From: Lucas Stach Date: Tue, 10 Jan 2012 11:41:03 +0000 (+0100) Subject: nvfx: drop render temporaries code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bf8daf1c0af0befb6b40ddeca4b24fd676363874;p=mesa.git nvfx: drop render temporaries code This code is unneeded now, we don't use render temps any more. Signed-off-by: Lucas Stach --- diff --git a/src/gallium/drivers/nvfx/nvfx_fragtex.c b/src/gallium/drivers/nvfx/nvfx_fragtex.c index cb87539f61b..036991e55dc 100644 --- a/src/gallium/drivers/nvfx/nvfx_fragtex.c +++ b/src/gallium/drivers/nvfx/nvfx_fragtex.c @@ -189,10 +189,6 @@ nvfx_fragtex_validate(struct nvfx_context *nvfx) samplers &= ~(1 << unit); if(nvfx->fragment_sampler_views[unit] && nvfx->tex_sampler[unit]) { - util_dirty_surfaces_use_for_sampling(&nvfx->pipe, - &((struct nvfx_miptree*)nvfx->fragment_sampler_views[unit]->texture)->dirty_surfaces, - nvfx_surface_flush); - if(!nvfx->is_nv4x) nv30_fragtex_set(nvfx, unit); else diff --git a/src/gallium/drivers/nvfx/nvfx_miptree.c b/src/gallium/drivers/nvfx/nvfx_miptree.c index 8695aa32e9b..dd9ad350089 100644 --- a/src/gallium/drivers/nvfx/nvfx_miptree.c +++ b/src/gallium/drivers/nvfx/nvfx_miptree.c @@ -99,9 +99,7 @@ nvfx_miptree_layout(struct nvfx_miptree *mt) static void nvfx_miptree_surface_final_destroy(struct pipe_surface* ps) { - struct nvfx_surface* ns = (struct nvfx_surface*)ps; pipe_resource_reference(&ps->texture, 0); - pipe_resource_reference((struct pipe_resource**)&ns->temp, 0); FREE(ps); } @@ -127,7 +125,6 @@ nvfx_miptree_create_skeleton(struct pipe_screen *pscreen, const struct pipe_reso return NULL; mt->base.base = *pt; - util_dirty_surfaces_init(&mt->dirty_surfaces); pipe_reference_init(&mt->base.base.reference, 1); mt->base.base.screen = pscreen; @@ -201,24 +198,17 @@ nvfx_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt, if(util_surfaces_get(&mt->surfaces, sizeof(struct nvfx_surface), pipe, pt, level, surf_tmpl->u.tex.first_layer, surf_tmpl->usage, (struct pipe_surface **)&ns)) { - util_dirty_surface_init(&ns->base); ns->pitch = nvfx_subresource_pitch(pt, level); ns->offset = nvfx_subresource_offset(pt, surf_tmpl->u.tex.first_layer, level, surf_tmpl->u.tex.first_layer); } - return &ns->base.base; + return &ns->base; } void nvfx_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps) { - struct nvfx_surface* ns = (struct nvfx_surface*)ps; - - if(!ns->temp) - { - assert(!util_dirty_surface_is_dirty(&ns->base)); - util_surfaces_detach(&((struct nvfx_miptree*)ps->texture)->surfaces, ps); - pipe_resource_reference(&ps->texture, 0); - FREE(ps); - } + util_surfaces_detach(&((struct nvfx_miptree*)ps->texture)->surfaces, ps); + pipe_resource_reference(&ps->texture, 0); + FREE(ps); } diff --git a/src/gallium/drivers/nvfx/nvfx_resource.h b/src/gallium/drivers/nvfx/nvfx_resource.h index 6e0493fea4c..4a663583b46 100644 --- a/src/gallium/drivers/nvfx/nvfx_resource.h +++ b/src/gallium/drivers/nvfx/nvfx_resource.h @@ -47,18 +47,6 @@ nvfx_resource_on_gpu(struct pipe_resource* pr) #define NVFX_MAX_TEXTURE_LEVELS 16 -/* We have the following invariants for render temporaries - * - * 1. Render temporaries are always linear - * 2. Render temporaries are always up to date - * 3. Currently, render temporaries are destroyed when the resource is used for sampling, but kept for any other use - * - * Also, we do NOT flush temporaries on any pipe->flush(). - * This is fine, as long as scanout targets and shared resources never need temps. - * - * TODO: we may want to also support swizzled temporaries to improve performance in some cases. - */ - struct nvfx_miptree { struct nvfx_resource base; @@ -67,15 +55,12 @@ struct nvfx_miptree { unsigned level_offset[NVFX_MAX_TEXTURE_LEVELS]; struct util_surfaces surfaces; - struct util_dirty_surfaces dirty_surfaces; }; struct nvfx_surface { - struct util_dirty_surface base; + struct pipe_surface base; unsigned pitch; unsigned offset; - - struct nvfx_miptree* temp; }; static INLINE struct nouveau_bo * @@ -86,13 +71,6 @@ nvfx_surface_buffer(struct pipe_surface *surf) return mt->bo; } -static INLINE struct util_dirty_surfaces* -nvfx_surface_get_dirty_surfaces(struct pipe_surface* surf) -{ - struct nvfx_miptree *mt = (struct nvfx_miptree *)surf->texture; - return &mt->dirty_surfaces; -} - void nvfx_init_resource_functions(struct pipe_context *pipe); @@ -159,12 +137,6 @@ nvfx_subresource_pitch(struct pipe_resource* pt, unsigned level) } } -void -nvfx_surface_create_temp(struct pipe_context* pipe, struct pipe_surface* surf); - -void -nvfx_surface_flush(struct pipe_context* pipe, struct pipe_surface* surf); - struct nvfx_buffer { struct nvfx_resource base; diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c index 73a5260ac0f..4dd6ccc2599 100644 --- a/src/gallium/drivers/nvfx/nvfx_surface.c +++ b/src/gallium/drivers/nvfx/nvfx_surface.c @@ -90,31 +90,20 @@ nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf, rgn->y = y; rgn->z = 0; - if(surf->temp) - { - rgn->bo = surf->temp->base.bo; - rgn->offset = 0; - rgn->pitch = surf->temp->linear_pitch; - - if(for_write) - util_dirty_surface_set_dirty(nvfx_surface_get_dirty_surfaces(&surf->base.base), &surf->base); - } else { - rgn->bo = ((struct nvfx_resource*)surf->base.base.texture)->bo; - rgn->offset = surf->offset; - - if(surf->base.base.texture->flags & NOUVEAU_RESOURCE_FLAG_LINEAR) - rgn->pitch = surf->pitch; - else - { - rgn->pitch = 0; - rgn->z = surf->base.base.u.tex.first_layer; - rgn->w = surf->base.base.width; - rgn->h = surf->base.base.height; - rgn->d = u_minify(surf->base.base.texture->depth0, surf->base.base.u.tex.level); - } + rgn->bo = ((struct nvfx_resource*)surf->base.texture)->bo; + rgn->offset = surf->offset; + + if(surf->base.texture->flags & NOUVEAU_RESOURCE_FLAG_LINEAR) + rgn->pitch = surf->pitch; + else { + rgn->pitch = 0; + rgn->z = surf->base.u.tex.first_layer; + rgn->w = surf->base.width; + rgn->h = surf->base.height; + rgn->d = u_minify(surf->base.texture->depth0, surf->base.u.tex.level); } - nvfx_region_set_format(rgn, surf->base.base.format); + nvfx_region_set_format(rgn, surf->base.format); if(!rgn->pitch) nv04_region_try_to_linearize(rgn); } @@ -125,7 +114,7 @@ nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* if(pt->target != PIPE_BUFFER) { struct nvfx_surface* ns = (struct nvfx_surface*)util_surfaces_peek(&((struct nvfx_miptree*)pt)->surfaces, pt, level, z); - if(ns && util_dirty_surface_is_dirty(&ns->base)) + if(ns) { nvfx_region_init_for_surface(rgn, ns, x, y, for_write); return; @@ -375,107 +364,6 @@ nvfx_screen_surface_init(struct pipe_screen *pscreen) return 0; } -static void -nvfx_surface_copy_temp(struct pipe_context* pipe, struct pipe_surface* surf, int to_temp) -{ - struct nvfx_surface* ns = (struct nvfx_surface*)surf; - struct pipe_box box; - struct nvfx_context* nvfx = nvfx_context(pipe); - struct nvfx_miptree* temp; - unsigned use_vertex_buffers; - boolean use_index_buffer; - unsigned base_vertex; - - /* temporarily detach the temp, so it isn't used in place of the actual resource */ - temp = ns->temp; - ns->temp = 0; - - // TODO: we really should do this validation before setting these variable in draw calls - use_vertex_buffers = nvfx->use_vertex_buffers; - use_index_buffer = nvfx->use_index_buffer; - base_vertex = nvfx->base_vertex; - - box.x = box.y = 0; - assert(surf->u.tex.first_layer == surf->u.tex.last_layer); - box.width = surf->width; - box.height = surf->height; - box.depth = 1; - - if(to_temp) { - box.z = surf->u.tex.first_layer; - nvfx_resource_copy_region(pipe, &temp->base.base, 0, 0, 0, 0, surf->texture, surf->u.tex.level, &box); - } - else { - box.z = 0; - nvfx_resource_copy_region(pipe, surf->texture, surf->u.tex.level, 0, 0, surf->u.tex.first_layer, &temp->base.base, 0, &box); - } - - /* If this triggers, it probably means we attempted to use the blitter - * but failed due to non-renderability of the target. - * Obviously, this would lead to infinite recursion if supported. */ - assert(!ns->temp); - - ns->temp = temp; - - nvfx->use_vertex_buffers = use_vertex_buffers; - nvfx->use_index_buffer = use_index_buffer; - nvfx->base_vertex = base_vertex; - - nvfx->dirty |= NVFX_NEW_ARRAYS; - nvfx->draw_dirty |= NVFX_NEW_ARRAYS; -} - -void -nvfx_surface_create_temp(struct pipe_context* pipe, struct pipe_surface* surf) -{ - assert (0); - - struct nvfx_surface* ns = (struct nvfx_surface*)surf; - struct pipe_resource template; - memset(&template, 0, sizeof(struct pipe_resource)); - template.target = PIPE_TEXTURE_2D; - template.format = surf->format; - template.width0 = surf->width; - template.height0 = surf->height; - template.depth0 = 1; - template.nr_samples = surf->texture->nr_samples; - template.flags = NOUVEAU_RESOURCE_FLAG_LINEAR; - - assert(!ns->temp && !util_dirty_surface_is_dirty(&ns->base)); - - ns->temp = (struct nvfx_miptree*)nvfx_miptree_create(pipe->screen, &template); - nvfx_surface_copy_temp(pipe, surf, 1); -} - -void -nvfx_surface_flush(struct pipe_context* pipe, struct pipe_surface* surf) -{ - struct nvfx_context* nvfx = (struct nvfx_context*)pipe; - struct nvfx_surface* ns = (struct nvfx_surface*)surf; - boolean bound = FALSE; - - nvfx_surface_copy_temp(pipe, surf, 0); - - util_dirty_surface_set_clean(nvfx_surface_get_dirty_surfaces(surf), &ns->base); - - if(nvfx->framebuffer.zsbuf == surf) - bound = TRUE; - else - { - for(unsigned i = 0; i < nvfx->framebuffer.nr_cbufs; ++i) - { - if(nvfx->framebuffer.cbufs[i] == surf) - { - bound = TRUE; - break; - } - } - } - - if(!bound) - pipe_resource_reference((struct pipe_resource**)&ns->temp, 0); -} - static void nvfx_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst,