From: Kenneth Graunke Date: Tue, 4 Dec 2018 06:41:32 +0000 (-0800) Subject: st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bcb6f19947d5e77e0a6636340dbfc55df5fcc788;p=mesa.git st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs. They're now identical, so we can just compile it once. Reviewed-by: Marek Olšák --- diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index a73d6c7e062..7ef0d7ea5c6 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -46,6 +46,7 @@ #include "st_draw.h" #include "st_program.h" #include "st_cb_bitmap.h" +#include "st_cb_drawpixels.h" #include "st_sampler_view.h" #include "st_texture.h" @@ -53,7 +54,6 @@ #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" #include "util/u_inlines.h" -#include "util/u_simple_shaders.h" #include "util/u_upload_mgr.h" #include "program/prog_instruction.h" #include "cso_cache/cso_context.h" @@ -214,7 +214,7 @@ setup_render_state(struct gl_context *ctx, cso_set_fragment_shader_handle(cso, fpv->driver_shader); /* vertex shader state: position + texcoord pass-through */ - cso_set_vertex_shader_handle(cso, st->bitmap.vs); + cso_set_vertex_shader_handle(cso, st->passthrough_vs); /* disable other shaders */ cso_set_tessctrl_shader_handle(cso, NULL); @@ -538,7 +538,7 @@ init_bitmap_state(struct st_context *st) struct pipe_screen *screen = pipe->screen; /* This function should only be called once */ - assert(st->bitmap.vs == NULL); + assert(!st->bitmap.tex_format); assert(st->internal_target == PIPE_TEXTURE_2D || st->internal_target == PIPE_TEXTURE_RECT); @@ -585,17 +585,7 @@ init_bitmap_state(struct st_context *st) } /* Create the vertex shader */ - { - const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_COLOR, - st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD : - TGSI_SEMANTIC_GENERIC }; - const uint semantic_indexes[] = { 0, 0, 0 }; - st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, - semantic_names, - semantic_indexes, - FALSE); - } + st_make_passthrough_vertex_shader(st); reset_cache(st); } @@ -617,7 +607,7 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, st_invalidate_readpix_cache(st); - if (!st->bitmap.vs) { + if (!st->bitmap.tex_format) { init_bitmap_state(st); } @@ -677,7 +667,7 @@ st_DrawAtlasBitmaps(struct gl_context *ctx, struct pipe_vertex_buffer vb = {0}; unsigned i; - if (!st->bitmap.vs) { + if (!st->bitmap.tex_format) { init_bitmap_state(st); } @@ -807,11 +797,6 @@ st_destroy_bitmap(struct st_context *st) struct pipe_context *pipe = st->pipe; struct st_bitmap_cache *cache = &st->bitmap.cache; - if (st->bitmap.vs) { - cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); - st->bitmap.vs = NULL; - } - if (cache->trans && cache->buffer) { pipe_transfer_unmap(pipe, cache->trans); } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 120b5c48339..672b665310b 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -194,10 +194,10 @@ get_drawpix_z_stencil_program(struct st_context *st, * Create a simple vertex shader that just passes through the * vertex position, texcoord, and color. */ -static void -make_passthrough_vertex_shader(struct st_context *st) +void +st_make_passthrough_vertex_shader(struct st_context *st) { - if (st->drawpix.vert_shader) + if (st->passthrough_vs) return; const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, @@ -206,7 +206,7 @@ make_passthrough_vertex_shader(struct st_context *st) TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0, 0 }; - st->drawpix.vert_shader = + st->passthrough_vs = util_make_vertex_passthrough_shader(st->pipe, 3, semantic_names, semantic_indexes, false); } @@ -1164,7 +1164,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, return; } - make_passthrough_vertex_shader(st); + st_make_passthrough_vertex_shader(st); /* * Get vertex/fragment shaders @@ -1225,7 +1225,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, sv, num_sampler_view, - st->drawpix.vert_shader, + st->passthrough_vs, driver_fp, fpv, ctx->Current.RasterColor, GL_FALSE, write_depth, write_stencil); @@ -1526,7 +1526,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, * are handled. */ - make_passthrough_vertex_shader(st); + st_make_passthrough_vertex_shader(st); /* * Get vertex/fragment shaders @@ -1681,7 +1681,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, sv, num_sampler_view, - st->drawpix.vert_shader, + st->passthrough_vs, driver_fp, fpv, ctx->Current.Attrib[VERT_ATTRIB_COLOR0], invertTex, GL_FALSE, GL_FALSE); @@ -1710,8 +1710,8 @@ st_destroy_drawpix(struct st_context *st) st->drawpix.zs_shaders[i]); } - if (st->drawpix.vert_shader) - cso_delete_vertex_shader(st->cso_context, st->drawpix.vert_shader); + if (st->passthrough_vs) + cso_delete_vertex_shader(st->cso_context, st->passthrough_vs); /* Free cache data */ for (i = 0; i < ARRAY_SIZE(st->drawpix_cache.entries); i++) { diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h index 84a70be9706..88142c3f9ab 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.h +++ b/src/mesa/state_tracker/st_cb_drawpixels.h @@ -47,4 +47,7 @@ st_get_drawpix_shader(const struct tgsi_token *tokens, bool use_texcoord, unsigned drawpix_sampler, unsigned pixelmap_sampler, unsigned texcoord_const, unsigned tex_target); +extern void +st_make_passthrough_vertex_shader(struct st_context *st); + #endif /* ST_CB_DRAWPIXELS_H */ diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 622b7a40dc4..b31e719708e 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -224,14 +224,12 @@ struct st_context struct pipe_sampler_state sampler; struct pipe_sampler_state atlas_sampler; enum pipe_format tex_format; - void *vs; struct st_bitmap_cache cache; } bitmap; /** for glDraw/CopyPixels */ struct { void *zs_shaders[4]; - void *vert_shader; /**< ureg shader */ } drawpix; /** Cache of glDrawPixels images */ @@ -278,6 +276,9 @@ struct st_context /** for drawing with st_util_vertex */ struct pipe_vertex_element util_velems[3]; + /** passthrough vertex shader matching the util_velem attributes */ + void *passthrough_vs; + enum pipe_texture_target internal_target; struct cso_context *cso_context;