From: Eric Anholt Date: Fri, 22 Jun 2012 21:34:33 +0000 (-0700) Subject: glsl: Assign array and matrix stride values according to std140 layout. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bbd1d6124d8d59d7b3f8585505ce3c01aa062e28;p=mesa.git glsl: Assign array and matrix stride values according to std140 layout. Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index d7ef5d4d281..1baa46c5d52 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -328,10 +328,21 @@ private: this->uniforms[id].offset = this->ubo_byte_offset; this->ubo_byte_offset += type->std140_size(ubo_var->RowMajor); - this->uniforms[id].array_stride = 0; - this->uniforms[id].matrix_stride = 0; - this->uniforms[id].row_major = base_type->is_matrix() && - ubo_var->RowMajor; + if (type->is_array()) { + this->uniforms[id].array_stride = + align(type->fields.array->std140_size(ubo_var->RowMajor), 16); + } else { + this->uniforms[id].array_stride = 0; + } + + if (type->is_matrix() || + (type->is_array() && type->fields.array->is_matrix())) { + this->uniforms[id].matrix_stride = 16; + this->uniforms[id].row_major = ubo_var->RowMajor; + } else { + this->uniforms[id].matrix_stride = 0; + this->uniforms[id].row_major = false; + } } else { this->uniforms[id].block_index = -1; this->uniforms[id].offset = -1;