From: Brian Date: Wed, 20 Jun 2007 16:56:13 +0000 (-0600) Subject: fix glDrawPixels + fragment program problem X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=b9080dd5493eb23af6c5c494550c7b1cb481ca7b;p=mesa.git fix glDrawPixels + fragment program problem --- diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 90a3d5545f8..3aaa3395e4c 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1169,10 +1169,17 @@ shade_texture_span(GLcontext *ctx, SWspan *span) if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) { /* programmable shading */ + if (span->primitive == GL_BITMAP) { + if (span->array->ChanType != GL_FLOAT) + convert_color_type(span, GL_FLOAT, 0); + interpolate_active_attribs(ctx, span, ~FRAG_ATTRIB_COL0); + } + else { + /* point, line, triangle */ + interpolate_active_attribs(ctx, span, ~0); + } span->array->ChanType = GL_FLOAT; - interpolate_active_attribs(ctx, span, ~0); - if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z (ctx, span);