From: Michel Dänzer Date: Fri, 24 May 2013 12:23:26 +0000 (+0100) Subject: radeonsi: Use tgsi_util_get_texture_coord_dim() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=beaa5eb03a7729d8085144361a02c48853e7762a;p=mesa.git radeonsi: Use tgsi_util_get_texture_coord_dim() --- diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c index 0473a1bd366..03292309ead 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c @@ -40,6 +40,7 @@ #include "tgsi/tgsi_info.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_scan.h" +#include "tgsi/tgsi_util.h" #include "tgsi/tgsi_dump.h" #include "radeonsi_pipe.h" @@ -876,6 +877,8 @@ static void tex_fetch_args( unsigned target = inst->Texture.Texture; LLVMValueRef coords[4]; LLVMValueRef address[16]; + int ref_pos; + unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos); unsigned count = 0; unsigned chan; @@ -909,11 +912,10 @@ static void tex_fetch_args( case TGSI_TEXTURE_SHADOW1D_ARRAY: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: - address[count++] = coords[2]; - break; case TGSI_TEXTURE_SHADOWCUBE: case TGSI_TEXTURE_SHADOW2D_ARRAY: - address[count++] = coords[3]; + assert(ref_pos >= 0); + address[count++] = coords[ref_pos]; break; case TGSI_TEXTURE_SHADOWCUBE_ARRAY: address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0); @@ -921,30 +923,10 @@ static void tex_fetch_args( /* Pack texture coordinates */ address[count++] = coords[0]; - switch (target) { - case TGSI_TEXTURE_2D: - case TGSI_TEXTURE_2D_ARRAY: - case TGSI_TEXTURE_3D: - case TGSI_TEXTURE_CUBE: - case TGSI_TEXTURE_RECT: - case TGSI_TEXTURE_SHADOW2D: - case TGSI_TEXTURE_SHADOWRECT: - case TGSI_TEXTURE_SHADOW2D_ARRAY: - case TGSI_TEXTURE_SHADOWCUBE: - case TGSI_TEXTURE_2D_MSAA: - case TGSI_TEXTURE_2D_ARRAY_MSAA: - case TGSI_TEXTURE_CUBE_ARRAY: - case TGSI_TEXTURE_SHADOWCUBE_ARRAY: + if (num_coords > 1) address[count++] = coords[1]; - } - switch (target) { - case TGSI_TEXTURE_3D: - case TGSI_TEXTURE_CUBE: - case TGSI_TEXTURE_SHADOWCUBE: - case TGSI_TEXTURE_CUBE_ARRAY: - case TGSI_TEXTURE_SHADOWCUBE_ARRAY: + if (num_coords > 2) address[count++] = coords[2]; - } /* Pack array slice */ switch (target) {