From: Eric Anholt Date: Tue, 27 Jul 2010 18:31:12 +0000 (-0700) Subject: glsl2: Use ir_dead_code's linked version after linking. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bf6ad0ab3d3940ca642c388444f7ddae91eefffc;p=mesa.git glsl2: Use ir_dead_code's linked version after linking. glsl-fs-raytrace-bug27060 goes from 485 Mesa IR instructions to 389 before Mesa IR optimization. --- diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index ea0274eac33..06f2a8231a9 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1262,9 +1262,7 @@ link_shaders(struct gl_shader_program *prog) progress = do_if_simplification(ir) || progress; progress = do_copy_propagation(ir) || progress; progress = do_dead_code_local(ir) || progress; -#if 0 - progress = do_dead_code_unlinked(state, ir) || progress; -#endif + progress = do_dead_code_unlinked(ir) || progress; progress = do_constant_variable_unlinked(ir) || progress; progress = do_constant_folding(ir) || progress; progress = do_if_return(ir) || progress;