From: Keith Whitwell Date: Mon, 6 Oct 2008 11:22:55 +0000 (+0100) Subject: draw: add switch for drivers to force vertex data passthrough X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c48da7d78b4e7bdbe056b3c9668756d49019be06;p=mesa.git draw: add switch for drivers to force vertex data passthrough --- diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 36751c26211..41a4cba1ddd 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -272,6 +272,14 @@ draw_enable_point_sprites(struct draw_context *draw, boolean enable) } +void +draw_set_force_passthrough( struct draw_context *draw, boolean enable ) +{ + draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + draw->force_passthrough = enable; +} + + /** * Ask the draw module for the location/slot of the given vertex attribute in * a post-transformed vertex. diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index 0ab3681b647..3eeb4535311 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -160,6 +160,9 @@ void draw_set_render( struct draw_context *draw, void draw_set_driver_clipping( struct draw_context *draw, boolean bypass_clipping ); +void draw_set_force_passthrough( struct draw_context *draw, + boolean enable ); + /******************************************************************************* * Draw pipeline */ diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 626a2e3e304..37c4c87f87f 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -163,12 +163,15 @@ struct draw_context struct { boolean bypass_clipping; + boolean bypass_vs; } driver; boolean flushing; /**< debugging/sanity */ boolean suspend_flushing; /**< internally set */ boolean bypass_clipping; /**< set if either api or driver bypass_clipping true */ + boolean force_passthrough; /**< never clip or shade */ + /* pipe state that we need: */ const struct pipe_rasterizer_state *rasterizer; struct pipe_viewport_state viewport; diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 669c11c993c..87ec6ae20c2 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -69,26 +69,26 @@ draw_pt_arrays(struct draw_context *draw, return TRUE; } - - if (!draw->render) { - opt |= PT_PIPELINE; - } - - if (draw_need_pipeline(draw, - draw->rasterizer, - prim)) { - opt |= PT_PIPELINE; - } - - if (!draw->bypass_clipping && !draw->pt.test_fse) { - opt |= PT_CLIPTEST; + if (!draw->force_passthrough) { + if (!draw->render) { + opt |= PT_PIPELINE; + } + + if (draw_need_pipeline(draw, + draw->rasterizer, + prim)) { + opt |= PT_PIPELINE; + } + + if (!draw->bypass_clipping && !draw->pt.test_fse) { + opt |= PT_CLIPTEST; + } + + if (!draw->rasterizer->bypass_vs) { + opt |= PT_SHADE; + } } - - if (!draw->rasterizer->bypass_vs) { - opt |= PT_SHADE; - } - - + if (opt == 0) middle = draw->pt.middle.fetch_emit; else if (opt == PT_SHADE && !draw->pt.no_fse)