From: Fredrik Höglund Date: Mon, 2 Mar 2015 17:33:14 +0000 (+0100) Subject: mesa: Add a vao parameter to bind_vertex_buffer X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c59b5317fc1ad7648b8b945d175b7e1b841c5098;p=mesa.git mesa: Add a vao parameter to bind_vertex_buffer This is needed to implement VertexArrayVertexBuffer and VertexArrayVertexBuffers. Reviewed-by: Laura Ekstrand --- diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 06b1cbb1d39..d2cb62170a1 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -139,11 +139,12 @@ vertex_attrib_binding(struct gl_context *ctx, GLuint attribIndex, * and sets the Offset and Stride fields. */ static void -bind_vertex_buffer(struct gl_context *ctx, GLuint index, +bind_vertex_buffer(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint index, struct gl_buffer_object *vbo, GLintptr offset, GLsizei stride) { - struct gl_vertex_array_object *vao = ctx->Array.VAO; struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; if (binding->BufferObj != vbo || @@ -471,7 +472,7 @@ update_array(struct gl_context *ctx, /* Update the vertex buffer binding */ effectiveStride = stride != 0 ? stride : array->_ElementSize; - bind_vertex_buffer(ctx, attrib, ctx->Array.ArrayBufferObj, + bind_vertex_buffer(ctx, ctx->Array.VAO, attrib, ctx->Array.ArrayBufferObj, (GLintptr) ptr, effectiveStride); } @@ -1491,7 +1492,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) { GET_CURRENT_CONTEXT(ctx); - const struct gl_vertex_array_object *vao = ctx->Array.VAO; + struct gl_vertex_array_object * const vao = ctx->Array.VAO; struct gl_buffer_object *vbo; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1573,7 +1574,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, vbo = ctx->Shared->NullBufferObj; } - bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(bindingIndex), + bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), vbo, offset, stride); } @@ -1626,7 +1627,8 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, struct gl_buffer_object *vbo = ctx->Shared->NullBufferObj; for (i = 0; i < count; i++) - bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(first + i), vbo, 0, 16); + bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), + vbo, 0, 16); return; } @@ -1698,8 +1700,8 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, vbo = ctx->Shared->NullBufferObj; } - bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(first + i), vbo, - offsets[i], strides[i]); + bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), + vbo, offsets[i], strides[i]); } _mesa_end_bufferobj_lookups(ctx);