From: Chad Versace Date: Mon, 23 May 2011 20:47:27 +0000 (-0700) Subject: intel: Change supported texture formats for separate stencil X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b5c847c7ca06823af3b72324056a2e478caca70b;p=mesa.git intel: Change supported texture formats for separate stencil When hardware supports separate stencil, enable support for separate depth/stencil texture formats in the table intel_context.ctx.TextureFormatsSupported. If the hardware must use separate stencil, then disable support for combined depth/stencil formats. Reviewed-by: Eric Anholt Reviewed-by: Kenneth Graunke Signed-off-by: Chad Versace --- diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 91cf5dbf44b..2ea52c26106 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -758,7 +758,12 @@ intelInitContext(struct intel_context *intel, ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE; if (intel->gen >= 4) ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE; + + /* Depth and stencil */ + ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = !intel->must_use_separate_stencil; + ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = intel->has_separate_stencil; + ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil; + /* * This was disabled in initial FBO enabling to avoid combinations * of depth+stencil that wouldn't work together. We since decided diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index befa615d1e6..6890a690ab1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -22,6 +22,7 @@ intel_mesa_format_to_rb_datatype(gl_format format) case MESA_FORMAT_RGB565: case MESA_FORMAT_ARGB1555: case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_S8: return GL_UNSIGNED_BYTE; case MESA_FORMAT_R16: case MESA_FORMAT_RG1616: