From: Timothy Arceri Date: Wed, 26 Jul 2017 06:50:44 +0000 (+1000) Subject: mesa: hook up (Named)BufferStorageMem api X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ba6eee218f02df52c7f50002b66d784364db10fd;p=mesa.git mesa: hook up (Named)BufferStorageMem api Include no_error variants as well. v2 (Timothy Arceri): - reduced code churn by squashing some changes into previous commits v3 (Timothy Arceri): - drop unused function declaration v4 (Timothy Arceri): - fix Driver function assert() - add missing GL errors Signed-off-by: Andres Rodriguez Reviewed-by: Samuel Pitoiset --- diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 05c15661b29..625fd5f3423 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -39,6 +39,7 @@ #include "imports.h" #include "context.h" #include "bufferobj.h" +#include "externalobjects.h" #include "mtypes.h" #include "teximage.h" #include "glformats.h" @@ -1820,9 +1821,12 @@ validate_buffer_storage(struct gl_context *ctx, static void buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, - GLenum target, GLsizeiptr size, const GLvoid *data, - GLbitfield flags, const char *func) + struct gl_memory_object *memObj, GLenum target, + GLsizeiptr size, const GLvoid *data, GLbitfield flags, + GLuint64 offset, const char *func) { + GLboolean res; + /* Unmap the existing buffer. We'll replace it now. Not an error. */ _mesa_buffer_unmap_all_mappings(ctx, bufObj); @@ -1832,9 +1836,18 @@ buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, bufObj->Immutable = GL_TRUE; bufObj->MinMaxCacheDirty = true; - assert(ctx->Driver.BufferData); - if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW, - flags, bufObj)) { + if (memObj) { + assert(ctx->Driver.BufferDataMem); + res = ctx->Driver.BufferDataMem(ctx, target, size, memObj, offset, + GL_DYNAMIC_DRAW, bufObj); + } + else { + assert(ctx->Driver.BufferData); + res = ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW, + flags, bufObj); + } + + if (!res) { if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) { /* Even though the interaction between AMD_pinned_memory and * glBufferStorage is not described in the spec, Graham Sellers @@ -1851,11 +1864,39 @@ buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, static ALWAYS_INLINE void inlined_buffer_storage(GLenum target, GLuint buffer, GLsizeiptr size, - const GLvoid *data, GLbitfield flags, bool dsa, - bool no_error, const char *func) + const GLvoid *data, GLbitfield flags, + GLuint memory, GLuint64 offset, + bool dsa, bool mem, bool no_error, const char *func) { GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; + struct gl_memory_object *memObj = NULL; + + if (mem) { + /* From the EXT_external_objects spec: + * + * "An INVALID_VALUE error is generated by BufferStorageMemEXT and + * NamedBufferStorageMemEXT if is 0, or ..." + */ + if (!no_error && memory == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(memory == 0)", func); + } + + memObj = _mesa_lookup_memory_object(ctx, memory); + if (!memObj) + return; + + /* From the EXT_external_objects spec: + * + * "An INVALID_OPERATION error is generated if names a + * valid memory object which has no associated memory." + */ + if (!no_error && !memObj->Immutable) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no associated memory)", + func); + return; + } + } if (dsa) { if (no_error) { @@ -1877,7 +1918,7 @@ inlined_buffer_storage(GLenum target, GLuint buffer, GLsizeiptr size, } if (no_error || validate_buffer_storage(ctx, bufObj, size, flags, func)) - buffer_storage(ctx, bufObj, target, size, data, flags, func); + buffer_storage(ctx, bufObj, memObj, target, size, data, flags, offset, func); } @@ -1885,8 +1926,8 @@ void GLAPIENTRY _mesa_BufferStorage_no_error(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags) { - inlined_buffer_storage(target, 0, size, data, flags, false, true, - "glBufferStorage"); + inlined_buffer_storage(target, 0, size, data, flags, GL_NONE, 0, + false, false, true, "glBufferStorage"); } @@ -1894,8 +1935,8 @@ void GLAPIENTRY _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags) { - inlined_buffer_storage(target, 0, size, data, flags, false, false, - "glBufferStorage"); + inlined_buffer_storage(target, 0, size, data, flags, GL_NONE, 0, + false, false, false, "glBufferStorage"); } @@ -1903,7 +1944,8 @@ void GLAPIENTRY _mesa_BufferStorageMemEXT(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset) { - + inlined_buffer_storage(target, 0, size, NULL, 0, memory, offset, + false, true, false, "glBufferStorageMemEXT"); } @@ -1911,7 +1953,8 @@ void GLAPIENTRY _mesa_BufferStorageMemEXT_no_error(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset) { - + inlined_buffer_storage(target, 0, size, NULL, 0, memory, offset, + false, true, true, "glBufferStorageMemEXT"); } @@ -1922,8 +1965,8 @@ _mesa_NamedBufferStorage_no_error(GLuint buffer, GLsizeiptr size, /* In direct state access, buffer objects have an unspecified target * since they are not required to be bound. */ - inlined_buffer_storage(GL_NONE, buffer, size, data, flags, true, true, - "glNamedBufferStorage"); + inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0, + true, false, true, "glNamedBufferStorage"); } @@ -1934,15 +1977,16 @@ _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data, /* In direct state access, buffer objects have an unspecified target * since they are not required to be bound. */ - inlined_buffer_storage(GL_NONE, buffer, size, data, flags, true, false, - "glNamedBufferStorage"); + inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0, + true, false, false, "glNamedBufferStorage"); } void GLAPIENTRY _mesa_NamedBufferStorageMemEXT(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset) { - + inlined_buffer_storage(GL_NONE, buffer, size, GL_NONE, 0, memory, offset, + true, true, false, "glNamedBufferStorageMemEXT"); } @@ -1950,7 +1994,8 @@ void GLAPIENTRY _mesa_NamedBufferStorageMemEXT_no_error(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset) { - + inlined_buffer_storage(GL_NONE, buffer, size, GL_NONE, 0, memory, offset, + true, true, true, "glNamedBufferStorageMemEXT"); }