From: Krzysztof Raszkowski Date: Fri, 9 Aug 2019 15:04:57 +0000 (+0200) Subject: gallium/swr: Fix glClear when it's used with glEnable/glDisable GL_SCISSOR_TEST X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c0ab268f9c2f5a608eaa5102a0aca4ba34c85a1a;p=mesa.git gallium/swr: Fix glClear when it's used with glEnable/glDisable GL_SCISSOR_TEST When GL_SCISSOR_TEST is enabled glClear is handled by state tracker and there is no need to do this in gallium driver. Reviewed-by: Alok Hota alok.hota@intel.com --- diff --git a/src/gallium/drivers/swr/swr_clear.cpp b/src/gallium/drivers/swr/swr_clear.cpp index 3e02bda19c9..4473f76a0a2 100644 --- a/src/gallium/drivers/swr/swr_clear.cpp +++ b/src/gallium/drivers/swr/swr_clear.cpp @@ -68,13 +68,11 @@ swr_clear(struct pipe_context *pipe, ((union pipe_color_union *)color)->f[3] = 1.0; /* cast off your const'd-ness */ #endif - SWR_RECT clear_rect; - /* If enabled, clear to scissor; otherwise clear full surface */ - if (ctx->rasterizer && ctx->rasterizer->scissor) { - clear_rect = ctx->swr_scissors[0]; - } else { - clear_rect = {0, 0, (int32_t)fb->width, (int32_t)fb->height}; - } + /* + * Always clear full surface. When GL_SCISSOR_TEST is enabled + * glClear is handled by state tracker and there is no need to do this here + */ + SWR_RECT clear_rect = {0, 0, (int32_t)fb->width, (int32_t)fb->height}; for (unsigned i = 0; i < layers; ++i) { swr_update_draw_context(ctx); @@ -94,65 +92,8 @@ swr_clear(struct pipe_context *pipe, } } - -#if 0 // XXX, these don't get called. how to get these called? Do we need - // them? Docs? -static void -swr_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps, - const union pipe_color_union *color, - unsigned x, unsigned y, unsigned w, unsigned h, - bool render_condition_enabled) -{ - struct swr_context *ctx = swr_context(pipe); - fprintf(stderr, "SWR swr_clear_render_target!\n"); - - ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR; -} - -static void -swr_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps, - unsigned buffers, double depth, unsigned stencil, - unsigned x, unsigned y, unsigned w, unsigned h, - bool render_condition_enabled) -{ - struct swr_context *ctx = swr_context(pipe); - fprintf(stderr, "SWR swr_clear_depth_stencil!\n"); - - ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR; -} - -static void -swr_clear_buffer(struct pipe_context *pipe, - struct pipe_resource *res, - unsigned offset, unsigned size, - const void *data, int data_size) -{ - fprintf(stderr, "SWR swr_clear_buffer!\n"); - struct swr_context *ctx = swr_context(pipe); - struct swr_resource *buf = swr_resource(res); - union pipe_color_union color; - enum pipe_format dst_fmt; - unsigned width, height, elements; - - assert(res->target == PIPE_BUFFER); - assert(buf); - assert(size % data_size == 0); - - SWR_SURFACE_STATE &swr_buffer = buf->swr; - - ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR; -} -#endif - - void swr_clear_init(struct pipe_context *pipe) { pipe->clear = swr_clear; -#if 0 // XXX, these don't get called. how to get these called? Do we need - // them? Docs? - pipe->clear_render_target = swr_clear_render_target; - pipe->clear_depth_stencil = swr_clear_depth_stencil; - pipe->clear_buffer = swr_clear_buffer; -#endif }