From: Antia Puentes Date: Mon, 14 Sep 2015 07:50:59 +0000 (+0200) Subject: i965/vec4_nir: Load constants as integers X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b8d2263c83d29f4626ac0fe0316978aa6262aefb;p=mesa.git i965/vec4_nir: Load constants as integers Loads constants using integer as their register type, like it is done in FS backend. No shader-db changes in HSW. Cc: "10.6 11.0" Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91716 Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index c21fd02bf68..175d92b6b31 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -450,7 +450,7 @@ void vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr) { dst_reg reg = dst_reg(GRF, alloc.allocate(1)); - reg.type = BRW_REGISTER_TYPE_F; + reg.type = BRW_REGISTER_TYPE_D; unsigned remaining = brw_writemask_for_size(instr->def.num_components); @@ -471,7 +471,7 @@ vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr) } reg.writemask = writemask; - emit(MOV(reg, src_reg(instr->value.f[i]))); + emit(MOV(reg, src_reg(instr->value.i[i]))); remaining &= ~writemask; }