From: Eric Anholt Date: Thu, 9 Dec 2010 21:45:47 +0000 (-0800) Subject: intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b4e8ec3a57c28c0881fb5b595116f95b8cbe3f02;p=mesa.git intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG. Fixes texture-rg. --- diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 9d73a2fb375..f8316ae2f8d 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -204,11 +204,13 @@ intelChooseTextureFormat(struct gl_context * ctx, GLint internalFormat, * { R, G, 1.0, 1.0 } from a red-green texture would be useful. */ case GL_RED: + case GL_COMPRESSED_RED: case GL_R8: return MESA_FORMAT_R8; case GL_R16: return MESA_FORMAT_R16; case GL_RG: + case GL_COMPRESSED_RG: case GL_RG8: return MESA_FORMAT_RG88; case GL_RG16: