From: Jason Ekstrand Date: Sat, 11 Nov 2017 22:28:17 +0000 (-0800) Subject: intel/blorp: Add indirect clear color support to mcs_partial_resolve X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c34feaea527b66057c7b94302ad1aa932bfb8fd4;p=mesa.git intel/blorp: Add indirect clear color support to mcs_partial_resolve This is a bit complicated because we have to get the indirect clear color in there somehow. In order to not do any more work in the shader than needed, we set it up as it's own vertex binding which points directly at the clear color address specified by the client. Acked-by: Samuel Iglesias Gonsálvez Reviewed-by: Topi Pohjolainen --- diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c index dde116fa260..832e8ee26f9 100644 --- a/src/intel/blorp/blorp_clear.c +++ b/src/intel/blorp/blorp_clear.c @@ -833,9 +833,18 @@ blorp_ccs_resolve(struct blorp_batch *batch, batch->blorp->exec(batch, ¶ms); } +static nir_ssa_def * +blorp_nir_bit(nir_builder *b, nir_ssa_def *src, unsigned bit) +{ + return nir_iand(b, nir_ushr(b, src, nir_imm_int(b, bit)), + nir_imm_int(b, 1)); +} + struct blorp_mcs_partial_resolve_key { enum blorp_shader_type shader_type; + bool indirect_clear_color; + bool int_format; uint32_t num_samples; }; @@ -845,6 +854,8 @@ blorp_params_get_mcs_partial_resolve_kernel(struct blorp_context *blorp, { const struct blorp_mcs_partial_resolve_key blorp_key = { .shader_type = BLORP_SHADER_TYPE_MCS_PARTIAL_RESOLVE, + .indirect_clear_color = params->dst.clear_color_addr.buffer != NULL, + .int_format = isl_format_has_int_channel(params->dst.view.format), .num_samples = params->num_samples, }; @@ -879,7 +890,18 @@ blorp_params_get_mcs_partial_resolve_kernel(struct blorp_context *blorp, discard->src[0] = nir_src_for_ssa(nir_inot(&b, is_clear)); nir_builder_instr_insert(&b, &discard->instr); - nir_copy_var(&b, frag_color, v_color); + nir_ssa_def *clear_color = nir_load_var(&b, v_color); + if (blorp_key.indirect_clear_color && blorp->isl_dev->info->gen <= 8) { + /* Gen7-8 clear colors are stored as single 0/1 bits */ + clear_color = nir_vec4(&b, blorp_nir_bit(&b, clear_color, 31), + blorp_nir_bit(&b, clear_color, 30), + blorp_nir_bit(&b, clear_color, 29), + blorp_nir_bit(&b, clear_color, 28)); + + if (!blorp_key.int_format) + clear_color = nir_i2f32(&b, clear_color); + } + nir_store_var(&b, frag_color, clear_color, 0xf); struct brw_wm_prog_key wm_key; brw_blorp_init_wm_prog_key(&wm_key); @@ -925,6 +947,7 @@ blorp_mcs_partial_resolve(struct blorp_batch *batch, params.num_samples = params.dst.surf.samples; params.num_layers = num_layers; + params.dst_clear_color_as_input = surf->clear_color_addr.buffer != NULL; memcpy(¶ms.wm_inputs.clear_color, surf->clear_color.f32, sizeof(float) * 4); diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index cea514e0cc5..cc408ca71cb 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -297,7 +297,7 @@ static void blorp_emit_vertex_buffers(struct blorp_batch *batch, const struct blorp_params *params) { - struct GENX(VERTEX_BUFFER_STATE) vb[2]; + struct GENX(VERTEX_BUFFER_STATE) vb[3]; memset(vb, 0, sizeof(vb)); struct blorp_address addr; @@ -308,12 +308,20 @@ blorp_emit_vertex_buffers(struct blorp_batch *batch, blorp_emit_input_varying_data(batch, params, &addr, &size); blorp_fill_vertex_buffer_state(batch, vb, 1, addr, size, 0); - const unsigned num_dwords = 1 + GENX(VERTEX_BUFFER_STATE_length) * 2; + uint32_t num_vbs = 2; + if (params->dst_clear_color_as_input) { + blorp_fill_vertex_buffer_state(batch, vb, num_vbs++, + params->dst.clear_color_addr, + batch->blorp->isl_dev->ss.clear_value_size, + 0); + } + + const unsigned num_dwords = 1 + num_vbs * GENX(VERTEX_BUFFER_STATE_length); uint32_t *dw = blorp_emitn(batch, GENX(3DSTATE_VERTEX_BUFFERS), num_dwords); if (!dw) return; - for (unsigned i = 0; i < 2; i++) { + for (unsigned i = 0; i < num_vbs; i++) { GENX(VERTEX_BUFFER_STATE_pack)(batch, dw, &vb[i]); dw += GENX(VERTEX_BUFFER_STATE_length); } @@ -440,21 +448,49 @@ blorp_emit_vertex_elements(struct blorp_batch *batch, }; slot++; - for (unsigned i = 0; i < num_varyings; ++i) { + if (params->dst_clear_color_as_input) { + /* If the caller wants the destination indirect clear color, redirect + * to vertex buffer 2 where we stored it earlier. The only users of + * an indirect clear color source have that as their only vertex + * attribute. + */ + assert(num_varyings == 1); ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) { - .VertexBufferIndex = 1, + .VertexBufferIndex = 2, .Valid = true, - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32A32_FLOAT, - .SourceElementOffset = 16 + i * 4 * sizeof(float), + .SourceElementOffset = 0, .Component0Control = VFCOMP_STORE_SRC, +#if GEN_GEN >= 9 + .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32A32_FLOAT, .Component1Control = VFCOMP_STORE_SRC, .Component2Control = VFCOMP_STORE_SRC, .Component3Control = VFCOMP_STORE_SRC, -#if GEN_GEN <= 5 - .DestinationElementOffset = slot * 4, +#else + /* Clear colors on gen7-8 are for bits out of one dword */ + .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32_FLOAT, + .Component1Control = VFCOMP_STORE_0, + .Component2Control = VFCOMP_STORE_0, + .Component3Control = VFCOMP_STORE_0, #endif }; slot++; + } else { + for (unsigned i = 0; i < num_varyings; ++i) { + ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) { + .VertexBufferIndex = 1, + .Valid = true, + .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32A32_FLOAT, + .SourceElementOffset = 16 + i * 4 * sizeof(float), + .Component0Control = VFCOMP_STORE_SRC, + .Component1Control = VFCOMP_STORE_SRC, + .Component2Control = VFCOMP_STORE_SRC, + .Component3Control = VFCOMP_STORE_SRC, +#if GEN_GEN <= 5 + .DestinationElementOffset = slot * 4, +#endif + }; + slot++; + } } const unsigned num_dwords = diff --git a/src/intel/blorp/blorp_priv.h b/src/intel/blorp/blorp_priv.h index 3fd2203959f..3811ec6fbc0 100644 --- a/src/intel/blorp/blorp_priv.h +++ b/src/intel/blorp/blorp_priv.h @@ -196,6 +196,7 @@ struct blorp_params bool color_write_disable[4]; struct brw_blorp_wm_inputs wm_inputs; struct blorp_vs_inputs vs_inputs; + bool dst_clear_color_as_input; unsigned num_samples; unsigned num_draw_buffers; unsigned num_layers;