From: Dave Airlie Date: Mon, 20 Apr 2015 00:30:53 +0000 (+1000) Subject: st/mesa: enable shader subroutine X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c3fad009c54fb526d236fd10f4377ce7fbb54459;p=mesa.git st/mesa: enable shader subroutine since this touches drivers, only enable it on gallium for now for drivers reporting GLSL 1.30 or above. Signed-off-by: Dave Airlie --- diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index dc5cdfd1fe7..13d636fede0 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -710,6 +710,7 @@ void st_init_extensions(struct pipe_screen *screen, extensions->OES_depth_texture_cube_map = GL_TRUE; extensions->ARB_shading_language_420pack = GL_TRUE; extensions->ARB_texture_query_levels = GL_TRUE; + extensions->ARB_shader_subroutine = GL_TRUE; if (!options->disable_shader_bit_encoding) { extensions->ARB_shader_bit_encoding = GL_TRUE;