From: Brian Paul Date: Mon, 31 Jan 2000 23:10:47 +0000 (+0000) Subject: added Mutex macros X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bc794059d81e24eaac9f603f71b659d9c2d3716e;p=mesa.git added Mutex macros --- diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index c1b9f9df355..600a7616823 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -1,4 +1,4 @@ -/* $Id: glthread.h,v 1.1 1999/12/16 17:31:06 brianp Exp $ */ +/* $Id: glthread.h,v 1.2 2000/01/31 23:10:47 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -34,6 +34,8 @@ * Adapted for new gl dispatcher by Brian Paul */ +#ifndef GLTHREAD_H +#define GLTHREAD_H /* @@ -68,9 +70,22 @@ typedef struct { pthread_once_t once; } _glthread_TSD; -typedef pthread_mutex_t _glthread_Mutex; typedef pthread_t _glthread_Thread; +typedef pthread_mutex_t _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER + +#define _glthread_INIT_MUTEX(name) \ + pthread_mutex_init(&(name), NULL) + +#define _glthread_LOCK_MUTEX(name) \ + (void) pthread_mutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) pthread_mutex_unlock(&(name)) + #endif /* PTHREADS */ @@ -91,9 +106,16 @@ typedef struct { int initfuncCalled; } _glthread_TSD; -typedef mutex_t _glthread_Mutex; typedef thread_t _glthread_Thread; +typedef mutex_t _glthread_Mutex; + +/* XXX need to really implement mutex-related macros */ +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define _glthread_INIT_MUTEX(name) (void) name +#define _glthread_LOCK_MUTEX(name) (void) name +#define _glthread_UNLOCK_MUTEX(name) (void) name + #endif /* SOLARIS_THREADS */ @@ -113,14 +135,22 @@ typedef struct { int initfuncCalled; } _glthread_TSD; -typedef CRITICAL_SECTION _glthread_Mutex; typedef HANDLE _glthread_Thread; +typedef CRITICAL_SECTION _glthread_Mutex; + +/* XXX need to really implement mutex-related macros */ +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define _glthread_INIT_MUTEX(name) (void) name +#define _glthread_LOCK_MUTEX(name) (void) name +#define _glthread_UNLOCK_MUTEX(name) (void) name + #endif /* WIN32 */ + /* * Platform independent thread specific data API. */ @@ -142,4 +172,29 @@ _glthread_SetTSD(_glthread_TSD *, void *, void (*initfunc)(void)); -#endif +#else /* THREADS */ + + +/* + * THREADS not defined + */ + +typedef GLuint _glthread_TSD; + +typedef GLuint _glthread_Thread; + +typedef GLuint _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 + +#define _glthread_INIT_MUTEX(name) (void) name + +#define _glthread_LOCK_MUTEX(name) (void) name + +#define _glthread_UNLOCK_MUTEX(name) (void) name + + +#endif /* THREADS */ + +#endif /* THREADS_H */ +