From: Timothy Arceri Date: Thu, 2 Nov 2017 01:30:33 +0000 (+1100) Subject: ac: use the ac i32 llvm type X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bd59a0bb8b860aacaba9a137cecb8021408304cd;p=mesa.git ac: use the ac i32 llvm type Reviewed-by: Dave Airlie Reviewed-by: Marek Olšák --- diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 2ec30517e03..d7920429254 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -137,7 +137,6 @@ struct nir_to_llvm_context { LLVMTypeRef i1; LLVMTypeRef i8; LLVMTypeRef i16; - LLVMTypeRef i32; LLVMTypeRef i64; LLVMTypeRef v2i32; LLVMTypeRef v3i32; @@ -468,7 +467,7 @@ get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx) { return LLVMBuildMul(ctx->builder, unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16), - LLVMConstInt(ctx->i32, 4, false), ""); + LLVMConstInt(ctx->ac.i32, 4, false), ""); } static LLVMValueRef @@ -476,7 +475,7 @@ get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx) { return LLVMBuildMul(ctx->builder, unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16), - LLVMConstInt(ctx->i32, 4, false), ""); + LLVMConstInt(ctx->ac.i32, 4, false), ""); } static LLVMValueRef @@ -670,7 +669,7 @@ radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx, for (unsigned i = 0; i < num_sets; ++i) { if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) { set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], desc_sgpr_idx, 2, i * 8); - ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->i32, i, false)); + ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false)); } else ctx->descriptor_sets[i] = NULL; @@ -693,10 +692,10 @@ radv_define_vs_user_sgprs_phase1(struct nir_to_llvm_context *ctx, if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { if (ctx->shader_info->info.vs.has_vertex_buffers) add_user_sgpr_argument(args, const_array(ctx->v4i32, 16), &ctx->vertex_buffers); /* vertex buffers */ - add_user_sgpr_argument(args, ctx->i32, &ctx->abi.base_vertex); // base vertex - add_user_sgpr_argument(args, ctx->i32, &ctx->abi.start_instance);// start instance + add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.base_vertex); // base vertex + add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.start_instance);// start instance if (ctx->shader_info->info.vs.needs_draw_id) - add_user_sgpr_argument(args, ctx->i32, &ctx->abi.draw_id); // draw id + add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.draw_id); // draw id } } @@ -740,149 +739,149 @@ static void create_function(struct nir_to_llvm_context *ctx, case MESA_SHADER_COMPUTE: radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); if (ctx->shader_info->info.cs.grid_components_used) - add_user_sgpr_argument(&args, LLVMVectorType(ctx->i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */ - add_sgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->workgroup_ids); - add_sgpr_argument(&args, ctx->i32, &ctx->tg_size); - add_vgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->local_invocation_ids); + add_user_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */ + add_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->workgroup_ids); + add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size); + add_vgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->local_invocation_ids); break; case MESA_SHADER_VERTEX: radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args); if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index)) - add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index); + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index); if (ctx->options->key.vs.as_es) - add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset + add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset else if (ctx->options->key.vs.as_ls) - add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout - add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id if (!ctx->is_gs_copy_shader) { - add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id - add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id - add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id } break; case MESA_SHADER_TESS_CTRL: if (has_previous_stage) { // First 6 system regs - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds - add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info - add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds + add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info + add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset - add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset - add_sgpr_argument(&args, ctx->i32, NULL); // unknown - add_sgpr_argument(&args, ctx->i32, NULL); // unknown + add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset + add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown + add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args); - add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout if (ctx->shader_info->info.needs_multiview_view_index) - add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index); - - add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id - add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids; - add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id - add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id - add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id - add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index); + + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids; + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id } else { radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout if (ctx->shader_info->info.needs_multiview_view_index) - add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index); - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds - add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset - add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id - add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids; + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index); + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds + add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids; } break; case MESA_SHADER_TESS_EVAL: radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index)) - add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index); + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index); if (ctx->options->key.tes.as_es) { - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS - add_sgpr_argument(&args, ctx->i32, NULL); // - add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS + add_sgpr_argument(&args, ctx->ac.i32, NULL); // + add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset } else { - add_sgpr_argument(&args, ctx->i32, NULL); // - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS + add_sgpr_argument(&args, ctx->ac.i32, NULL); // + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS } add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v - add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id - add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id break; case MESA_SHADER_GEOMETRY: if (has_previous_stage) { // First 6 system regs - add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // tess factor offset - add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds + add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // tess factor offset + add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds - add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset - add_sgpr_argument(&args, ctx->i32, NULL); // unknown - add_sgpr_argument(&args, ctx->i32, NULL); // unknown + add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset + add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown + add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); if (previous_stage == MESA_SHADER_TESS_EVAL) - add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout else radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args); - add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride - add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires if (ctx->shader_info->info.needs_multiview_view_index) - add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index); + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index); - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx01 - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]); // vtx23 - add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id - add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id); - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]); + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx01 + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]); // vtx23 + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id); + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]); if (previous_stage == MESA_SHADER_VERTEX) { - add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id - add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id - add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id - add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id } else { add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v - add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id - add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id } } else { radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args); - add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride - add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires if (ctx->shader_info->info.needs_multiview_view_index) - add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index); - add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // gs2vs offset - add_sgpr_argument(&args, ctx->i32, &ctx->gs_wave_id); // wave id - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx0 - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[1]); // vtx1 - add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]); - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[3]); - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]); - add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[5]); - add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id); + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index); + add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // gs2vs offset + add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs_wave_id); // wave id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx0 + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[1]); // vtx1 + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]); + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[3]); + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]); + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[5]); + add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id); } break; case MESA_SHADER_FRAGMENT: radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); if (ctx->shader_info->info.ps.needs_sample_positions) - add_user_sgpr_argument(&args, ctx->i32, &ctx->sample_pos_offset); /* sample position offset */ - add_sgpr_argument(&args, ctx->i32, &ctx->prim_mask); /* prim mask */ + add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->sample_pos_offset); /* sample position offset */ + add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* prim mask */ add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_sample); /* persp sample */ add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_center); /* persp center */ add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_centroid); /* persp centroid */ @@ -895,10 +894,10 @@ static void create_function(struct nir_to_llvm_context *ctx, add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[1]); /* pos y float */ add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[2]); /* pos z float */ add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[3]); /* pos w float */ - add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face); /* front face */ - add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary); /* ancillary */ - add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage); /* sample coverage */ - add_vgpr_argument(&args, ctx->i32, NULL); /* fixed pt */ + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.front_face); /* front face */ + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.ancillary); /* ancillary */ + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.sample_coverage); /* sample coverage */ + add_vgpr_argument(&args, ctx->ac.i32, NULL); /* fixed pt */ break; default: unreachable("Shader stage not implemented"); @@ -1002,12 +1001,11 @@ static void setup_types(struct nir_to_llvm_context *ctx) ctx->i1 = LLVMIntTypeInContext(ctx->context, 1); ctx->i8 = LLVMIntTypeInContext(ctx->context, 8); ctx->i16 = LLVMIntTypeInContext(ctx->context, 16); - ctx->i32 = LLVMIntTypeInContext(ctx->context, 32); ctx->i64 = LLVMIntTypeInContext(ctx->context, 64); - ctx->v2i32 = LLVMVectorType(ctx->i32, 2); - ctx->v3i32 = LLVMVectorType(ctx->i32, 3); - ctx->v4i32 = LLVMVectorType(ctx->i32, 4); - ctx->v8i32 = LLVMVectorType(ctx->i32, 8); + ctx->v2i32 = LLVMVectorType(ctx->ac.i32, 2); + ctx->v3i32 = LLVMVectorType(ctx->ac.i32, 3); + ctx->v4i32 = LLVMVectorType(ctx->ac.i32, 4); + ctx->v8i32 = LLVMVectorType(ctx->ac.i32, 8); ctx->f32 = LLVMFloatTypeInContext(ctx->context); ctx->f16 = LLVMHalfTypeInContext(ctx->context); ctx->f64 = LLVMDoubleTypeInContext(ctx->context); @@ -1344,7 +1342,7 @@ static LLVMValueRef emit_f2f16(struct nir_to_llvm_context *ctx, LLVMValueRef args[2]; /* Check if the result is a denormal - and flush to 0 if so. */ args[0] = result; - args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false); + args[1] = LLVMConstInt(ctx->ac.i32, N_SUBNORMAL | P_SUBNORMAL, false); cond = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE); } @@ -1362,7 +1360,7 @@ static LLVMValueRef emit_f2f16(struct nir_to_llvm_context *ctx, temp = emit_intrin_1f_param(&ctx->ac, "llvm.fabs", ctx->f32, result); cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT, - LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""), + LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->ac.i32, 0x38800000, false), ctx->f32, ""), temp, ""); cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE, temp, ctx->ac.f32_0, ""); @@ -2243,11 +2241,11 @@ static LLVMValueRef visit_vulkan_resource_index(struct nir_to_llvm_context *ctx, layout->binding[binding].dynamic_offset_offset; desc_ptr = ctx->push_constants; base_offset = pipeline_layout->push_constant_size + 16 * idx; - stride = LLVMConstInt(ctx->i32, 16, false); + stride = LLVMConstInt(ctx->ac.i32, 16, false); } else - stride = LLVMConstInt(ctx->i32, layout->binding[binding].size, false); + stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false); - offset = LLVMConstInt(ctx->i32, base_offset, false); + offset = LLVMConstInt(ctx->ac.i32, base_offset, false); index = LLVMBuildMul(ctx->builder, index, stride, ""); offset = LLVMBuildAdd(ctx->builder, offset, index, ""); @@ -2263,7 +2261,7 @@ static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx, { LLVMValueRef ptr, addr; - addr = LLVMConstInt(ctx->i32, nir_intrinsic_base(instr), 0); + addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0); addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, instr->src[0]), ""); ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr); @@ -2627,7 +2625,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx, total_vertices = LLVMBuildMul(ctx->builder, vertices_per_patch, num_patches, ""); - constant16 = LLVMConstInt(ctx->i32, 16, false); + constant16 = LLVMConstInt(ctx->ac.i32, 16, false); if (vertex_index) { base_addr = LLVMBuildMul(ctx->builder, rel_patch_id, vertices_per_patch, ""); @@ -2667,12 +2665,12 @@ static LLVMValueRef get_tcs_tes_buffer_address_params(struct nir_to_llvm_context LLVMValueRef param_index; if (indir_index) - param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->i32, param, false), + param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->ac.i32, param, false), indir_index, ""); else { if (const_index && !is_compact) param += const_index; - param_index = LLVMConstInt(ctx->i32, param, false); + param_index = LLVMConstInt(ctx->ac.i32, param, false); } return get_tcs_tes_buffer_address(ctx, vertex_index, param_index); } @@ -2710,17 +2708,17 @@ get_dw_address(struct nir_to_llvm_context *ctx, if (indir_index) dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, LLVMBuildMul(ctx->builder, indir_index, - LLVMConstInt(ctx->i32, 4, false), ""), ""); + LLVMConstInt(ctx->ac.i32, 4, false), ""), ""); else if (const_index && !compact_const_index) dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, - LLVMConstInt(ctx->i32, const_index, false), ""); + LLVMConstInt(ctx->ac.i32, const_index, false), ""); dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, - LLVMConstInt(ctx->i32, param * 4, false), ""); + LLVMConstInt(ctx->ac.i32, param * 4, false), ""); if (const_index && compact_const_index) dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, - LLVMConstInt(ctx->i32, const_index, false), ""); + LLVMConstInt(ctx->ac.i32, const_index, false), ""); return dw_addr; } @@ -2916,7 +2914,7 @@ load_tes_input(struct nir_to_llvm_context *ctx, buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact, vertex_index, indir_index); - LLVMValueRef comp_offset = LLVMConstInt(ctx->i32, comp * 4, false); + LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false); buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, ""); result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, instr->num_components, NULL, @@ -2942,7 +2940,7 @@ load_gs_input(struct nir_to_llvm_context *ctx, vtx_offset_param = vertex_index; assert(vtx_offset_param < 6); vtx_offset = LLVMBuildMul(ctx->builder, ctx->gs_vtx_offset[vtx_offset_param], - LLVMConstInt(ctx->i32, 4, false), ""); + LLVMConstInt(ctx->ac.i32, 4, false), ""); param = shader_io_get_unique_index(instr->variables[0]->var->data.location); @@ -2956,7 +2954,7 @@ load_gs_input(struct nir_to_llvm_context *ctx, } else { args[0] = ctx->esgs_ring; args[1] = vtx_offset; - args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + const_index) * 256, false); + args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + const_index) * 256, false); args[3] = ctx->ac.i32_0; args[4] = ctx->ac.i32_1; /* OFFEN */ args[5] = ctx->ac.i32_0; /* IDXEN */ @@ -2965,7 +2963,7 @@ load_gs_input(struct nir_to_llvm_context *ctx, args[8] = ctx->ac.i32_0; /* TFE */ value[i] = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32", - ctx->i32, args, 9, + ctx->ac.i32, args, 9, AC_FUNC_ATTR_READONLY | AC_FUNC_ATTR_LEGACY); } @@ -3692,7 +3690,7 @@ static void emit_waitcnt(struct nir_to_llvm_context *ctx, unsigned simm16) { LLVMValueRef args[1] = { - LLVMConstInt(ctx->i32, simm16, false), + LLVMConstInt(ctx->ac.i32, simm16, false), }; ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.s.waitcnt", ctx->voidt, args, 1, 0); @@ -3730,7 +3728,7 @@ visit_load_local_invocation_index(struct nir_to_llvm_context *ctx) LLVMValueRef result; LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac); result = LLVMBuildAnd(ctx->builder, ctx->tg_size, - LLVMConstInt(ctx->i32, 0xfc0, false), ""); + LLVMConstInt(ctx->ac.i32, 0xfc0, false), ""); return LLVMBuildAdd(ctx->builder, result, thread_id, ""); } @@ -3826,7 +3824,7 @@ static LLVMValueRef load_sample_position(struct nir_to_llvm_context *ctx, LLVMValueRef sample_id) { LLVMValueRef result; - LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_PS_SAMPLE_POSITIONS, false)); + LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false)); ptr = LLVMBuildBitCast(ctx->builder, ptr, const_array(ctx->v2f32, 64), ""); @@ -3886,7 +3884,7 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx, src_c1 = LLVMBuildFSub(ctx->builder, src_c1, halfval, ""); } interp_param = lookup_interp_param(ctx, instr->variables[0]->var->data.interpolation, location); - attr_number = LLVMConstInt(ctx->i32, input_index, false); + attr_number = LLVMConstInt(ctx->ac.i32, input_index, false); if (location == INTERP_CENTER) { LLVMValueRef ij_out[2]; @@ -3901,8 +3899,8 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx, * interp_param.J = ddy * offset/sample.y + temp1; */ for (unsigned i = 0; i < 2; i++) { - LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, false); - LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, false); + LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false); + LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false); LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->builder, ddxy_out, ix_ll, ""); LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->builder, @@ -3921,14 +3919,14 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx, temp2 = LLVMBuildFAdd(ctx->builder, temp2, temp1, ""); ij_out[i] = LLVMBuildBitCast(ctx->builder, - temp2, ctx->i32, ""); + temp2, ctx->ac.i32, ""); } interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2); } for (chan = 0; chan < 4; chan++) { - LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false); + LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false); if (interp_param) { interp_param = LLVMBuildBitCast(ctx->builder, @@ -3943,7 +3941,7 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx, ctx->prim_mask, i, j); } else { result[chan] = ac_build_fs_interp_mov(&ctx->ac, - LLVMConstInt(ctx->i32, 2, false), + LLVMConstInt(ctx->ac.i32, 2, false), llvm_chan, attr_number, ctx->prim_mask); } @@ -3972,7 +3970,7 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx, * effects other than emitting vertices. */ can_emit = LLVMBuildICmp(ctx->builder, LLVMIntULT, gs_next_vertex, - LLVMConstInt(ctx->i32, ctx->gs_max_out_vertices, false), ""); + LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), ""); ac_build_kill_if_false(&ctx->ac, can_emit); /* loop num outputs */ @@ -3995,11 +3993,11 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx, for (unsigned j = 0; j < length; j++) { LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, out_ptr[j], ""); - LLVMValueRef voffset = LLVMConstInt(ctx->i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false); + LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false); voffset = LLVMBuildAdd(ctx->builder, voffset, gs_next_vertex, ""); - voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->i32, 4, false), ""); + voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), ""); - out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, ""); + out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, ""); ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring, out_val, 1, @@ -4302,10 +4300,10 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi, const uint32_t *samplers = radv_immutable_samplers(layout, binding); LLVMValueRef constants[] = { - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 0], 0), - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 1], 0), - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 2], 0), - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 3], 0), + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0), + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0), + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0), + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0), }; return ac_build_gather_values(&ctx->ac, constants, 4); } @@ -4315,9 +4313,9 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi, if (!index) index = ctx->ac.i32_0; - index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, stride / type_size, 0), ""); + index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), ""); - list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->i32, offset, 0)); + list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0)); list = LLVMBuildPointerCast(builder, list, const_array(type, 0), ""); return ac_build_load_to_sgpr(&ctx->ac, list, index); @@ -5028,17 +5026,17 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx, ctx->abi.base_vertex, ""); for (unsigned i = 0; i < attrib_count; ++i, ++idx) { - t_offset = LLVMConstInt(ctx->i32, index + i, false); + t_offset = LLVMConstInt(ctx->ac.i32, index + i, false); t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset); input = ac_build_buffer_load_format(&ctx->ac, t_list, buffer_index, - LLVMConstInt(ctx->i32, 0, false), + LLVMConstInt(ctx->ac.i32, 0, false), true); for (unsigned chan = 0; chan < 4; chan++) { - LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false); + LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false); ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] = ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->builder, input, llvm_chan, "")); @@ -5057,7 +5055,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx, LLVMValueRef i, j; bool interp = interp_param != NULL; - attr_number = LLVMConstInt(ctx->i32, attr, false); + attr_number = LLVMConstInt(ctx->ac.i32, attr, false); /* fs.constant returns the param from the middle vertex, so it's not * really useful for flat shading. It's meant to be used for custom @@ -5080,7 +5078,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx, } for (chan = 0; chan < 4; chan++) { - LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false); + LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false); if (interp) { result[chan] = ac_build_fs_interp(&ctx->ac, @@ -5089,7 +5087,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx, prim_mask, i, j); } else { result[chan] = ac_build_fs_interp_mov(&ctx->ac, - LLVMConstInt(ctx->i32, 2, false), + LLVMConstInt(ctx->ac.i32, 2, false), llvm_chan, attr_number, prim_mask); @@ -5336,7 +5334,7 @@ glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx, case GLSL_TYPE_UINT: case GLSL_TYPE_BOOL: case GLSL_TYPE_SUBROUTINE: - return ctx->i32; + return ctx->ac.i32; case GLSL_TYPE_FLOAT: /* TODO handle mediump */ return ctx->f32; case GLSL_TYPE_INT64: @@ -5438,11 +5436,11 @@ emit_float_saturate(struct ac_llvm_context *ctx, LLVMValueRef v, float lo, float static LLVMValueRef emit_pack_int16(struct nir_to_llvm_context *ctx, LLVMValueRef src0, LLVMValueRef src1) { - LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false); + LLVMValueRef const16 = LLVMConstInt(ctx->ac.i32, 16, false); LLVMValueRef comp[2]; - comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx-> i32, 65535, 0), ""); - comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx-> i32, 65535, 0), ""); + comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx->ac.i32, 65535, 0), ""); + comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx->ac.i32, 65535, 0), ""); comp[1] = LLVMBuildShl(ctx->builder, comp[1], const16, ""); return LLVMBuildOr(ctx->builder, comp[0], comp[1], ""); } @@ -5528,7 +5526,7 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx, val[chan] = LLVMBuildFAdd(ctx->builder, val[chan], LLVMConstReal(ctx->f32, 0.5), ""); val[chan] = LLVMBuildFPToUI(ctx->builder, val[chan], - ctx->i32, ""); + ctx->ac.i32, ""); } args->compr = 1; @@ -5549,7 +5547,7 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx, val[chan], ctx->ac.f32_0, ""), LLVMConstReal(ctx->f32, 0.5), LLVMConstReal(ctx->f32, -0.5), ""), ""); - val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->i32, ""); + val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->ac.i32, ""); } args->compr = 1; @@ -5558,9 +5556,9 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx, break; case V_028714_SPI_SHADER_UINT16_ABGR: { - LLVMValueRef max_rgb = LLVMConstInt(ctx->i32, + LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32, is_int8 ? 255 : is_int10 ? 1023 : 65535, 0); - LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->i32, 3, 0); + LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->ac.i32, 3, 0); for (unsigned chan = 0; chan < 4; chan++) { val[chan] = ac_to_integer(&ctx->ac, values[chan]); @@ -5574,12 +5572,12 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx, } case V_028714_SPI_SHADER_SINT16_ABGR: { - LLVMValueRef max_rgb = LLVMConstInt(ctx->i32, + LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32, is_int8 ? 127 : is_int10 ? 511 : 32767, 0); - LLVMValueRef min_rgb = LLVMConstInt(ctx->i32, + LLVMValueRef min_rgb = LLVMConstInt(ctx->ac.i32, is_int8 ? -128 : is_int10 ? -512 : -32768, 0); LLVMValueRef max_alpha = !is_int10 ? max_rgb : ctx->ac.i32_1; - LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->i32, -2, 0); + LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->ac.i32, -2, 0); /* Clamp. */ for (unsigned chan = 0; chan < 4; chan++) { @@ -5714,7 +5712,7 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx, LLVMValueRef v = viewport_index_value; v = ac_to_integer(&ctx->ac, v); v = LLVMBuildShl(ctx->builder, v, - LLVMConstInt(ctx->i32, 16, false), + LLVMConstInt(ctx->ac.i32, 16, false), ""); v = LLVMBuildOr(ctx->builder, v, ac_to_integer(&ctx->ac, pos_args[1].out[2]), ""); @@ -5833,9 +5831,9 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx, LLVMConstInt(ctx->ac.i32, 4, false), false); vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx, LLVMBuildMul(ctx->ac.builder, wave_idx, - LLVMConstInt(ctx->i32, 64, false), ""), ""); + LLVMConstInt(ctx->ac.i32, 64, false), ""), ""); lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx, - LLVMConstInt(ctx->i32, itemsize_dw, 0), ""); + LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), ""); } for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) { @@ -5854,12 +5852,12 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx, if (lds_base) { dw_addr = LLVMBuildAdd(ctx->builder, lds_base, - LLVMConstInt(ctx->i32, param_index * 4, false), + LLVMConstInt(ctx->ac.i32, param_index * 4, false), ""); } for (j = 0; j < length; j++) { LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, out_ptr[j], ""); - out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, ""); + out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, ""); if (ctx->ac.chip_class >= GFX9) { ac_lds_store(&ctx->ac, dw_addr, @@ -5899,7 +5897,7 @@ handle_ls_outputs_post(struct nir_to_llvm_context *ctx) if (length > 4) mark_tess_output(ctx, false, param + 1); LLVMValueRef dw_addr = LLVMBuildAdd(ctx->builder, base_dw_addr, - LLVMConstInt(ctx->i32, param * 4, false), + LLVMConstInt(ctx->ac.i32, param * 4, false), ""); for (unsigned j = 0; j < length; j++) { ac_lds_store(&ctx->ac, dw_addr, @@ -6044,33 +6042,33 @@ write_tess_factors(struct nir_to_llvm_context *ctx) mark_tess_output(ctx, true, tess_outer_index); lds_base = get_tcs_out_current_patch_data_offset(ctx); lds_inner = LLVMBuildAdd(ctx->builder, lds_base, - LLVMConstInt(ctx->i32, tess_inner_index * 4, false), ""); + LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), ""); lds_outer = LLVMBuildAdd(ctx->builder, lds_base, - LLVMConstInt(ctx->i32, tess_outer_index * 4, false), ""); + LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), ""); for (i = 0; i < 4; i++) { - inner[i] = LLVMGetUndef(ctx->i32); - outer[i] = LLVMGetUndef(ctx->i32); + inner[i] = LLVMGetUndef(ctx->ac.i32); + outer[i] = LLVMGetUndef(ctx->ac.i32); } // LINES reverseal if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) { outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer); lds_outer = LLVMBuildAdd(ctx->builder, lds_outer, - LLVMConstInt(ctx->i32, 1, false), ""); + LLVMConstInt(ctx->ac.i32, 1, false), ""); outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer); } else { for (i = 0; i < outer_comps; i++) { outer[i] = out[i] = ac_lds_load(&ctx->ac, lds_outer); lds_outer = LLVMBuildAdd(ctx->builder, lds_outer, - LLVMConstInt(ctx->i32, 1, false), ""); + LLVMConstInt(ctx->ac.i32, 1, false), ""); } for (i = 0; i < inner_comps; i++) { inner[i] = out[outer_comps+i] = ac_lds_load(&ctx->ac, lds_inner); lds_inner = LLVMBuildAdd(ctx->builder, lds_inner, - LLVMConstInt(ctx->i32, 1, false), ""); + LLVMConstInt(ctx->ac.i32, 1, false), ""); } } @@ -6085,7 +6083,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx) buffer = ctx->hs_ring_tess_factor; tf_base = ctx->tess_factor_offset; byteoffset = LLVMBuildMul(ctx->builder, rel_patch_id, - LLVMConstInt(ctx->i32, 4 * stride, false), ""); + LLVMConstInt(ctx->ac.i32, 4 * stride, false), ""); unsigned tf_offset = 0; if (ctx->options->chip_class <= VI) { @@ -6095,7 +6093,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx) /* Store the dynamic HS control word. */ ac_build_buffer_store_dword(&ctx->ac, buffer, - LLVMConstInt(ctx->i32, 0x80000000, false), + LLVMConstInt(ctx->ac.i32, 0x80000000, false), 1, ctx->ac.i32_0, tf_base, 0, 1, 0, true, false); tf_offset += 4; @@ -6120,7 +6118,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx) param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER); tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL, - LLVMConstInt(ctx->i32, param_outer, 0)); + LLVMConstInt(ctx->ac.i32, param_outer, 0)); outer_vec = ac_build_gather_values(&ctx->ac, outer, util_next_power_of_two(outer_comps)); @@ -6131,7 +6129,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx) if (inner_comps) { param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER); tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL, - LLVMConstInt(ctx->i32, param_inner, 0)); + LLVMConstInt(ctx->ac.i32, param_inner, 0)); inner_vec = inner_comps == 1 ? inner[0] : ac_build_gather_values(&ctx->ac, inner, inner_comps); @@ -6369,20 +6367,20 @@ ac_setup_rings(struct nir_to_llvm_context *ctx) { if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) || (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) { - ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false)); + ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false)); } if (ctx->is_gs_copy_shader) { - ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false)); + ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false)); } if (ctx->stage == MESA_SHADER_GEOMETRY) { LLVMValueRef tmp; - ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false)); - ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false)); + ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false)); + ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false)); ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, ""); - ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->i32, 2, false), ""); + ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), ""); tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, ctx->ac.i32_1, ""); tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, ""); ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, ""); @@ -6390,8 +6388,8 @@ ac_setup_rings(struct nir_to_llvm_context *ctx) if (ctx->stage == MESA_SHADER_TESS_CTRL || ctx->stage == MESA_SHADER_TESS_EVAL) { - ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_OFFCHIP, false)); - ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_FACTOR, false)); + ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false)); + ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false)); } } @@ -6561,7 +6559,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, ctx.num_output_culls = shaders[i]->info.cull_distance_array_size; if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) { - ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.i32, "gs_next_vertex"); + ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex"); ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out; } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) { @@ -6826,7 +6824,7 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx) { LLVMValueRef args[9]; args[0] = ctx->gsvs_ring; - args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->i32, 4, false), ""); + args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->ac.i32, 4, false), ""); args[3] = ctx->ac.i32_0; args[4] = ctx->ac.i32_1; /* OFFEN */ args[5] = ctx->ac.i32_0; /* IDXEN */ @@ -6852,13 +6850,13 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx) for (unsigned j = 0; j < length; j++) { LLVMValueRef value; - args[2] = LLVMConstInt(ctx->i32, + args[2] = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices * 16 * 4, false); value = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32", - ctx->i32, args, 9, + ctx->ac.i32, args, 9, AC_FUNC_ATTR_READONLY | AC_FUNC_ATTR_LEGACY);