From: Marek Olšák Date: Sun, 10 Apr 2016 20:39:54 +0000 (+0200) Subject: gallium/radeon: removing dead code for sharing stencil buffers X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b7878146c444628e8f579d57f4c3af03ad1fc201;p=mesa.git gallium/radeon: removing dead code for sharing stencil buffers This is a remnant of the times when the DDX was allocating depth-stencil buffers for windows. Now, st/dri allocates them and doesn't share them. Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 93916855683..619c085fb9e 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -222,10 +222,6 @@ static int r600_setup_surface(struct pipe_screen *screen, rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; - if (rtex->surface.flags & RADEON_SURF_SBUFFER) { - rtex->surface.stencil_offset = - rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size; - } } if (offset) {