From: Eric Anholt Date: Wed, 26 Aug 2009 16:51:15 +0000 (-0700) Subject: mesa: Add support for ARB_depth_clamp. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b4922b533155cc139ebafb111502bb55d2ad2ccf;p=mesa.git mesa: Add support for ARB_depth_clamp. This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path. --- diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index a858af30c11..9a130d61cf4 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -95,6 +95,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_histogram", GL_EXT_histogram_functions }, { "GL_SGI_color_table", GL_SGI_color_table_functions }, + { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 2c7be9f182d..78545d0e170 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1347,6 +1347,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_histogram", GL_EXT_histogram_functions }, { "GL_SGI_color_table", GL_SGI_color_table_functions }, + { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, diff --git a/src/mesa/glapi/ARB_depth_clamp.xml b/src/mesa/glapi/ARB_depth_clamp.xml new file mode 100644 index 00000000000..157c9a86b12 --- /dev/null +++ b/src/mesa/glapi/ARB_depth_clamp.xml @@ -0,0 +1,12 @@ + + + + + + + + + + + + diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 65edab7cec9..22f65b74c29 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -48,6 +48,7 @@ SERVER_OUTPUTS = \ API_XML = gl_API.xml \ EXT_framebuffer_object.xml \ ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ ARB_seamless_cube_map.xml \ diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 1dfd92be080..920ce80c459 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7950,6 +7950,8 @@ + + diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index ab99ca1c642..0fb8fa3bba2 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -74,6 +74,7 @@ struct gl_enable_attrib GLboolean Convolution2D; GLboolean Separable2D; GLboolean CullFace; + GLboolean DepthClamp; GLboolean DepthTest; GLboolean Dither; GLboolean Fog; @@ -265,6 +266,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Convolution2D = ctx->Pixel.Convolution2DEnabled; attr->Separable2D = ctx->Pixel.Separable2DEnabled; attr->CullFace = ctx->Polygon.CullFlag; + attr->DepthClamp = ctx->Transform.DepthClamp; attr->DepthTest = ctx->Depth.Test; attr->Dither = ctx->Color.DitherFlag; attr->Fog = ctx->Fog.Enabled; @@ -514,6 +516,8 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) enable->ColorTable[COLORTABLE_POSTCOLORMATRIX], GL_POST_COLOR_MATRIX_COLOR_TABLE); TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); + TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, + GL_DEPTH_CLAMP); TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); TEST_AND_UPDATE(ctx->Pixel.Convolution1DEnabled, enable->Convolution1D, @@ -1221,6 +1225,9 @@ _mesa_PopAttrib(void) if (xform->RescaleNormals != ctx->Transform.RescaleNormals) _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT, ctx->Transform.RescaleNormals); + if (xform->DepthClamp != ctx->Transform.DepthClamp) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP, + ctx->Transform.DepthClamp); } break; case GL_TEXTURE_BIT: diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 4bc54771e97..d066153fc2c 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -37,6 +37,7 @@ #include "mtypes.h" #include "enums.h" #include "math/m_matrix.h" +#include "math/m_xform.h" #include "api_arrayelt.h" @@ -947,6 +948,20 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Depth.BoundsTest = state; break; + case GL_DEPTH_CLAMP: + if (ctx->Transform.DepthClamp == state) + return; + /* Neither the x86 nor sparc asm cliptest functions have been updated + * for ARB_depth_clamp, so force the C paths. + */ + if (state) + init_c_cliptest(); + + CHECK_EXTENSION(ARB_depth_clamp, cap); + FLUSH_VERTICES(ctx, _NEW_TRANSFORM); + ctx->Transform.DepthClamp = state; + break; + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader, cap); @@ -1395,6 +1410,11 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(EXT_depth_bounds_test); return ctx->Depth.BoundsTest; + /* GL_ARB_depth_clamp */ + case GL_DEPTH_CLAMP: + CHECK_EXTENSION(ARB_depth_clamp); + return ctx->Transform.DepthClamp; + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e3070b1547d..ea67f820af5 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -47,6 +47,7 @@ static const struct { } default_extensions[] = { { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) }, { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, + { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, @@ -192,6 +193,7 @@ void _mesa_enable_sw_extensions(GLcontext *ctx) { ctx->Extensions.ARB_copy_buffer = GL_TRUE; + ctx->Extensions.ARB_depth_clamp = GL_TRUE; ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ #if FEATURE_ARB_fragment_program diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 2878c1b5526..364d8c55c45 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -905,6 +905,10 @@ StateVars = [ ["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"], "", ["EXT_depth_bounds_test"] ), + # GL_ARB_depth_clamp + ( "GL_DEPTH_CLAMP", GLboolean, ["ctx->Transform.DepthClamp"], "", + ["ARB_depth_clamp"] ), + # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, ["ctx->Const.MaxDrawBuffers"], "", None ), diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 6b64bf8139f..20cd3aa5c0d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1482,6 +1482,7 @@ struct gl_transform_attrib GLboolean Normalize; /**< Normalize all normals? */ GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */ GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */ + GLboolean DepthClamp; /**< GL_ARB_depth_clamp */ GLboolean CullVertexFlag; /**< True if GL_CULL_VERTEX_EXT is enabled */ GLfloat CullEyePos[4]; @@ -2475,6 +2476,7 @@ struct gl_extensions GLboolean dummy; /* don't remove this! */ GLboolean ARB_copy_buffer; GLboolean ARB_depth_texture; + GLboolean ARB_depth_clamp; GLboolean ARB_draw_buffers; GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h index f3a589be051..2e30964057c 100644 --- a/src/mesa/math/m_clip_tmp.h +++ b/src/mesa/math/m_clip_tmp.h @@ -44,7 +44,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLfloat *from = (GLfloat *)clip_vec->start; @@ -66,16 +67,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, mask |= (((cw < -cx) << CLIP_LEFT_SHIFT)); mask |= (((cw < cy) << CLIP_TOP_SHIFT)); mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT)); - mask |= (((cw < cz) << CLIP_FAR_SHIFT)); - mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + if (viewport_z_clip) { + mask |= (((cw < cz) << CLIP_FAR_SHIFT)); + mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + } #else /* !defined(macintosh)) */ GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; if (-cy + cw < 0) mask |= CLIP_TOP_BIT; if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (-cz + cw < 0) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + } #endif /* defined(macintosh) */ clipMask[i] = mask; @@ -119,7 +124,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -141,16 +147,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, mask |= (((cw < -cx) << CLIP_LEFT_SHIFT)); mask |= (((cw < cy) << CLIP_TOP_SHIFT)); mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT)); - mask |= (((cw < cz) << CLIP_FAR_SHIFT)); - mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + if (viewport_z_clip) { + mask |= (((cw < cz) << CLIP_FAR_SHIFT)); + mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + } #else /* !defined(macintosh)) */ GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; if (-cy + cw < 0) mask |= CLIP_TOP_BIT; if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (-cz + cw < 0) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + } #endif /* defined(macintosh) */ clipMask[i] = mask; @@ -171,7 +181,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -187,8 +198,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, else if (cx < -1.0) mask |= CLIP_LEFT_BIT; if (cy > 1.0) mask |= CLIP_TOP_BIT; else if (cy < -1.0) mask |= CLIP_BOTTOM_BIT; - if (cz > 1.0) mask |= CLIP_FAR_BIT; - else if (cz < -1.0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (cz > 1.0) mask |= CLIP_FAR_BIT; + else if (cz < -1.0) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; tmpOrMask |= mask; tmpAndMask &= mask; @@ -204,7 +217,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -231,7 +245,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, } -static void TAG(init_c_cliptest)( void ) +void TAG(init_c_cliptest)( void ) { _mesa_clip_tab[4] = TAG(cliptest_points4); _mesa_clip_tab[3] = TAG(cliptest_points3); diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c index 460fed4a754..f2b757a91b8 100644 --- a/src/mesa/math/m_debug_clip.c +++ b/src/mesa/math/m_debug_clip.c @@ -67,7 +67,8 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -87,8 +88,10 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, if ( cx + cw < 0 ) mask |= CLIP_LEFT_BIT; if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT; if ( cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT; - if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; if ( mask ) { c++; diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index 7ef76e0b926..33421ad1c0a 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -43,7 +43,8 @@ extern void _math_init_transformation(void); - +extern void +init_c_cliptest(void); /* KW: Clip functions now do projective divide as well. The projected * coordinates are very useful to us because they let us cull @@ -102,7 +103,8 @@ typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip, GLvector4f *vProj, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); typedef void (*dotprod_func)( GLfloat *out, GLuint out_stride, diff --git a/src/mesa/sparc/clip.S b/src/mesa/sparc/clip.S index 208843c6069..dc239171ff9 100644 --- a/src/mesa/sparc/clip.S +++ b/src/mesa/sparc/clip.S @@ -58,7 +58,8 @@ clip_table: .byte 31, 29, 31, 30, 27, 25, 27, 26 /* GLvector4f *clip_vec, GLvector4f *proj_vec, - GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask */ + GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask, + GLboolean viewport_z_enable */ .align 64 __pc_tramp: diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c index d2286a2c837..cea0c7cecf1 100644 --- a/src/mesa/sparc/sparc.c +++ b/src/mesa/sparc/sparc.c @@ -78,13 +78,15 @@ extern GLvector4f *_mesa_sparc_cliptest_points4(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask); + GLubyte *andMask, + GLboolean viewport_z_clip); extern GLvector4f *_mesa_sparc_cliptest_points4_np(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask); + GLubyte *andMask, + GLboolean viewport_z_clip); #define NORM_ARGS const GLmatrix *mat, \ GLfloat scale, \ diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 26e23f02d59..1a428fb1a28 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -497,6 +497,33 @@ depth_test_span32( GLcontext *ctx, GLuint n, return passed; } +/* Apply ARB_depth_clamp to span of fragments. */ +void +_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) +{ + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct gl_renderbuffer *rb = fb->_DepthBuffer; + const GLuint count = span->end; + GLuint *zValues = span->array->z; + GLuint near, far; + int i; + + if (rb->DataType == GL_UNSIGNED_SHORT) { + near = FLOAT_TO_UINT(ctx->Viewport.Near); + far = FLOAT_TO_UINT(ctx->Viewport.Far); + } else { + assert(rb->DataType == GL_UNSIGNED_INT); + CLAMPED_FLOAT_TO_USHORT(near, ctx->Viewport.Near); + CLAMPED_FLOAT_TO_USHORT(far, ctx->Viewport.Far); + } + for (i = 0; i < count; i++) { + if (zValues[i] < near) + zValues[i] = near; + if (zValues[i] > far) + zValues[i] = far; + } +} + /* diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 36886256830..7eae3667428 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -33,6 +33,8 @@ extern GLuint _swrast_depth_test_span( GLcontext *ctx, SWspan *span); +extern void +_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ); extern GLboolean _swrast_depth_bounds_test( GLcontext *ctx, SWspan *span ); diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 0e2793b4740..a45eac438e4 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -880,6 +880,9 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) stipple_polygon_span(ctx, span); } + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + /* Stencil and Z testing */ if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index f1fdddf0f5a..99b67874556 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -46,11 +46,10 @@ * \return zero if outside view volume, or one if inside. */ static GLuint -viewclip_point( const GLfloat v[] ) +viewclip_point_xy( const GLfloat v[] ) { if ( v[0] > v[3] || v[0] < -v[3] - || v[1] > v[3] || v[1] < -v[3] - || v[2] > v[3] || v[2] < -v[3] ) { + || v[1] > v[3] || v[1] < -v[3] ) { return 0; } else { @@ -408,18 +407,18 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) /* apply projection matrix: clip = Proj * eye */ TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); - /* clip to view volume */ - if (ctx->Transform.RasterPositionUnclipped) { - /* GL_IBM_rasterpos_clip: only clip against Z */ + /* clip to view volume. */ + if (!ctx->Transform.DepthClamp) { if (viewclip_point_z(clip) == 0) { ctx->Current.RasterPosValid = GL_FALSE; return; } } - else if (viewclip_point(clip) == 0) { - /* Normal OpenGL behaviour */ - ctx->Current.RasterPosValid = GL_FALSE; - return; + if (!ctx->Transform.RasterPositionUnclipped) { + if (viewclip_point_xy(clip) == 0) { + ctx->Current.RasterPosValid = GL_FALSE; + return; + } } /* clip to user clipping planes */ @@ -443,6 +442,12 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) / ctx->DrawBuffer->_DepthMaxF; ctx->Current.RasterPos[3] = clip[3]; + if (ctx->Transform.DepthClamp) { + ctx->Current.RasterPos[3] = CLAMP(ctx->Current.RasterPos[3], + ctx->Viewport.Near, + ctx->Viewport.Far); + } + /* compute raster distance */ if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index dc954bcba14..5d89f8bc313 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -137,7 +137,8 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) &store->ndcCoords, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } else { VB->NdcPtr = NULL; @@ -145,7 +146,8 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) NULL, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } if (store->andmask) { diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 30aa7c40868..6a746417c87 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -173,7 +173,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, &store->proj, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } else { VB->NdcPtr = NULL; @@ -181,7 +182,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, NULL, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } if (store->andmask) diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c index 16b2b26bcc8..52f6b25d817 100644 --- a/src/mesa/x86/x86_xform.c +++ b/src/mesa/x86/x86_xform.c @@ -60,21 +60,24 @@ _mesa_x86_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); extern void _ASMAPI _mesa_v16_x86_cliptest_points4( GLfloat *first_vert, GLfloat *last_vert, GLubyte *or_mask, GLubyte *and_mask, - GLubyte *clip_mask ); + GLubyte *clip_mask, + GLboolean viewport_z_clip ); extern void _ASMAPI _mesa_v16_x86_general_xform( GLfloat *dest,