From: Timothy Arceri Date: Sun, 4 Dec 2016 10:42:14 +0000 (+1100) Subject: glsl: create a new link_and_validate_uniforms() helper X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c054bbf0d40350bce931bccfce59d0c4ebca6fd1;p=mesa.git glsl: create a new link_and_validate_uniforms() helper Currently this just breaks up the linking code a bit but in the future i965 will call this from the backend via Driver.LinkShader() so that we can do NIR optimisations before assigning uniform locations. Reviewed-by: Kenneth Graunke --- diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 61360df8a6e..4db3ad1dea4 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4531,6 +4531,22 @@ disable_varying_optimizations_for_sso(struct gl_shader_program *prog) } } +static void +link_and_validate_uniforms(struct gl_context *ctx, + struct gl_shader_program *prog, + unsigned num_explicit_uniform_locs) +{ + update_array_sizes(prog); + link_assign_uniform_locations(prog, ctx, num_explicit_uniform_locs); + + link_assign_atomic_counter_resources(ctx, prog); + link_calculate_subroutine_compat(prog); + check_resources(ctx, prog); + check_subroutine_resources(prog); + check_image_resources(ctx, prog); + link_check_atomic_counter_resources(ctx, prog); +} + static bool link_varyings_and_uniforms(unsigned first, unsigned last, unsigned num_explicit_uniform_locs, @@ -4579,15 +4595,7 @@ link_varyings_and_uniforms(unsigned first, unsigned last, if (!link_varyings(prog, first, last, ctx, mem_ctx)) return false; - update_array_sizes(prog); - link_assign_uniform_locations(prog, ctx, num_explicit_uniform_locs); - link_assign_atomic_counter_resources(ctx, prog); - - link_calculate_subroutine_compat(prog); - check_resources(ctx, prog); - check_subroutine_resources(prog); - check_image_resources(ctx, prog); - link_check_atomic_counter_resources(ctx, prog); + link_and_validate_uniforms(ctx, prog, num_explicit_uniform_locs); if (!prog->data->LinkStatus) return false;