From: Marek Olšák Date: Sat, 7 Oct 2017 19:26:14 +0000 (+0200) Subject: radeonsi/gfx9: move RW_BUFFERS from s[0:1] to s[8:9] for HS and GS X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b762a0889612f36555743e6ee771e94f83c35018;p=mesa.git radeonsi/gfx9: move RW_BUFFERS from s[0:1] to s[8:9] for HS and GS Let's use the same user data SGPRs in all stages. (for SPI_SHADER_USER_DATA_COMMON_0) Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index cda7d944c8d..9ba8df602c5 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -1980,32 +1980,16 @@ static void si_emit_global_shader_pointers(struct si_context *sctx, R_00B030_SPI_SHADER_USER_DATA_PS_0); si_emit_shader_pointer(sctx, descs, R_00B130_SPI_SHADER_USER_DATA_VS_0); + si_emit_shader_pointer(sctx, descs, + R_00B330_SPI_SHADER_USER_DATA_ES_0); if (sctx->b.chip_class >= GFX9) { /* GFX9 merged LS-HS and ES-GS. */ - if (descs == &sctx->descriptors[SI_DESCS_RW_BUFFERS]) { - /* Set RW_BUFFERS in the special registers, so that - * it's preloaded into s[0:1] instead of s[8:9]. - */ - si_emit_shader_pointer(sctx, descs, - R_00B208_SPI_SHADER_USER_DATA_ADDR_LO_GS); - si_emit_shader_pointer(sctx, descs, - R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS); - } else { - /* Set BINDLESS_SAMPLERS_AND_IMAGES into s[10:11], - * s[8:9] remains unused for now. - */ - assert(descs == &sctx->bindless_descriptors); - si_emit_shader_pointer(sctx, descs, - R_00B330_SPI_SHADER_USER_DATA_ES_0); - si_emit_shader_pointer(sctx, descs, - R_00B430_SPI_SHADER_USER_DATA_LS_0); - } + si_emit_shader_pointer(sctx, descs, + R_00B430_SPI_SHADER_USER_DATA_LS_0); } else { si_emit_shader_pointer(sctx, descs, R_00B230_SPI_SHADER_USER_DATA_GS_0); - si_emit_shader_pointer(sctx, descs, - R_00B330_SPI_SHADER_USER_DATA_ES_0); si_emit_shader_pointer(sctx, descs, R_00B430_SPI_SHADER_USER_DATA_HS_0); si_emit_shader_pointer(sctx, descs, diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 4456c3dab3f..62a056dce43 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3031,11 +3031,13 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx) { LLVMValueRef ret = ctx->return_value; - ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, 0); ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2); ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3); ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4); ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5); + + ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, + 8 + SI_SGPR_RW_BUFFERS); ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_bindless_samplers_and_images, 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES); @@ -3072,11 +3074,12 @@ static void si_set_es_return_value_for_gs(struct si_shader_context *ctx) { LLVMValueRef ret = ctx->return_value; - ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, 0); ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2); ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3); - ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5); + + ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, + 8 + SI_SGPR_RW_BUFFERS); ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_bindless_samplers_and_images, 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES); @@ -4437,8 +4440,8 @@ static void create_function(struct si_shader_context *ctx) case SI_SHADER_MERGED_VERTEX_TESSCTRL: /* Merged stages have 8 system SGPRs at the beginning. */ - ctx->param_rw_buffers = /* SPI_SHADER_USER_DATA_ADDR_LO_HS */ - add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS)); + add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */ + add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */ ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32); ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32); ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32); @@ -4446,12 +4449,7 @@ static void create_function(struct si_shader_context *ctx) add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */ - add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */ - add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */ - - ctx->param_bindless_samplers_and_images = - add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v8i32, 0)); - + declare_global_desc_pointers(ctx, &fninfo); declare_per_stage_desc_pointers(ctx, &fninfo, ctx->type == PIPE_SHADER_VERTEX); declare_vs_specific_input_sgprs(ctx, &fninfo); @@ -4495,8 +4493,8 @@ static void create_function(struct si_shader_context *ctx) case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY: /* Merged stages have 8 system SGPRs at the beginning. */ - ctx->param_rw_buffers = /* SPI_SHADER_USER_DATA_ADDR_LO_GS */ - add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS)); + add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */ + add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */ ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32); ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32); ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32); @@ -4504,12 +4502,7 @@ static void create_function(struct si_shader_context *ctx) add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */ - add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */ - add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */ - - ctx->param_bindless_samplers_and_images = - add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v8i32, 0)); - + declare_global_desc_pointers(ctx, &fninfo); declare_per_stage_desc_pointers(ctx, &fninfo, (ctx->type == PIPE_SHADER_VERTEX || ctx->type == PIPE_SHADER_TESS_EVAL));