From: Brian Paul Date: Thu, 13 Dec 2001 16:02:11 +0000 (+0000) Subject: call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c3209d45adc2d739ecec34fb1c9d2b675c2e4b21;p=mesa.git call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832) --- diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 6621ea417bf..f711ab31ce6 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,8 +1,8 @@ -/* $Id: texstate.c,v 1.60 2001/12/04 23:44:56 brianp Exp $ */ +/* $Id: texstate.c,v 1.61 2001/12/13 16:02:11 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -904,6 +904,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) || eparam==GL_LINEAR_MIPMAP_NEAREST || eparam==GL_NEAREST_MIPMAP_LINEAR || eparam==GL_LINEAR_MIPMAP_LINEAR) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->MinFilter = eparam; } else { @@ -917,6 +918,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) return; if (eparam==GL_NEAREST || eparam==GL_LINEAR) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->MagFilter = eparam; } else { @@ -934,6 +936,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) ctx->Extensions.ARB_texture_border_clamp) || (eparam == GL_MIRRORED_REPEAT_ARB && ctx->Extensions.ARB_texture_mirrored_repeat)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->WrapS = eparam; } else { @@ -951,6 +954,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) ctx->Extensions.ARB_texture_border_clamp) || (eparam == GL_MIRRORED_REPEAT_ARB && ctx->Extensions.ARB_texture_mirrored_repeat)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->WrapT = eparam; } else { @@ -968,6 +972,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) ctx->Extensions.ARB_texture_border_clamp) || (eparam == GL_MIRRORED_REPEAT_ARB && ctx->Extensions.ARB_texture_mirrored_repeat)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->WrapR = eparam; } else { @@ -977,6 +982,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) #if 0 /* someday */ case GL_TEXTUER_BORDER_VALUES_NV: /* don't clamp */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); COPY_4V(texObj->BorderValues, params); UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], params[0]); UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], params[1]); @@ -986,6 +992,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) #endif case GL_TEXTURE_BORDER_COLOR: /* clamp */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->BorderValues[0] = CLAMP(params[0], 0.0F, 1.0F); texObj->BorderValues[1] = CLAMP(params[1], 0.0F, 1.0F); texObj->BorderValues[2] = CLAMP(params[2], 0.0F, 1.0F); @@ -996,9 +1003,15 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], texObj->BorderValues[3]); break; case GL_TEXTURE_MIN_LOD: + if (texObj->MinLod == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->MinLod = params[0]; break; case GL_TEXTURE_MAX_LOD: + if (texObj->MaxLod == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->MaxLod = params[0]; break; case GL_TEXTURE_BASE_LEVEL: @@ -1006,6 +1019,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); return; } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->BaseLevel = (GLint) params[0]; break; case GL_TEXTURE_MAX_LEVEL: @@ -1013,10 +1027,12 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); return; } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->MaxLevel = (GLint) params[0]; break; case GL_TEXTURE_PRIORITY: /* (keithh@netcomuk.co.uk) */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->Priority = CLAMP( params[0], 0.0F, 1.0F ); break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: @@ -1025,6 +1041,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); return; } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->MaxAnisotropy = params[0]; } else { @@ -1035,6 +1052,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) break; case GL_TEXTURE_COMPARE_SGIX: if (ctx->Extensions.SGIX_shadow) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE; } else { @@ -1048,6 +1066,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) GLenum op = (GLenum) params[0]; if (op == GL_TEXTURE_LEQUAL_R_SGIX || op == GL_TEXTURE_GEQUAL_R_SGIX) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareOperator = op; } else { @@ -1062,6 +1081,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) break; case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ if (ctx->Extensions.SGIX_shadow_ambient) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); UNCLAMPED_FLOAT_TO_CHAN(texObj->ShadowAmbient, params[0]); } else { @@ -1084,6 +1104,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) if (ctx->Extensions.ARB_shadow) { const GLenum mode = (GLenum) params[0]; if (mode == GL_LUMINANCE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareMode = params[0]; } else { @@ -1102,6 +1123,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) if (ctx->Extensions.ARB_shadow) { const GLenum func = (GLenum) params[0]; if (func == GL_LEQUAL || func == GL_GEQUAL) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareFunc = params[0]; } else { @@ -1121,6 +1143,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) const GLenum result = (GLenum) params[0]; if (result == GL_LUMINANCE || result == GL_INTENSITY || result == GL_ALPHA) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareResult = params[0]; } else { @@ -1145,7 +1168,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) return; } - ctx->NewState |= _NEW_TEXTURE; texObj->Complete = GL_FALSE; if (ctx->Driver.TexParameter) {