From: Ben Skeggs Date: Fri, 9 May 2014 05:55:55 +0000 (+1000) Subject: nvc0: use vertex arrays for eng3d blit X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c42d7556d3343c41977a2852d0c9028fd01a4c86;p=mesa.git nvc0: use vertex arrays for eng3d blit Maxwell doesn't have immediate-mode. Signed-off-by: Ben Skeggs Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c index acadb2cc4f1..066b63b05d1 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c @@ -848,7 +848,7 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit) NVC0_NEW_TEXTURES | NVC0_NEW_SAMPLERS | NVC0_NEW_VERTPROG | NVC0_NEW_FRAGPROG | NVC0_NEW_TCTLPROG | NVC0_NEW_TEVLPROG | NVC0_NEW_GMTYPROG | - NVC0_NEW_TFB_TARGETS); + NVC0_NEW_TFB_TARGETS | NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS); nvc0->base.pipe.set_min_samples(&nvc0->base.pipe, blit->saved.min_samples); } @@ -860,8 +860,11 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info) struct nouveau_pushbuf *push = nvc0->base.pushbuf; struct pipe_resource *src = info->src.resource; struct pipe_resource *dst = info->dst.resource; + struct nouveau_bo *vtxbuf_bo; + uint32_t stride, length, *vbuf; + uint64_t vtxbuf; int32_t minx, maxx, miny, maxy; - int32_t i; + int32_t i, n; float x0, x1, y0, y1, z; float dz; float x_range, y_range; @@ -939,43 +942,73 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info) PUSH_DATA (push, (maxx << 16) | minx); PUSH_DATA (push, (maxy << 16) | miny); + stride = (3 + 2) * 4; + length = stride * 3 * info->dst.box.depth; + + vbuf = nouveau_scratch_get(&nvc0->base, length, &vtxbuf, &vtxbuf_bo); + if (!vbuf) { + assert(vbuf); + return; + } + + BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, vtxbuf_bo); + nouveau_pushbuf_validate(push); + + BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 4); + PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | stride << + NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT); + PUSH_DATAh(push, vtxbuf); + PUSH_DATA (push, vtxbuf); + PUSH_DATA (push, 0); + BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(0)), 2); + PUSH_DATAh(push, vtxbuf + length - 1); + PUSH_DATA (push, vtxbuf + length - 1); + + n = MAX2(2, nvc0->state.num_vtxelts); + + BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n); + PUSH_DATA (push, NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | + NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 | 0x00 << + NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT); + PUSH_DATA (push, NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | + NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 | 0x08 << + NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT); + for (i = 2; i < n; i++) { + PUSH_DATA(push, NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | + NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | + NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST); + } + nvc0->state.num_vtxelts = 2; + for (i = 0; i < info->dst.box.depth; ++i, z += dz) { if (info->dst.box.z + i) { BEGIN_NVC0(push, NVC0_3D(LAYER), 1); PUSH_DATA (push, info->dst.box.z + i); } - IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), - NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); + *(vbuf++) = fui(0.0f); + *(vbuf++) = fui(0.0f); + *(vbuf++) = fui(x0); + *(vbuf++) = fui(y0); + *(vbuf++) = fui(z); - BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4); - PUSH_DATA (push, 0x74301); - PUSH_DATAf(push, x0); - PUSH_DATAf(push, y0); - PUSH_DATAf(push, z); - BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3); - PUSH_DATA (push, 0x74200); - PUSH_DATAf(push, 0.0f); - PUSH_DATAf(push, 0.0f); - BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4); - PUSH_DATA (push, 0x74301); - PUSH_DATAf(push, x1); - PUSH_DATAf(push, y0); - PUSH_DATAf(push, z); - BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3); - PUSH_DATA (push, 0x74200); - PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_x); - PUSH_DATAf(push, 0.0f); - BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4); - PUSH_DATA (push, 0x74301); - PUSH_DATAf(push, x0); - PUSH_DATAf(push, y1); - PUSH_DATAf(push, z); - BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3); - PUSH_DATA (push, 0x74200); - PUSH_DATAf(push, 0.0f); - PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_y); + *(vbuf++) = fui(16384 << nv50_miptree(dst)->ms_x); + *(vbuf++) = fui(0.0f); + *(vbuf++) = fui(x1); + *(vbuf++) = fui(y0); + *(vbuf++) = fui(z); + *(vbuf++) = fui(0.0f); + *(vbuf++) = fui(16384 << nv50_miptree(dst)->ms_y); + *(vbuf++) = fui(x0); + *(vbuf++) = fui(y1); + *(vbuf++) = fui(z); + + IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), + NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); + BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); + PUSH_DATA (push, i * 3); + PUSH_DATA (push, 3); IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0); } if (info->dst.box.z + info->dst.box.depth - 1)