From: Marek Olšák Date: Thu, 2 May 2013 03:24:27 +0000 (+0200) Subject: r600g: fix the max vertex shader input limit X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bb867e2f2f288ee89b7c299a0375957041ce6a0c;p=mesa.git r600g: fix the max vertex shader input limit --- diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 2b65056c953..6f87c78bdd0 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -410,7 +410,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 32; case PIPE_SHADER_CAP_MAX_INPUTS: - return 32; + return shader == PIPE_SHADER_VERTEX ? 16 : 32; case PIPE_SHADER_CAP_MAX_TEMPS: return 256; /* Max native temporaries. */ case PIPE_SHADER_CAP_MAX_ADDRS: