From: Samuel Iglesias Gonsálvez Date: Tue, 19 Feb 2019 12:06:25 +0000 (+0100) Subject: isl: the display engine requires 64B alignment for linear surfaces X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bd2c5a8203851aa88ddbabe78408416db321c95d;p=mesa.git isl: the display engine requires 64B alignment for linear surfaces v2: Add PRM quote (Lionel) Signed-off-by: Samuel Iglesias Gonsálvez Reviewed-by: Lionel Landwerlin --- diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c index 5c34efb9a13..6b9e6c9e0f0 100644 --- a/src/intel/isl/isl.c +++ b/src/intel/isl/isl.c @@ -1519,6 +1519,14 @@ isl_surf_init_s(const struct isl_device *dev, } } base_alignment_B = isl_round_up_to_power_of_two(base_alignment_B); + + /* From the Skylake PRM Vol 2c, PLANE_STRIDE::Stride: + * + * "For Linear memory, this field specifies the stride in chunks of + * 64 bytes (1 cache line)." + */ + if (isl_surf_usage_is_display(info->usage)) + base_alignment_B = MAX(base_alignment_B, 64); } else { const uint32_t total_h_tl = isl_align_div(phys_total_el.h, tile_info.logical_extent_el.height);