From: Marek Olšák Date: Fri, 13 Sep 2019 01:39:31 +0000 (-0400) Subject: radeonsi: clean up image_fetch_rsrc X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c0575a62413039a1bbfe2436a8327783a1131a8d;p=mesa.git radeonsi: clean up image_fetch_rsrc Acked-by: Pierre-Eric Pelloux-Prayer --- diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c index 10fbb808e9b..d3a4dc48485 100644 --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c @@ -214,48 +214,42 @@ image_fetch_rsrc( LLVMValueRef *rsrc) { struct si_shader_context *ctx = si_shader_context(bld_base); - LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn, - ctx->param_samplers_and_images); - LLVMValueRef index; - - if (!image->Register.Indirect) { - index = LLVMConstInt(ctx->i32, - si_get_image_slot(image->Register.Index), 0); - } else { - /* From the GL_ARB_shader_image_load_store extension spec: - * - * If a shader performs an image load, store, or atomic - * operation using an image variable declared as an array, - * and if the index used to select an individual element is - * negative or greater than or equal to the size of the - * array, the results of the operation are undefined but may - * not lead to termination. - */ - index = si_get_bounded_indirect_index(ctx, &image->Indirect, - image->Register.Index, - ctx->num_images); - index = LLVMBuildSub(ctx->ac.builder, - LLVMConstInt(ctx->i32, SI_NUM_IMAGE_SLOTS - 1, 0), - index, ""); - } - - bool bindless = false; + bool bindless = image->Register.File != TGSI_FILE_IMAGE; + LLVMValueRef rsrc_ptr, index; - if (image->Register.File != TGSI_FILE_IMAGE) { + if (bindless) { /* Bindless descriptors are accessible from a different pair of * user SGPR indices. */ rsrc_ptr = LLVMGetParam(ctx->main_fn, ctx->param_bindless_samplers_and_images); - index = lp_build_emit_fetch_src(bld_base, image, - TGSI_TYPE_UNSIGNED, 0); + index = lp_build_emit_fetch_src(bld_base, image, TGSI_TYPE_UNSIGNED, 0); - /* For simplicity, bindless image descriptors use fixed - * 16-dword slots for now. - */ + /* Bindless image descriptors use 16-dword slots. */ index = LLVMBuildMul(ctx->ac.builder, index, LLVMConstInt(ctx->i32, 2, 0), ""); - bindless = true; + } else { + rsrc_ptr = LLVMGetParam(ctx->main_fn, ctx->param_samplers_and_images); + + if (!image->Register.Indirect) { + index = LLVMConstInt(ctx->i32, image->Register.Index, 0); + } else { + /* From the GL_ARB_shader_image_load_store extension spec: + * + * If a shader performs an image load, store, or atomic + * operation using an image variable declared as an array, + * and if the index used to select an individual element is + * negative or greater than or equal to the size of the + * array, the results of the operation are undefined but may + * not lead to termination. + */ + index = si_get_bounded_indirect_index(ctx, &image->Indirect, + image->Register.Index, + ctx->num_images); + } + index = LLVMBuildSub(ctx->ac.builder, + LLVMConstInt(ctx->i32, SI_NUM_IMAGE_SLOTS - 1, 0), + index, ""); } *rsrc = si_load_image_desc(ctx, rsrc_ptr, index,