From: Rob Clark Date: Fri, 10 Aug 2018 12:48:25 +0000 (-0400) Subject: freedreno/ir3: move per-generation compiler config X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b5a098b20209305bf0929403915f63106cbe0abd;p=mesa.git freedreno/ir3: move per-generation compiler config Move it from the compile ctx to the compiler object, before adding new things for a6xx. Signed-off-by: Rob Clark --- diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c index ff4d1b09ea8..c8bf0d2229a 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c @@ -33,8 +33,26 @@ struct ir3_compiler * ir3_compiler_create(struct fd_device *dev, uint32_t gpu_id) { struct ir3_compiler *compiler = rzalloc(NULL, struct ir3_compiler); + compiler->dev = dev; compiler->gpu_id = gpu_id; compiler->set = ir3_ra_alloc_reg_set(compiler); + + if (compiler->gpu_id >= 400) { + /* need special handling for "flat" */ + compiler->flat_bypass = true; + compiler->levels_add_one = false; + compiler->unminify_coords = false; + compiler->txf_ms_with_isaml = false; + compiler->array_index_add_half = true; + } else { + /* no special handling for "flat" */ + compiler->flat_bypass = false; + compiler->levels_add_one = true; + compiler->unminify_coords = true; + compiler->txf_ms_with_isaml = true; + compiler->array_index_add_half = false; + } + return compiler; } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h index 671332e816d..c19ab1d7b02 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h @@ -38,6 +38,33 @@ struct ir3_compiler { uint32_t gpu_id; struct ir3_ra_reg_set *set; uint32_t shader_count; + + /* + * Configuration options for things that are handled differently on + * different generations: + */ + + /* a4xx (and later) drops SP_FS_FLAT_SHAD_MODE_REG_* for flat-interpolate + * so we need to use ldlv.u32 to load the varying directly: + */ + bool flat_bypass; + + /* on a3xx, we need to add one to # of array levels: + */ + bool levels_add_one; + + /* on a3xx, we need to scale up integer coords for isaml based + * on LoD: + */ + bool unminify_coords; + + /* on a3xx do txf_ms w/ isaml and scaled coords: */ + bool txf_ms_with_isaml; + + /* on a4xx, for array textures we need to add 0.5 to the array + * index coordinate: + */ + bool array_index_add_half; }; struct ir3_compiler * ir3_compiler_create(struct fd_device *dev, uint32_t gpu_id); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 6eb1e03e025..cffb8238b70 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -104,28 +104,6 @@ struct ir3_context { */ struct hash_table *block_ht; - /* a4xx (at least patchlevel 0) cannot seem to flat-interpolate - * so we need to use ldlv.u32 to load the varying directly: - */ - bool flat_bypass; - - /* on a3xx, we need to add one to # of array levels: - */ - bool levels_add_one; - - /* on a3xx, we need to scale up integer coords for isaml based - * on LoD: - */ - bool unminify_coords; - - /* on a3xx do txf_ms w/ isaml and scaled coords: */ - bool txf_ms_with_isaml; - - /* on a4xx, for array textures we need to add 0.5 to the array - * index coordinate: - */ - bool array_index_add_half; - /* on a4xx, bitmask of samplers which need astc+srgb workaround: */ unsigned astc_srgb; @@ -156,13 +134,6 @@ compile_init(struct ir3_compiler *compiler, struct ir3_context *ctx = rzalloc(NULL, struct ir3_context); if (compiler->gpu_id >= 400) { - /* need special handling for "flat" */ - ctx->flat_bypass = true; - ctx->levels_add_one = false; - ctx->unminify_coords = false; - ctx->txf_ms_with_isaml = false; - ctx->array_index_add_half = true; - if (so->type == SHADER_VERTEX) { ctx->astc_srgb = so->key.vastc_srgb; } else if (so->type == SHADER_FRAGMENT) { @@ -170,13 +141,6 @@ compile_init(struct ir3_compiler *compiler, } } else { - /* no special handling for "flat" */ - ctx->flat_bypass = false; - ctx->levels_add_one = true; - ctx->unminify_coords = true; - ctx->txf_ms_with_isaml = true; - ctx->array_index_add_half = false; - if (so->type == SHADER_VERTEX) { ctx->samples = so->key.vsamples; } else if (so->type == SHADER_FRAGMENT) { @@ -2098,7 +2062,7 @@ emit_intrinsic_image_size(struct ir3_context *ctx, nir_intrinsic_instr *intr, dst[i] = tmp[i]; if (flags & IR3_INSTR_A) { - if (ctx->levels_add_one) { + if (ctx->compiler->levels_add_one) { dst[ncoords-1] = ir3_ADD_U(b, tmp[3], 0, create_immed(b, 1), 0); } else { dst[ncoords-1] = ir3_MOV(b, tmp[3], TYPE_U32); @@ -2731,7 +2695,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) * with scaled x coord according to requested sample: */ if (tex->op == nir_texop_txf_ms) { - if (ctx->txf_ms_with_isaml) { + if (ctx->compiler->txf_ms_with_isaml) { /* the samples are laid out in x dimension as * 0 1 2 3 * x_ms = (x << ms) + sample_index; @@ -2749,7 +2713,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) } /* scale up integer coords for TXF based on the LOD */ - if (ctx->unminify_coords && (opc == OPC_ISAML)) { + if (ctx->compiler->unminify_coords && (opc == OPC_ISAML)) { assert(has_lod); for (i = 0; i < coords; i++) src0[i] = ir3_SHL_B(b, src0[i], 0, lod, 0); @@ -2770,7 +2734,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) struct ir3_instruction *idx = coord[coords]; /* the array coord for cube arrays needs 0.5 added to it */ - if (ctx->array_index_add_half && (opc != OPC_ISAML)) + if (ctx->compiler->array_index_add_half && (opc != OPC_ISAML)) idx = ir3_ADD_F(b, idx, 0, create_immed(b, fui(0.5)), 0); src0[nsrc0++] = idx; @@ -2899,7 +2863,7 @@ emit_tex_query_levels(struct ir3_context *ctx, nir_tex_instr *tex) /* The # of levels comes from getinfo.z. We need to add 1 to it, since * the value in TEX_CONST_0 is zero-based. */ - if (ctx->levels_add_one) + if (ctx->compiler->levels_add_one) dst[0] = ir3_ADD_U(b, dst[0], 0, create_immed(b, 1), 0); put_dst(ctx, &tex->dest); @@ -2939,7 +2903,7 @@ emit_tex_txs(struct ir3_context *ctx, nir_tex_instr *tex) * returned, which means that we have to add 1 to it for arrays. */ if (tex->is_array) { - if (ctx->levels_add_one) { + if (ctx->compiler->levels_add_one) { dst[coords] = ir3_ADD_U(b, dst[3], 0, create_immed(b, 1), 0); } else { dst[coords] = ir3_MOV(b, dst[3], TYPE_U32); @@ -3322,7 +3286,7 @@ setup_input(struct ir3_context *ctx, nir_variable *in) } } - if (ctx->flat_bypass) { + if (ctx->compiler->flat_bypass) { if ((so->inputs[n].interpolate == INTERP_MODE_FLAT) || (so->inputs[n].rasterflat && ctx->so->key.rasterflat)) use_ldlv = true;