows, val); + + const unsigned red_zone_size = Elements(storage) - val->type->components(); + fill_storage_array_with_sentinels(storage, + val->type->components(), + red_zone_size); + + linker::copy_constant_to_storage(storage, + val, + val->type->base_type, + val->type->components()); + + verify_data(storage, 0, val, red_zone_size); +} + +void +copy_constant_to_storage::bool_test(unsigned rows) +{ + ir_constant *val; + generate_data(mem_ctx, GLSL_TYPE_BOOL, 1, rows, val); + + const unsigned red_zone_size = Elements(storage) - val->type->components(); + fill_storage_array_with_sentinels(storage, + val->type->components(), + red_zone_size); + + linker::copy_constant_to_storage(storage, + val, + val->type->base_type, + val->type->components()); + + verify_data(storage, 0, val, red_zone_size); +} + +/** + * The only difference between this test and int_test is that the base type + * passed to \c linker::copy_constant_to_storage is hard-coded to \c + * GLSL_TYPE_SAMPLER instead of using the base type from the constant. + */ +void +copy_constant_to_storage::sampler_test(void) +{ + ir_constant *val; + generate_data(mem_ctx, GLSL_TYPE_INT, 1, 1, val); + + const unsigned red_zone_size = Elements(storage) - val->type->components(); + fill_storage_array_with_sentinels(storage, + val->type->components(), + red_zone_size); + + linker::copy_constant_to_storage(storage, + val, + GLSL_TYPE_SAMPLER, + val->type->components()); + + verify_data(storage, 0, val, red_zone_size); +} + +TEST_F(copy_constant_to_storage, bool_uniform) +{ + bool_test(1); +} + +TEST_F(copy_constant_to_storage, bvec2_uniform) +{ + bool_test(2); +} + +TEST_F(copy_constant_to_storage, bvec3_uniform) +{ + bool_test(3); +} + +TEST_F(copy_constant_to_storage, bvec4_uniform) +{ + bool_test(4); +} + +TEST_F(copy_constant_to_storage, int_uniform) +{ + int_test(1); +} + +TEST_F(copy_constant_to_storage, ivec2_uniform) +{ + int_test(2); +} + +TEST_F(copy_constant_to_storage, ivec3_uniform) +{ + int_test(3); +} + +TEST_F(copy_constant_to_storage, ivec4_uniform) +{ + int_test(4); +} + +TEST_F(copy_constant_to_storage, uint_uniform) +{ + uint_test(1); +} + +TEST_F(copy_constant_to_storage, uvec2_uniform) +{ + uint_test(2); +} + +TEST_F(copy_constant_to_storage, uvec3_uniform) +{ + uint_test(3); +} + +TEST_F(copy_constant_to_storage, uvec4_uniform) +{ + uint_test(4); +} + +TEST_F(copy_constant_to_storage, float_uniform) +{ + float_test(1, 1); +} + +TEST_F(copy_constant_to_storage, vec2_uniform) +{ + float_test(1, 2); +} + +TEST_F(copy_constant_to_storage, vec3_uniform) +{ + float_test(1, 3); +} + +TEST_F(copy_constant_to_storage, vec4_uniform) +{ + float_test(1, 4); +} + +TEST_F(copy_constant_to_storage, mat2x2_uniform) +{ + float_test(2, 2); +} + +TEST_F(copy_constant_to_storage, mat2x3_uniform) +{ + float_test(2, 3); +} + +TEST_F(copy_constant_to_storage, mat2x4_uniform) +{ + float_test(2, 4); +} + +TEST_F(copy_constant_to_storage, mat3x2_uniform) +{ + float_test(3, 2); +} + +TEST_F(copy_constant_to_storage, mat3x3_uniform) +{ + float_test(3, 3); +} + +TEST_F(copy_constant_to_storage, mat3x4_uniform) +{ + float_test(3, 4); +} + +TEST_F(copy_constant_to_storage, mat4x2_uniform) +{ + float_test(4, 2); +} + +TEST_F(copy_constant_to_storage, mat4x3_uniform) +{ + float_test(4, 3); +} + +TEST_F(copy_constant_to_storage, mat4x4_uniform) +{ + float_test(4, 4); +} + +TEST_F(copy_constant_to_storage, sampler_uniform) +{ + sampler_test(); +} diff --git a/src/glsl/tests/set_uniform_initializer_tests.cpp b/src/glsl/tests/set_uniform_initializer_tests.cpp new file mode 100644 index 00000000000..55831f914ca --- /dev/null +++ b/src/glsl/tests/set_uniform_initializer_tests.cpp @@ -0,0 +1,587 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include "main/compiler.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "ralloc.h" +#include "uniform_initializer_utils.h" + +namespace linker { +extern void +set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, + const char *name, const glsl_type *type, + ir_constant *val); +} + +class set_uniform_initializer : public ::testing::Test { +public: + virtual void SetUp(); + virtual void TearDown(); + + /** + * Index of the uniform to be tested. + * + * All of the \c set_uniform_initializer tests create several slots for + * unifroms. All but one of the slots is fake. This field holds the index + * of the slot for the uniform being tested. + */ + unsigned actual_index; + + /** + * Name of the uniform to be tested. + */ + const char *name; + + /** + * Shader program used in the test. + */ + struct gl_shader_program *prog; + + /** + * Ralloc memory context used for all temporary allocations. + */ + void *mem_ctx; +}; + +void +set_uniform_initializer::SetUp() +{ + this->mem_ctx = ralloc_context(NULL); + this->prog = rzalloc(NULL, struct gl_shader_program); + + /* Set default values used by the test cases. + */ + this->actual_index = 1; + this->name = "i"; +} + +void +set_uniform_initializer::TearDown() +{ + ralloc_free(this->mem_ctx); + this->mem_ctx = NULL; + + ralloc_free(this->prog); + this->prog = NULL; +} + +/** + * Create some uniform storage for a program. + * + * \param prog Program to get some storage + * \param num_storage Total number of storage slots + * \param index_to_set Storage slot that will actually get a value + * \param name Name for the actual storage slot + * \param type Type for the elements of the actual storage slot + * \param array_size Size for the array of the actual storage slot. This + * should be zero for non-arrays. + */ +static unsigned +establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage, + unsigned index_to_set, const char *name, + const glsl_type *type, unsigned array_size) +{ + const unsigned elements = MAX2(1, array_size); + const unsigned data_components = elements * type->components(); + const unsigned total_components = MAX2(17, (data_components + + type->components())); + const unsigned red_zone_components = total_components - data_components; + + prog->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage, + num_storage); + prog->NumUserUniformStorage = num_storage; + + prog->UniformStorage[index_to_set].name = (char *) name; + prog->UniformStorage[index_to_set].type = type; + prog->UniformStorage[index_to_set].array_elements = array_size; + prog->UniformStorage[index_to_set].initialized = false; + prog->UniformStorage[index_to_set].sampler = ~0; + prog->UniformStorage[index_to_set].num_driver_storage = 0; + prog->UniformStorage[index_to_set].driver_storage = NULL; + prog->UniformStorage[index_to_set].storage = + rzalloc_array(prog, union gl_constant_value, total_components); + + fill_storage_array_with_sentinels(prog->UniformStorage[index_to_set].storage, + data_components, + red_zone_components); + + for (unsigned i = 0; i < num_storage; i++) { + if (i == index_to_set) + continue; + + prog->UniformStorage[i].name = (char *) "invalid slot"; + prog->UniformStorage[i].type = glsl_type::void_type; + prog->UniformStorage[i].array_elements = 0; + prog->UniformStorage[i].initialized = false; + prog->UniformStorage[i].sampler = ~0; + prog->UniformStorage[i].num_driver_storage = 0; + prog->UniformStorage[i].driver_storage = NULL; + prog->UniformStorage[i].storage = NULL; + } + + return red_zone_components; +} + +/** + * Verify that the correct uniform is marked as having been initialized. + */ +static void +verify_initialization(struct gl_shader_program *prog, unsigned actual_index) +{ + for (unsigned i = 0; i < prog->NumUserUniformStorage; i++) { + if (i == actual_index) { + EXPECT_TRUE(prog->UniformStorage[actual_index].initialized); + } else { + EXPECT_FALSE(prog->UniformStorage[i].initialized); + } + } +} + +static void +non_array_test(void *mem_ctx, struct gl_shader_program *prog, + unsigned actual_index, const char *name, + enum glsl_base_type base_type, + unsigned columns, unsigned rows) +{ + const glsl_type *const type = + glsl_type::get_instance(base_type, rows, columns); + + unsigned red_zone_components = + establish_uniform_storage(prog, 3, actual_index, name, type, 0); + + ir_constant *val; + generate_data(mem_ctx, base_type, columns, rows, val); + + linker::set_uniform_initializer(mem_ctx, prog, name, type, val); + + verify_initialization(prog, actual_index); + verify_data(prog->UniformStorage[actual_index].storage, 0, val, + red_zone_components); +} + +TEST_F(set_uniform_initializer, int_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1); +} + +TEST_F(set_uniform_initializer, ivec2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2); +} + +TEST_F(set_uniform_initializer, ivec3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3); +} + +TEST_F(set_uniform_initializer, ivec4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4); +} + +TEST_F(set_uniform_initializer, uint_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1); +} + +TEST_F(set_uniform_initializer, uvec2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2); +} + +TEST_F(set_uniform_initializer, uvec3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3); +} + +TEST_F(set_uniform_initializer, uvec4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4); +} + +TEST_F(set_uniform_initializer, bool_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1); +} + +TEST_F(set_uniform_initializer, bvec2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2); +} + +TEST_F(set_uniform_initializer, bvec3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3); +} + +TEST_F(set_uniform_initializer, bvec4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4); +} + +TEST_F(set_uniform_initializer, float_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2); +} + +TEST_F(set_uniform_initializer, vec2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2); +} + +TEST_F(set_uniform_initializer, vec3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 3); +} + +TEST_F(set_uniform_initializer, vec4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 4); +} + +TEST_F(set_uniform_initializer, mat2x2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 2); +} + +TEST_F(set_uniform_initializer, mat2x3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 3); +} + +TEST_F(set_uniform_initializer, mat2x4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 4); +} + +TEST_F(set_uniform_initializer, mat3x2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 2); +} + +TEST_F(set_uniform_initializer, mat3x3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 3); +} + +TEST_F(set_uniform_initializer, mat3x4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 4); +} + +TEST_F(set_uniform_initializer, mat4x2_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 2); +} + +TEST_F(set_uniform_initializer, mat4x3_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 3); +} + +TEST_F(set_uniform_initializer, mat4x4_uniform) +{ + non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 4); +} + +static void +array_test(void *mem_ctx, struct gl_shader_program *prog, + unsigned actual_index, const char *name, + enum glsl_base_type base_type, + unsigned columns, unsigned rows, unsigned array_size, + unsigned excess_data_size) +{ + const glsl_type *const element_type = + glsl_type::get_instance(base_type, rows, columns); + + const unsigned red_zone_components = + establish_uniform_storage(prog, 3, actual_index, name, element_type, + array_size); + + /* The constant value generated may have more array elements than the + * uniform that it initializes. In the real compiler and linker this can + * happen when a uniform array is compacted because some of the tail + * elements are not used. In this case, the type of the uniform will be + * modified, but the initializer will not. + */ + ir_constant *val; + generate_array_data(mem_ctx, base_type, columns, rows, + array_size + excess_data_size, val); + + linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val); + + verify_initialization(prog, actual_index); + verify_data(prog->UniformStorage[actual_index].storage, array_size, + val, red_zone_components); +} + +TEST_F(set_uniform_initializer, int_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1, 4, 0); +} + +TEST_F(set_uniform_initializer, ivec2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, ivec3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, ivec4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, uint_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0); +} + +TEST_F(set_uniform_initializer, uvec2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, uvec3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, uvec4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, bool_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1, 4, 0); +} + +TEST_F(set_uniform_initializer, bvec2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, bvec3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, bvec4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, float_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 1, 4, 0); +} + +TEST_F(set_uniform_initializer, vec2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, vec3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, vec4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, mat2x2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, mat2x3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, mat2x4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, mat3x2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, mat3x3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, mat3x4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, mat4x2_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 2, 4, 0); +} + +TEST_F(set_uniform_initializer, mat4x3_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 3, 4, 0); +} + +TEST_F(set_uniform_initializer, mat4x4_array_uniform) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 4, 4, 0); +} + +TEST_F(set_uniform_initializer, int_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1, 4, 5); +} + +TEST_F(set_uniform_initializer, ivec2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, ivec3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, ivec4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4, 4, 5); +} + +TEST_F(set_uniform_initializer, uint_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5); +} + +TEST_F(set_uniform_initializer, uvec2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, uvec3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, uvec4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 5); +} + +TEST_F(set_uniform_initializer, bool_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1, 4, 5); +} + +TEST_F(set_uniform_initializer, bvec2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, bvec3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, bvec4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4, 4, 5); +} + +TEST_F(set_uniform_initializer, float_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 1, 4, 5); +} + +TEST_F(set_uniform_initializer, vec2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, vec3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, vec4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 4, 4, 5); +} + +TEST_F(set_uniform_initializer, mat2x2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, mat2x3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, mat2x4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 4, 4, 5); +} + +TEST_F(set_uniform_initializer, mat3x2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, mat3x3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, mat3x4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 4, 4, 5); +} + +TEST_F(set_uniform_initializer, mat4x2_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 2, 4, 5); +} + +TEST_F(set_uniform_initializer, mat4x3_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 3, 4, 5); +} + +TEST_F(set_uniform_initializer, mat4x4_array_uniform_excess_initializer) +{ + array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 4, 4, 5); +} diff --git a/src/glsl/tests/uniform_initializer_utils.cpp b/src/glsl/tests/uniform_initializer_utils.cpp new file mode 100644 index 00000000000..4794169a6eb --- /dev/null +++ b/src/glsl/tests/uniform_initializer_utils.cpp @@ -0,0 +1,233 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include "main/mtypes.h" +#include "main/macros.h" +#include "ralloc.h" +#include "uniform_initializer_utils.h" +#include + +void +fill_storage_array_with_sentinels(gl_constant_value *storage, + unsigned data_size, + unsigned red_zone_size) +{ + for (unsigned i = 0; i < data_size; i++) + storage[i].u = 0xDEADBEEF; + + for (unsigned i = 0; i < red_zone_size; i++) + storage[data_size + i].u = 0xBADDC0DE; +} + +/** + * Verfiy that markers past the end of the real uniform are unmodified + */ +static ::testing::AssertionResult +red_zone_is_intact(gl_constant_value *storage, + unsigned data_size, + unsigned red_zone_size) +{ + for (unsigned i = 0; i < red_zone_size; i++) { + const unsigned idx = data_size + i; + + if (storage[idx].u != 0xBADDC0DE) + return ::testing::AssertionFailure() + << "storage[" << idx << "].u = " << storage[idx].u + << ", exepected data values = " << data_size + << ", red-zone size = " << red_zone_size; + } + + return ::testing::AssertionSuccess(); +} + +static const int values[] = { + 2, 0, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53 +}; + +/** + * Generate a single data element. + * + * This is by both \c generate_data and \c generate_array_data to create the + * data. + */ +static void +generate_data_element(void *mem_ctx, const glsl_type *type, + ir_constant *&val, unsigned data_index_base) +{ + /* Set the initial data values for the generated constant. + */ + ir_constant_data data; + memset(&data, 0, sizeof(data)); + for (unsigned i = 0; i < type->components(); i++) { + const unsigned idx = (i + data_index_base) % Elements(values); + switch (type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_SAMPLER: + data.i[i] = values[idx]; + break; + case GLSL_TYPE_FLOAT: + data.f[i] = float(values[idx]); + break; + case GLSL_TYPE_BOOL: + data.b[i] = bool(values[idx]); + break; + case GLSL_TYPE_STRUCT: + case GLSL_TYPE_ARRAY: + case GLSL_TYPE_VOID: + case GLSL_TYPE_ERROR: + ASSERT_TRUE(false); + break; + } + } + + /* Generate and verify the constant. + */ + val = new(mem_ctx) ir_constant(type, &data); + + for (unsigned i = 0; i < type->components(); i++) { + switch (type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_SAMPLER: + ASSERT_EQ(data.i[i], val->value.i[i]); + break; + case GLSL_TYPE_FLOAT: + ASSERT_EQ(data.f[i], val->value.f[i]); + break; + case GLSL_TYPE_BOOL: + ASSERT_EQ(data.b[i], val->value.b[i]); + break; + case GLSL_TYPE_STRUCT: + case GLSL_TYPE_ARRAY: + case GLSL_TYPE_VOID: + case GLSL_TYPE_ERROR: + ASSERT_TRUE(false); + break; + } + } +} + +void +generate_data(void *mem_ctx, enum glsl_base_type base_type, + unsigned columns, unsigned rows, + ir_constant *&val) +{ + /* Determine what the type of the generated constant should be. + */ + const glsl_type *const type = + glsl_type::get_instance(base_type, rows, columns); + ASSERT_FALSE(type->is_error()); + + generate_data_element(mem_ctx, type, val, 0); +} + +void +generate_array_data(void *mem_ctx, enum glsl_base_type base_type, + unsigned columns, unsigned rows, unsigned array_size, + ir_constant *&val) +{ + /* Determine what the type of the generated constant should be. + */ + const glsl_type *const element_type = + glsl_type::get_instance(base_type, rows, columns); + ASSERT_FALSE(element_type->is_error()); + + const glsl_type *const array_type = + glsl_type::get_array_instance(element_type, array_size); + ASSERT_FALSE(array_type->is_error()); + + /* Set the initial data values for the generated constant. + */ + exec_list values_for_array; + for (unsigned i = 0; i < array_size; i++) { + ir_constant *element; + + generate_data_element(mem_ctx, element_type, element, i); + values_for_array.push_tail(element); + } + + val = new(mem_ctx) ir_constant(array_type, &values_for_array); +} + +/** + * Verify that the data stored for the uniform matches the initializer + * + * \param storage Backing storage for the uniform + * \param storage_array_size Array size of the backing storage. This must be + * less than or equal to the array size of the type + * of \c val. If \c val is not an array, this must + * be zero. + * \param val Value of the initializer for the unifrom. + * \param red_zone + */ +void +verify_data(gl_constant_value *storage, unsigned storage_array_size, + ir_constant *val, unsigned red_zone_size) +{ + if (val->type->base_type == GLSL_TYPE_ARRAY) { + const glsl_type *const element_type = val->array_elements[0]->type; + + for (unsigned i = 0; i < storage_array_size; i++) { + verify_data(storage + (i * element_type->components()), 0, + val->array_elements[i], 0); + } + + const unsigned components = element_type->components(); + + if (red_zone_size > 0) { + EXPECT_TRUE(red_zone_is_intact(storage, + storage_array_size * components, + red_zone_size)); + } + } else { + ASSERT_EQ(0, storage_array_size); + for (unsigned i = 0; i < val->type->components(); i++) { + switch (val->type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_SAMPLER: + EXPECT_EQ(val->value.i[i], storage[i].i); + break; + case GLSL_TYPE_FLOAT: + EXPECT_EQ(val->value.f[i], storage[i].f); + break; + case GLSL_TYPE_BOOL: + EXPECT_EQ(int(val->value.b[i]), storage[i].i); + break; + case GLSL_TYPE_STRUCT: + case GLSL_TYPE_ARRAY: + case GLSL_TYPE_VOID: + case GLSL_TYPE_ERROR: + ASSERT_TRUE(false); + break; + } + } + + if (red_zone_size > 0) { + EXPECT_TRUE(red_zone_is_intact(storage, + val->type->components(), + red_zone_size)); + } + } +} diff --git a/src/glsl/tests/uniform_initializer_utils.h b/src/glsl/tests/uniform_initializer_utils.h new file mode 100644 index 00000000000..f8c06d29c55 --- /dev/null +++ b/src/glsl/tests/uniform_initializer_utils.h @@ -0,0 +1,47 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once + +#include "program/prog_parameter.h" +#include "ir.h" +#include "ir_uniform.h" + +extern void +fill_storage_array_with_sentinels(gl_constant_value *storage, + unsigned data_size, + unsigned red_zone_size); + +extern void +generate_data(void *mem_ctx, enum glsl_base_type base_type, + unsigned columns, unsigned rows, + ir_constant *&val); + +extern void +generate_array_data(void *mem_ctx, enum glsl_base_type base_type, + unsigned columns, unsigned rows, unsigned array_size, + ir_constant *&val); + +extern void +verify_data(gl_constant_value *storage, unsigned storage_array_size, + ir_constant *val, unsigned red_zone_size);