From: Matt Turner Date: Sat, 26 Aug 2017 03:08:43 +0000 (-0700) Subject: intel/isl: Explicitly cast between different enums X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c4ce12728e91a9786cf71a8628f535ddcb2a414b;p=mesa.git intel/isl: Explicitly cast between different enums Fixes warnings like warning: implicit conversion from enumeration type 'enum isl_format' to different enumeration type 'enum GEN10_SURFACE_FORMAT' [-Wenum-conversion] .SourceElementFormat = ISL_FORMAT_R32_UINT, ^~~~~~~~~~~~~~~~~~~ Reviewed-by: Emil Velikov Reviewed-by: Eric Engestrom --- diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c index df6e69d75fd..e9a3fda5680 100644 --- a/src/intel/isl/isl_surface_state.c +++ b/src/intel/isl/isl_surface_state.c @@ -268,7 +268,7 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state, assert(surf_fmtl->bh == view_fmtl->bh); } - s.SurfaceFormat = info->view->format; + s.SurfaceFormat = (enum GENX(SURFACE_FORMAT)) info->view->format; #if GEN_GEN <= 5 s.ColorBufferComponentWriteDisables = info->write_disables; @@ -277,7 +277,8 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state, #endif #if GEN_IS_HASWELL - s.IntegerSurfaceFormat = isl_format_has_int_channel(s.SurfaceFormat); + s.IntegerSurfaceFormat = + isl_format_has_int_channel((enum isl_format) s.SurfaceFormat); #endif assert(info->surf->logical_level0_px.width > 0 && @@ -505,10 +506,10 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state, */ assert(info->view->swizzle.a == ISL_CHANNEL_SELECT_ALPHA); } - s.ShaderChannelSelectRed = info->view->swizzle.r; - s.ShaderChannelSelectGreen = info->view->swizzle.g; - s.ShaderChannelSelectBlue = info->view->swizzle.b; - s.ShaderChannelSelectAlpha = info->view->swizzle.a; + s.ShaderChannelSelectRed = (enum GENX(ShaderChannelSelect)) info->view->swizzle.r; + s.ShaderChannelSelectGreen = (enum GENX(ShaderChannelSelect)) info->view->swizzle.g; + s.ShaderChannelSelectBlue = (enum GENX(ShaderChannelSelect)) info->view->swizzle.b; + s.ShaderChannelSelectAlpha = (enum GENX(ShaderChannelSelect)) info->view->swizzle.a; #endif s.SurfaceBaseAddress = info->address; @@ -701,7 +702,7 @@ isl_genX(buffer_fill_state_s)(void *state, struct GENX(RENDER_SURFACE_STATE) s = { 0, }; s.SurfaceType = SURFTYPE_BUFFER; - s.SurfaceFormat = info->format; + s.SurfaceFormat = (enum GENX(SURFACE_FORMAT)) info->format; #if GEN_GEN >= 6 s.SurfaceVerticalAlignment = isl_to_gen_valign[4]; @@ -759,7 +760,7 @@ isl_genX(null_fill_state)(void *state, struct isl_extent3d size) { struct GENX(RENDER_SURFACE_STATE) s = { .SurfaceType = SURFTYPE_NULL, - .SurfaceFormat = ISL_FORMAT_B8G8R8A8_UNORM, + .SurfaceFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_B8G8R8A8_UNORM, #if GEN_GEN >= 7 .SurfaceArray = size.depth > 0, #endif