From: Eric Anholt Date: Sat, 20 Jun 2015 02:47:44 +0000 (-0700) Subject: vc4: Use a defined t value for 1D textures. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c00903867417f1522047b7c50ea9248e1aa2f50c;p=mesa.git vc4: Use a defined t value for 1D textures. This doesn't fix the broken 1D cases of texsubimage, but it does prevent segfaulting when dumping the QIR code generated in fbo-1d. --- diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index bb45eb1288e..ba47c51d9bd 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -325,7 +325,9 @@ ntq_emit_tex(struct vc4_compile *c, nir_tex_instr *instr) switch (instr->src[i].src_type) { case nir_tex_src_coord: s = ntq_get_src(c, instr->src[i].src, 0); - if (instr->sampler_dim != GLSL_SAMPLER_DIM_1D) + if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) + t = qir_uniform_f(c, 0.5); + else t = ntq_get_src(c, instr->src[i].src, 1); if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) r = ntq_get_src(c, instr->src[i].src, 2);