From: Jordan Justen Date: Fri, 15 Feb 2019 19:35:28 +0000 (-0800) Subject: iris/gen11+: Move flush for render target change X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bb0c5c487e63e88acbb792f092dd8f392bad8540;p=mesa.git iris/gen11+: Move flush for render target change When starting a BLORP operation, we do the BTI-change flush. However, when ending it and transitioning back to regular drawing, we change the render target again - without a set_framebuffer_state() call. We need to do the BTI flush there too. BLORP flags IRIS_DIRTY_RENDER_BUFFER now, which will cause the next draw to get the BTI flush again. (explanation of fix by Ken) Fixes: 2b956a093a1 ("iris: totally untested icelake support") Signed-off-by: Jordan Justen Reviewed-by: Kenneth Graunke --- diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index da181b187a1..da4ea2cc38d 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -3023,31 +3023,14 @@ iris_set_framebuffer_state(struct pipe_context *ctx, /* Render target change */ ice->state.dirty |= IRIS_DIRTY_BINDINGS_FS; + ice->state.dirty |= IRIS_DIRTY_RENDER_BUFFER; + ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES; ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_FRAMEBUFFER]; if (GEN_GEN == 8) ice->state.dirty |= IRIS_DIRTY_PMA_FIX; - -#if GEN_GEN == 11 - // XXX: we may want to flag IRIS_DIRTY_MULTISAMPLE (or SAMPLE_MASK?) - // XXX: see commit 979fc1bc9bcc64027ff2cfafd285676f31b930a6 - - /* The PIPE_CONTROL command description says: - * - * "Whenever a Binding Table Index (BTI) used by a Render Target Message - * points to a different RENDER_SURFACE_STATE, SW must issue a Render - * Target Cache Flush by enabling this bit. When render target flush - * is set due to new association of BTI, PS Scoreboard Stall bit must - * be set in this packet." - */ - // XXX: does this need to happen at 3DSTATE_BTP_PS time? - iris_emit_pipe_control_flush(&ice->batches[IRIS_BATCH_RENDER], - "workaround: RT BTI change [draw]", - PIPE_CONTROL_RENDER_TARGET_FLUSH | - PIPE_CONTROL_STALL_AT_SCOREBOARD); -#endif } /** @@ -5297,6 +5280,24 @@ iris_upload_dirty_render_state(struct iris_context *ice, } } + if (GEN_GEN >= 11 && (dirty & IRIS_DIRTY_RENDER_BUFFER)) { + // XXX: we may want to flag IRIS_DIRTY_MULTISAMPLE (or SAMPLE_MASK?) + // XXX: see commit 979fc1bc9bcc64027ff2cfafd285676f31b930a6 + + /* The PIPE_CONTROL command description says: + * + * "Whenever a Binding Table Index (BTI) used by a Render Target + * Message points to a different RENDER_SURFACE_STATE, SW must issue a + * Render Target Cache Flush by enabling this bit. When render target + * flush is set due to new association of BTI, PS Scoreboard Stall bit + * must be set in this packet." + */ + // XXX: does this need to happen at 3DSTATE_BTP_PS time? + iris_emit_pipe_control_flush(batch, "workaround: RT BTI change [draw]", + PIPE_CONTROL_RENDER_TARGET_FLUSH | + PIPE_CONTROL_STALL_AT_SCOREBOARD); + } + for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) { if (dirty & (IRIS_DIRTY_BINDINGS_VS << stage)) { iris_populate_binding_table(ice, batch, stage, false);