From: Emil Velikov Date: Fri, 6 Mar 2015 22:55:59 +0000 (+0000) Subject: docs: Update 10.5.0 release notes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b48774e7d8b402497ffccf25b7372bdb7ff49350;p=mesa.git docs: Update 10.5.0 release notes Signed-off-by: Emil Velikov (cherry picked from commit 97357d475fc8cbb5dbe7bf17ca41f535827fb253) --- diff --git a/docs/relnotes/10.5.0.html b/docs/relnotes/10.5.0.html index 578db4f2496..cde8f3de98e 100644 --- a/docs/relnotes/10.5.0.html +++ b/docs/relnotes/10.5.0.html @@ -14,7 +14,7 @@
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Mesa 10.5.0 Release Notes / TBD

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Mesa 10.5.0 Release Notes / March 06, 2015

Mesa 10.5.0 is a new development release. @@ -55,7 +55,150 @@ Note: some of the new features are only available with certain drivers.

Bug fixes

-TBD. +

This list is likely incomplete.

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  • Bug 10370 - Incorrect pixels read back if draw bitmap texture through Display list
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  • Bug 45348 - [swrast] piglit fbo-drawbuffers-arbfp regression
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  • Bug 60879 - [radeonsi] X11 can't start with acceleration enabled
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  • Bug 67672 - [llvmpipe] lp_test_arit fails on old CPUs
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  • Bug 77544 - i965: Try to use LINE instructions to perform MAD with immediate arguments
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  • Bug 78770 - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails
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  • Bug 80568 - [gen4] GPU Crash During Google Chrome Operation
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  • Bug 82477 - [softpipe] piglit fp-long-alu regression
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  • Bug 82585 - geometry shader with optional out variable segfaults
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  • Bug 82991 - Inverted bumpmap in webgl applications
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  • Bug 83463 - [swrast] piglit glsl-vs-clamp-1 regression
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  • Bug 83500 - si_dma_copy_tile causes GPU hangs
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  • Bug 83510 - Graphical glitches in Unreal Engine 4
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  • Bug 83908 - [i965] Incorrect icon colors in Steam Big Picture
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  • Bug 84212 - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang
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  • Bug 84651 - Distorted graphics or black window when running Battle.net app on Intel hardware via wine
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  • Bug 84777 - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails
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  • Bug 85367 - [gen4] GPU hang in glmark-es2
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  • Bug 85467 - [llvmpipe] piglit gl-1.0-dlist-beginend failure with llvm-3.6.0svn
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  • Bug 85529 - Surfaces not drawn in Unvanquished
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  • Bug 85647 - Random radeonsi crashes with mesa 10.3.x
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  • Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
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  • Bug 86089 - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life
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  • Bug 86618 - [NV96] neg modifiers not working in MIN and MAX operations
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  • Bug 86760 - mesa doesn't build: recipe for target 'r600_llvm.lo' failed
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  • Bug 86764 - [SNB+ Bisected]Piglit glean/pointSprite fails
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  • Bug 86788 - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...
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  • Bug 86811 - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails
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  • Bug 86837 - kodi segfault since auxiliary/vl: rework the build of the VL code
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  • Bug 86939 - test_vf_float_conversions.cpp:63:12: error: expected primary-expression before ‘union’
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  • Bug 86944 - glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. (Oracle Studio)
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  • Bug 86958 - lp_bld_misc.cpp:503:40: error: no matching function for call to ‘llvm::EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*&)’
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  • Bug 86969 - _drm_intel_gem_bo_references() function takes half the CPU with Witcher2 game
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  • Bug 87076 - Dead Island needs allow_glsl_extension_directive_midshader
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  • Bug 87516 - glProgramBinary violates spec
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  • Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
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  • Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
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  • Bug 87694 - [SNB] Crash in brw_begin_transform_feedback
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  • Bug 87886 - constant fps drops with Intel and Radeon
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  • Bug 87887 - [i965 Bisected]ES2-CTS.gtf.GL.cos.cos_float_vert_xvary fails
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  • Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines
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  • Bug 88079 - dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0 tests fail due to enabling of GL_RGB and GL_RGBA
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  • Bug 88170 - 32 bits opengl apps crash with latest llvm 3.6 git / mesa git / radeonsi
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  • Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'
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  • Bug 88227 - Radeonsi: High GTT usage in Prison Architect large map
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  • Bug 88248 - Calling glClear while there is an occlusion query in progress messes up the results
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  • Bug 88335 - format_pack.c:9567:22: error: expected ')'
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  • Bug 88385 - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels core dumped
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  • Bug 88467 - nir.c:140: error: ‘nir_src’ has no member named ‘ssa’
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  • Bug 88478 - #error "<malloc.h> has been replaced by <stdlib.h>"
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  • Bug 88519 - sha1.c:210:22: error: 'grcy_md_hd_t' undeclared (first use in this function)
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  • Bug 88523 - sha1.c:37: error: 'SHA1_CTX' undeclared (first use in this function)
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  • Bug 88561 - [radeonsi][regression,bisected] Depth test/buffer issues in Portal
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  • Bug 88658 - (bisected) Slow video playback on Kabini
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  • Bug 88662 - unaligned access to gl_dlist_node
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  • Bug 88783 - FTBFS: Clover: src/gallium/state_trackers/clover/llvm/invocation.cpp:335:49: error: no matching function for call to 'llvm::TargetLibraryInfo::TargetLibraryInfo(llvm::Triple)
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  • Bug 88792 - [BDW/BSW Bisected]Piglit spec_ARB_pixel_buffer_object_pbo-read-argb8888 fails
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  • Bug 88806 - nir/nir_constant_expressions.c:2754:15: error: controlling expression type 'unsigned int' not compatible with any generic association type
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  • Bug 88841 - [SNB/IVB/HSW/BDW Bisected]Piglit spec_EGL_NOK_texture_from_pixmap_basic fails
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  • Bug 88852 - macros.h(181) : error C2143: syntax error : missing '{' before 'enum [tag]'
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  • Bug 88905 - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails
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  • Bug 88930 - [osmesa] osbuffer->textures should be indexed by attachment type
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  • Bug 88962 - [osmesa] Crash on postprocessing if z buffer is NULL
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  • Bug 89032 - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails
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  • Bug 89037 - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang
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  • Bug 89068 - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert
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  • Bug 89069 - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)
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  • Bug 89180 - [IVB regression] Rendering issues in Mass Effect through VMware Workstation
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  • Bug 86330 - lp_bld_debug.cpp:112: multiple definition of `raw_debug_ostream::write_impl(char const*, unsigned long)'
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Changes