From: Emil Velikov Date: Sat, 24 Oct 2015 18:34:01 +0000 (+0100) Subject: docs: add release notes for 11.0.4 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bddb7a51c3d0403767dc691e91e6186b3c3c1c1f;p=mesa.git docs: add release notes for 11.0.4 Signed-off-by: Emil Velikov (cherry picked from commit 31bf24703193cc23961923e01548b1acb2760a93) --- diff --git a/docs/relnotes/11.0.4.html b/docs/relnotes/11.0.4.html new file mode 100644 index 00000000000..6359434f669 --- /dev/null +++ b/docs/relnotes/11.0.4.html @@ -0,0 +1,167 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

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+ + +
+ +

Mesa 11.0.4 Release Notes / October 24, 2015

+ +

+Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3 release. +

+

+Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

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+TBD
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+ + +

New features

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None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
  • + +
  • Bug 86720 - [radeon] Europa Universalis 4 freezing during game start (10.3.3+, still broken on 11.0.2)
  • + +
  • Bug 91788 - [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced by 36%
  • + +
  • Bug 92304 - [cts] cts.shaders.negative conformance tests fail
  • + +
+ + +

Changes

+ +

Alejandro Piñeiro (2):

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    +
  • i965/vec4: check writemask when bailing out at register coalesce
  • +
  • i965/vec4: fill src_reg type using the constructor type parameter
  • +
+ +

Brian Paul (2):

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    +
  • vbo: fix incorrect switch statement in init_mat_currval()
  • +
  • mesa: fix incorrect opcode in save_BlendFunci()
  • +
+ +

Chih-Wei Huang (3):

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    +
  • mesa: android: Fix the incorrect path of sse_minmax.c
  • +
  • nv50/ir: use C++11 standard std::unordered_map if possible
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  • nv30: include the header of ffs prototype
  • +
+ +

Chris Wilson (1):

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    +
  • i965: Remove early release of DRI2 miptree
  • +
+ +

Dave Airlie (1):

+
    +
  • mesa/uniforms: fix get_uniform for doubles (v2)
  • +
+ +

Emil Velikov (1):

+
    +
  • docs: add sha256 checksums for 11.0.3
  • +
+ +

Francisco Jerez (5):

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    +
  • i965: Don't tell the hardware about our UAV access.
  • +
  • mesa: Expose function to calculate whether a shader image unit is valid.
  • +
  • mesa: Skip redundant texture completeness checking during image validation.
  • +
  • i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
  • +
  • mesa: Get rid of texture-dependent image unit derived state.
  • +
+ +

Ian Romanick (8):

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    +
  • glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
  • +
  • ff_fragment_shader: Use binding to set the sampler unit
  • +
  • glsl/linker: Use constant_initializer instead of constant_value to initialize uniforms
  • +
  • glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused uniform
  • +
  • glsl: Only set ir_variable::constant_value for const-decorated variables
  • +
  • glsl: Restrict initializers for global variables to constant expression in ES
  • +
  • glsl: Add method to determine whether an expression contains the sequence operator
  • +
  • glsl: In later GLSL versions, sequence operator is cannot be a constant expression
  • +
+ +

Ilia Mirkin (1):

+
    +
  • nouveau: make sure there's always room to emit a fence
  • +
+ +

Indrajit Das (1):

+
    +
  • st/va: Used correct parameter to derive the value of the "h" variable in vlVaCreateImage
  • +
+ +

Jonathan Gray (1):

+
    +
  • configure.ac: ensure RM is set
  • +
+ +

Krzysztof Sobiecki (1):

+
    +
  • st/fbo: use pipe_surface_release instead of pipe_surface_reference
  • +
+ +

Leo Liu (1):

+
    +
  • st/omx/dec/h264: fix field picture type 0 poc disorder
  • +
+ +

Marek Olšák (3):

+
    +
  • st/mesa: fix clip state dependencies
  • +
  • radeonsi: fix a GS copy shader leak
  • +
  • gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
  • +
+ +

Nicolai Hähnle (1):

+
    +
  • u_vbuf: fix vb slot assignment for translated buffers
  • +
+ +

Rob Clark (1):

+
    +
  • freedreno/a3xx: cache-flush is needed after MEM_WRITE
  • +
+ +

Tapani Pälli (3):

+
    +
  • mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
  • +
  • mesa: Set api prefix to version string when overriding version
  • +
  • mesa: fix ARRAY_SIZE query for GetProgramResourceiv
  • +
+ + +
+ +