From: Marek Olšák Date: Tue, 26 Jan 2016 16:27:54 +0000 (+0100) Subject: radeonsi: remove useless code that handles dx10_clamp_mode X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b6d5666fbf2a4196462db7ea82918feae883daae;p=mesa.git radeonsi: remove useless code that handles dx10_clamp_mode "enable-no-nans-fp-math" is a wrong string and there was a disagreement about fixing it. Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index bd45d4ae8db..c92f07cff63 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3654,10 +3654,6 @@ static void create_function(struct si_shader_context *si_shader_ctx) radeon_llvm_create_func(&si_shader_ctx->radeon_bld, params, num_params); radeon_llvm_shader_type(si_shader_ctx->radeon_bld.main_fn, si_shader_ctx->type); - if (shader->dx10_clamp_mode) - LLVMAddTargetDependentFunctionAttr(si_shader_ctx->radeon_bld.main_fn, - "enable-no-nans-fp-math", "true"); - for (i = 0; i <= last_sgpr; ++i) { LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, i); @@ -4341,9 +4337,6 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, si_init_shader_ctx(&si_shader_ctx, sscreen, shader, tm, poly_stipple ? &stipple_shader_info : &sel->info); - if (sel->type != PIPE_SHADER_COMPUTE) - shader->dx10_clamp_mode = true; - shader->uses_instanceid = sel->info.uses_instanceid; bld_base = &si_shader_ctx.radeon_bld.soa.bld_base; diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 04b977af943..e3d1f4f39a1 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -283,7 +283,6 @@ struct si_shader { bool uses_instanceid; unsigned nr_pos_exports; unsigned nr_param_exports; - bool dx10_clamp_mode; /* convert NaNs to 0 */ }; static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx) diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 6e656b07ca1..f48d7ca360f 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -124,7 +124,7 @@ static void si_shader_ls(struct si_shader *shader) shader->config.rsrc1 = S_00B528_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B528_SGPRS((num_sgprs - 1) / 8) | S_00B528_VGPR_COMP_CNT(vgpr_comp_cnt) | - S_00B528_DX10_CLAMP(shader->dx10_clamp_mode); + S_00B528_DX10_CLAMP(1); shader->config.rsrc2 = S_00B52C_USER_SGPR(num_user_sgprs) | S_00B52C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0); } @@ -157,7 +157,7 @@ static void si_shader_hs(struct si_shader *shader) si_pm4_set_reg(pm4, R_00B428_SPI_SHADER_PGM_RSRC1_HS, S_00B428_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B428_SGPRS((num_sgprs - 1) / 8) | - S_00B428_DX10_CLAMP(shader->dx10_clamp_mode)); + S_00B428_DX10_CLAMP(1)); si_pm4_set_reg(pm4, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, S_00B42C_USER_SGPR(num_user_sgprs) | S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); @@ -203,7 +203,7 @@ static void si_shader_es(struct si_shader *shader) S_00B328_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B328_SGPRS((num_sgprs - 1) / 8) | S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt) | - S_00B328_DX10_CLAMP(shader->dx10_clamp_mode)); + S_00B328_DX10_CLAMP(1)); si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES, S_00B32C_USER_SGPR(num_user_sgprs) | S_00B32C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); @@ -292,7 +292,7 @@ static void si_shader_gs(struct si_shader *shader) si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS, S_00B228_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B228_SGPRS((num_sgprs - 1) / 8) | - S_00B228_DX10_CLAMP(shader->dx10_clamp_mode)); + S_00B228_DX10_CLAMP(1)); si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS, S_00B22C_USER_SGPR(num_user_sgprs) | S_00B22C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); @@ -381,7 +381,7 @@ static void si_shader_vs(struct si_shader *shader, struct si_shader *gs) S_00B128_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B128_SGPRS((num_sgprs - 1) / 8) | S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt) | - S_00B128_DX10_CLAMP(shader->dx10_clamp_mode)); + S_00B128_DX10_CLAMP(1)); si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS, S_00B12C_USER_SGPR(num_user_sgprs) | S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) | @@ -567,7 +567,7 @@ static void si_shader_ps(struct si_shader *shader) si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS, S_00B028_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B028_SGPRS((num_sgprs - 1) / 8) | - S_00B028_DX10_CLAMP(shader->dx10_clamp_mode)); + S_00B028_DX10_CLAMP(1)); si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS, S_00B02C_EXTRA_LDS_SIZE(shader->config.lds_size) | S_00B02C_USER_SGPR(num_user_sgprs) |