From: Keith Whitwell Date: Mon, 3 Dec 2001 17:19:14 +0000 (+0000) Subject: correctly reset input after dlist execution X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=bfd2ae6e99535a729d09f110b7c06cf62ad83041;p=mesa.git correctly reset input after dlist execution --- diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c index 4cff6b4f2e5..5fa8d8ad0b5 100644 --- a/src/mesa/tnl/t_imm_dlist.c +++ b/src/mesa/tnl/t_imm_dlist.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_dlist.c,v 1.29 2001/09/14 21:30:31 brianp Exp $ */ +/* $Id: t_imm_dlist.c,v 1.30 2001/12/03 17:19:14 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -425,12 +425,18 @@ _tnl_BeginCallList( GLcontext *ctx, GLuint list ) } -/* Called at the tail of a CallList. Nothing to do. +/* Called at the tail of a CallList. Make current immediate aware of + * any new to-be-copied vertices. */ void _tnl_EndCallList( GLcontext *ctx ) { - (void) ctx; + GLuint beginstate = 0; + + if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) + beginstate = VERT_BEGIN_0|VERT_BEGIN_1; + + _tnl_reset_exec_input( ctx, IMM_MAX_COPIED_VERTS, beginstate, 0 ); }