From: Eric Anholt Date: Sat, 20 Apr 2013 05:05:21 +0000 (-0700) Subject: nouveau: Just use MapTextureImage instead of duplicating the logic. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b78e48289f1dcdadfcab3da4ac0074ab16f430f0;p=mesa.git nouveau: Just use MapTextureImage instead of duplicating the logic. MapTextureImage has the exact same logic, except it can also handle swrast-allocated buffers. Reviewed-by: Kenneth Graunke Reviewed-by: Brian Paul --- diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index 4e3c26bab87..4176681ee94 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -79,75 +79,6 @@ nouveau_teximage_free(struct gl_context *ctx, struct gl_texture_image *ti) nouveau_surface_ref(NULL, &nti->surface); } -static void -nouveau_teximage_map(struct gl_context *ctx, struct gl_texture_image *ti, - int access, int x, int y, int w, int h) -{ - struct nouveau_teximage *nti = to_nouveau_teximage(ti); - struct nouveau_surface *s = &nti->surface; - struct nouveau_surface *st = &nti->transfer.surface; - struct nouveau_client *client = context_client(ctx); - - if (s->bo) { - if (!(access & GL_MAP_READ_BIT) && - nouveau_pushbuf_refd(context_push(ctx), s->bo)) { - unsigned size; - /* - * Heuristic: use a bounce buffer to pipeline - * teximage transfers. - */ - st->layout = LINEAR; - st->format = s->format; - st->cpp = s->cpp; - st->width = w; - st->height = h; - st->pitch = s->pitch; - nti->transfer.x = x; - nti->transfer.y = y; - - size = get_format_blocksy(st->format, h) * st->pitch; - nti->base.Map = nouveau_get_scratch(ctx, size, - &st->bo, &st->offset); - - } else { - int ret, flags = 0; - - if (access & GL_MAP_READ_BIT) - flags |= NOUVEAU_BO_RD; - if (access & GL_MAP_WRITE_BIT) - flags |= NOUVEAU_BO_WR; - - if (!s->bo->map) { - ret = nouveau_bo_map(s->bo, flags, client); - assert(!ret); - } - - nti->base.Map = s->bo->map + - get_format_blocksy(s->format, y) * s->pitch + - get_format_blocksx(s->format, x) * s->cpp; - - } - } -} - -static void -nouveau_teximage_unmap(struct gl_context *ctx, struct gl_texture_image *ti) -{ - struct nouveau_teximage *nti = to_nouveau_teximage(ti); - struct nouveau_surface *s = &nti->surface; - struct nouveau_surface *st = &nti->transfer.surface; - - if (st->bo) { - context_drv(ctx)->surface_copy(ctx, s, st, nti->transfer.x, - nti->transfer.y, 0, 0, - st->width, st->height); - nouveau_surface_ref(NULL, st); - - } - nti->base.Map = NULL; -} - - static void nouveau_map_texture_image(struct gl_context *ctx, struct gl_texture_image *ti, @@ -509,19 +440,24 @@ nouveau_teximage(struct gl_context *ctx, GLint dims, pixels, packing, "glTexImage"); if (pixels) { + GLubyte *map; + int row_stride; + /* Store the pixel data. */ - nouveau_teximage_map(ctx, ti, GL_MAP_WRITE_BIT, - 0, 0, ti->Width, ti->Height); + nouveau_map_texture_image(ctx, ti, 0, + 0, 0, ti->Width, ti->Height, + GL_MAP_WRITE_BIT, + &map, &row_stride); ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, ti->TexFormat, - s->pitch, - &nti->base.Map, + row_stride, + &map, ti->Width, ti->Height, depth, format, type, pixels, packing); assert(ret); - nouveau_teximage_unmap(ctx, ti); + nouveau_unmap_texture_image(ctx, ti, 0); _mesa_unmap_teximage_pbo(ctx, packing); if (!validate_teximage(ctx, t, level, 0, 0, 0, @@ -570,8 +506,6 @@ nouveau_texsubimage(struct gl_context *ctx, GLint dims, const struct gl_pixelstore_attrib *packing, GLboolean compressed) { - struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - struct nouveau_teximage *nti = to_nouveau_teximage(ti); int ret; if (compressed) @@ -584,17 +518,20 @@ nouveau_texsubimage(struct gl_context *ctx, GLint dims, pixels, packing, "glTexSubImage"); if (pixels) { - nouveau_teximage_map(ctx, ti, GL_MAP_WRITE_BIT, - xoffset, yoffset, width, height); + GLubyte *map; + int row_stride; + + nouveau_map_texture_image(ctx, ti, 0, + xoffset, yoffset, width, height, + GL_MAP_WRITE_BIT, &map, &row_stride); ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, ti->TexFormat, - s->pitch, - &nti->base.Map, + row_stride, &map, width, height, depth, format, type, pixels, packing); assert(ret); - nouveau_teximage_unmap(ctx, ti); + nouveau_unmap_texture_image(ctx, ti, 0); _mesa_unmap_teximage_pbo(ctx, packing); }