From: Eric Anholt Date: Fri, 10 Jan 2020 22:02:51 +0000 (-0800) Subject: mesa: Clean up some endianness adapters for shader image formats. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bb615e5fe3f68d0dc8210e6b09ced6913b433103;p=mesa.git mesa: Clean up some endianness adapters for shader image formats. We already had a uint version in formats.h, move the snorm/unorm ones there, too. Reviewed-by: Erik Faye-Lund Part-of: --- diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 8d020ebc5e5..f0e58b327e6 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -619,8 +619,12 @@ typedef enum pipe_format mesa_format; /* Packed to array format adapters */ #if UTIL_ARCH_LITTLE_ENDIAN #define MESA_FORMAT_RGBA_UINT8 MESA_FORMAT_R8G8B8A8_UINT +#define MESA_FORMAT_RGBA_UNORM8 MESA_FORMAT_R8G8B8A8_UNORM +#define MESA_FORMAT_RGBA_SNORM8 MESA_FORMAT_R8G8B8A8_SNORM #else #define MESA_FORMAT_RGBA_UINT8 MESA_FORMAT_A8B8G8R8_UINT +#define MESA_FORMAT_RGBA_UNORM8 MESA_FORMAT_A8B8G8R8_UNORM +#define MESA_FORMAT_RGBA_SNORM8 MESA_FORMAT_A8B8G8R8_SNORM #endif extern const char * diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index 5deca07b6a4..b0ff09f256d 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -36,21 +36,6 @@ #include "teximage.h" #include "enums.h" -/* - * Define endian-invariant aliases for some mesa formats that are - * defined in terms of their channel layout from LSB to MSB in a - * 32-bit word. The actual byte offsets matter here because the user - * is allowed to bit-cast one format into another and get predictable - * results. - */ -#ifdef MESA_BIG_ENDIAN -# define MESA_FORMAT_RGBA_8 MESA_FORMAT_A8B8G8R8_UNORM -# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_A8B8G8R8_SNORM -#else -# define MESA_FORMAT_RGBA_8 MESA_FORMAT_R8G8B8A8_UNORM -# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_R8G8B8A8_SNORM -#endif - mesa_format _mesa_get_shader_image_format(GLenum format) { @@ -140,7 +125,7 @@ _mesa_get_shader_image_format(GLenum format) return MESA_FORMAT_R10G10B10A2_UNORM; case GL_RGBA8: - return MESA_FORMAT_RGBA_8; + return MESA_FORMAT_RGBA_UNORM8; case GL_RG16: return MESA_FORMAT_RG_UNORM16; @@ -158,7 +143,7 @@ _mesa_get_shader_image_format(GLenum format) return MESA_FORMAT_RGBA_SNORM16; case GL_RGBA8_SNORM: - return MESA_FORMAT_SIGNED_RGBA_8; + return MESA_FORMAT_RGBA_SNORM8; case GL_RG16_SNORM: return MESA_FORMAT_RG_SNORM16; @@ -286,7 +271,7 @@ get_image_format_class(mesa_format format) case MESA_FORMAT_R10G10B10A2_UNORM: return IMAGE_FORMAT_CLASS_2_10_10_10; - case MESA_FORMAT_RGBA_8: + case MESA_FORMAT_RGBA_UNORM8: return IMAGE_FORMAT_CLASS_4X8; case MESA_FORMAT_RG_UNORM16: @@ -304,7 +289,7 @@ get_image_format_class(mesa_format format) case MESA_FORMAT_RGBA_SNORM16: return IMAGE_FORMAT_CLASS_4X16; - case MESA_FORMAT_SIGNED_RGBA_8: + case MESA_FORMAT_RGBA_SNORM8: return IMAGE_FORMAT_CLASS_4X8; case MESA_FORMAT_RG_SNORM16: