From: Brian Paul Date: Sat, 21 Sep 2002 16:51:25 +0000 (+0000) Subject: updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c5b995066020191982b2315fc45d05e068eee761;p=mesa.git updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) --- diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 24ab1ab244a..d7b311e8af1 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.78 2002/09/06 02:56:08 brianp Exp $ */ +/* $Id: extensions.c,v 1.79 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -113,6 +113,7 @@ static struct { { OFF, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) }, { OFF, "GL_MESA_packed_depth_stencil", 0 }, { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) }, + { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(MESA_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, @@ -130,7 +131,9 @@ static struct { { OFF, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) }, { OFF, "GL_SGIX_shadow", F(SGIX_shadow) }, { OFF, "GL_SGIX_shadow_ambient", F(SGIX_shadow_ambient) }, - { OFF, "GL_3DFX_texture_compression_FXT1", F(_3DFX_texture_compression_FXT1) } + { OFF, "GL_3DFX_texture_compression_FXT1", F(_3DFX_texture_compression_FXT1) }, + { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) } + }; @@ -181,6 +184,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) "GL_IBM_texture_mirrored_repeat", "GL_INGR_blend_func_separate", "GL_MESA_resize_buffers", + "GL_MESA_ycbcr_texture", "GL_NV_blend_square", "GL_NV_point_sprite", "GL_NV_texture_rectangle", diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 4eca41af86b..71ed77fceab 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,4 +1,4 @@ -/* $Id: image.c,v 1.66 2002/04/26 13:59:09 brianp Exp $ */ +/* $Id: image.c,v 1.67 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -57,7 +57,8 @@ const struct gl_pixelstore_attrib _mesa_native_packing = { 0, /* ImageHeight */ 0, /* SkipImages */ GL_FALSE, /* SwapBytes */ - GL_FALSE /* LsbFirst */ + GL_FALSE, /* LsbFirst */ + GL_FALSE /* ClientStorage */ }; @@ -203,6 +204,9 @@ GLint _mesa_sizeof_packed_type( GLenum type ) return sizeof(GLuint); case GL_UNSIGNED_INT_2_10_10_10_REV: return sizeof(GLuint); + case GL_UNSIGNED_SHORT_8_8_MESA: + case GL_UNSIGNED_SHORT_8_8_REV_MESA: + return sizeof(GLushort); default: return -1; } @@ -245,6 +249,8 @@ GLint _mesa_components_in_format( GLenum format ) return 4; case GL_ABGR_EXT: return 4; + case GL_YCBCR_MESA: + return 2; default: return -1; } @@ -303,6 +309,12 @@ GLint _mesa_bytes_per_pixel( GLenum format, GLenum type ) return sizeof(GLuint); else return -1; + case GL_UNSIGNED_SHORT_8_8_MESA: + case GL_UNSIGNED_SHORT_8_8_REV_MESA: + if (format == GL_YCBCR_MESA) + return sizeof(GLushort); + else + return -1; default: return -1; } @@ -393,6 +405,12 @@ _mesa_is_legal_format_and_type( GLenum format, GLenum type ) default: return GL_FALSE; } + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA || + type == GL_UNSIGNED_SHORT_8_8_REV_MESA) + return GL_TRUE; + else + return GL_FALSE; default: ; /* fall-through */ } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 99349968869..9b6be650785 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.85 2002/09/06 02:56:09 brianp Exp $ */ +/* $Id: mtypes.h,v 1.86 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -850,6 +850,8 @@ struct gl_texture_image { GLfloat HeightScale; /* used for mipmap lod computation */ GLfloat DepthScale; /* used for mipmap lod computation */ GLvoid *Data; /* Image data, accessed via FetchTexel() */ + GLboolean IsClientData; /* Data owned by client? */ + const struct gl_texture_format *TexFormat; @@ -1042,6 +1044,7 @@ struct gl_pixelstore_attrib { GLint SkipImages; /* for GL_EXT_texture3D */ GLboolean SwapBytes; GLboolean LsbFirst; + GLboolean ClientStorage; /* GL_APPLE_client_storage */ }; @@ -1433,7 +1436,7 @@ struct gl_extensions { GLboolean INGR_blend_func_separate; GLboolean MESA_window_pos; GLboolean MESA_resize_buffers; - GLboolean MESA_sprite_point; + GLboolean MESA_ycbcr_texture; GLboolean NV_blend_square; GLboolean NV_point_sprite; GLboolean NV_texture_rectangle; @@ -1450,6 +1453,7 @@ struct gl_extensions { GLboolean SGIX_shadow; GLboolean SGIX_shadow_ambient; /* or GL_ARB_shadow_ambient */ GLboolean _3DFX_texture_compression_FXT1; + GLboolean APPLE_client_storage; }; diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 659797e55b5..85221573047 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,4 +1,4 @@ -/* $Id: pixel.c,v 1.34 2002/04/24 20:11:20 brianp Exp $ */ +/* $Id: pixel.c,v 1.35 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -223,6 +223,12 @@ _mesa_PixelStorei( GLenum pname, GLint param ) FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); ctx->Unpack.Alignment = param; break; + case GL_UNPACK_CLIENT_STORAGE_APPLE: + if (param == (GLint)ctx->Unpack.ClientStorage) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.ClientStorage = param ? GL_TRUE : GL_FALSE; + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); return; diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 4795aeffb2f..2c95b838592 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,4 +1,4 @@ -/* $Id: texformat.c,v 1.14 2002/07/09 01:22:50 brianp Exp $ */ +/* $Id: texformat.c,v 1.15 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -437,6 +437,44 @@ const struct gl_texture_format _mesa_texformat_ci8 = { }; +const struct gl_texture_format _mesa_texformat_ycbcr = { + MESA_FORMAT_YCBCR, /* MesaFormat */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_SHORT_8_8_MESA, /* Type */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_ycbcr, /* FetchTexel1D */ + fetch_2d_texel_ycbcr, /* FetchTexel2D */ + fetch_3d_texel_ycbcr, /* FetchTexel3D */ +}; + + +const struct gl_texture_format _mesa_texformat_ycbcr_rev = { + MESA_FORMAT_YCBCR_REV, /* MesaFormat */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_SHORT_8_8_REV_MESA, /* Type */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_ycbcr_rev, /* FetchTexel1D */ + fetch_2d_texel_ycbcr_rev, /* FetchTexel2D */ + fetch_3d_texel_ycbcr_rev, /* FetchTexel3D */ +}; + + /* Big-endian */ #if 0 const struct gl_texture_format _mesa_texformat_abgr8888 = { @@ -736,6 +774,12 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, _mesa_problem(ctx, "texture compression extension not enabled"); return &_mesa_texformat_rgba; + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA) + return &_mesa_texformat_ycbcr; + else + return &_mesa_texformat_ycbcr_rev; + default: _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); _mesa_debug(ctx, "intformat = %d %x\n", internalFormat, internalFormat); diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 9d0497708c4..802f4acefb5 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,4 +1,4 @@ -/* $Id: texformat.h,v 1.9 2002/06/15 02:38:16 brianp Exp $ */ +/* $Id: texformat.h,v 1.10 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -64,6 +64,9 @@ enum _format { MESA_FORMAT_L8, /* LLLL LLLL */ MESA_FORMAT_I8, /* IIII IIII */ MESA_FORMAT_CI8, /* CCCC CCCC */ + MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ + MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ + #if 0 /* upcoming little-endian formats: */ @@ -141,6 +144,8 @@ extern const struct gl_texture_format _mesa_texformat_a8; extern const struct gl_texture_format _mesa_texformat_l8; extern const struct gl_texture_format _mesa_texformat_i8; extern const struct gl_texture_format _mesa_texformat_ci8; +extern const struct gl_texture_format _meas_texformat_ycbcr; +extern const struct gl_texture_format _meas_texformat_ycbcr_rev; /* The null format: */ diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index bea9d87a867..35f89d54936 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1,10 +1,10 @@ -/* $Id: texformat_tmp.h,v 1.6 2002/06/15 02:55:22 brianp Exp $ */ +/* $Id: texformat_tmp.h,v 1.7 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -191,7 +191,8 @@ static void FETCH(rgb565)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLushort *src = USHORT_SRC( texImage, i, j, k ); - GLchan *rgba = (GLchan *) texel; GLushort s = *src; + const GLushort s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) * 255 / 0xf8 ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) * 255 / 0xfc ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xf8) * 255 / 0xf8 ); @@ -202,7 +203,8 @@ static void FETCH(argb4444)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLushort *src = USHORT_SRC( texImage, i, j, k ); - GLchan *rgba = (GLchan *) texel; GLushort s = *src; + const GLushort s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) * 255 / 0xf ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) * 255 / 0xf ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) * 255 / 0xf ); @@ -213,7 +215,8 @@ static void FETCH(argb1555)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLushort *src = USHORT_SRC( texImage, i, j, k ); - GLchan *rgba = (GLchan *) texel; GLushort s = *src; + const GLushort s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0x1f) * 255 / 0x1f ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0x1f) * 255 / 0x1f ); @@ -235,7 +238,8 @@ static void FETCH(rgb332)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 ); - GLchan *rgba = (GLchan *) texel; GLubyte s = *src; + const GLubyte s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s ) & 0xe0) * 255 / 0xe0 ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xe0) * 255 / 0xe0 ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 5) & 0xc0) * 255 / 0xc0 ); @@ -283,6 +287,67 @@ static void FETCH(ci8)( const struct gl_texture_image *texImage, *index = UBYTE_TO_CHAN( *src ); } +/* XXX this may break if GLchan != GLubyte */ +static void FETCH(ycbcr)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src0 = USHORT_SRC( texImage, (i & ~1), j, k ); /* even */ + const GLushort *src1 = src0 + 1; /* odd */ + const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */ + const GLubyte cb = *src0 & 0xff; /* chroma U */ + const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */ + const GLubyte cr = *src1 & 0xff; /* chroma V */ + GLchan *rgba = (GLchan *) texel; + GLint r, g, b; + if (i & 1) { + /* odd pixel: use y1,cr,cb */ + r = (GLint) (1.164 * (y1-16) + 1.596 * (cr-128)); + g = (GLint) (1.164 * (y1-16) - 0.813 * (cr-128) - 0.391 * (cb-128)); + b = (GLint) (1.164 * (y1-16) + 2.018 * (cb-128)); + } + else { + /* even pixel: use y0,cr,cb */ + r = (GLint) (1.164 * (y0-16) + 1.596 * (cr-128)); + g = (GLint) (1.164 * (y0-16) - 0.813 * (cr-128) - 0.391 * (cb-128)); + b = (GLint) (1.164 * (y0-16) + 2.018 * (cb-128)); + } + rgba[RCOMP] = CLAMP(r, 0, CHAN_MAX); + rgba[GCOMP] = CLAMP(g, 0, CHAN_MAX); + rgba[BCOMP] = CLAMP(b, 0, CHAN_MAX); + rgba[ACOMP] = CHAN_MAX; +} + +/* XXX this may break if GLchan != GLubyte */ +static void FETCH(ycbcr_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src0 = USHORT_SRC( texImage, (i & ~1), j, k ); /* even */ + const GLushort *src1 = src0 + 1; /* odd */ + const GLubyte y0 = *src0 & 0xff; /* luminance */ + const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma U */ + const GLubyte y1 = *src1 & 0xff; /* luminance */ + const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma V */ + GLchan *rgba = (GLchan *) texel; + GLint r, g, b; + if (i & 1) { + /* odd pixel: use y1,cr,cb */ + r = (GLint) (1.164 * (y1-16) + 1.596 * (cr-128)); + g = (GLint) (1.164 * (y1-16) - 0.813 * (cr-128) - 0.391 * (cb-128)); + b = (GLint) (1.164 * (y1-16) + 2.018 * (cb-128)); + } + else { + /* even pixel: use y0,cr,cb */ + r = (GLint) (1.164 * (y0-16) + 1.596 * (cr-128)); + g = (GLint) (1.164 * (y0-16) - 0.813 * (cr-128) - 0.391 * (cb-128)); + b = (GLint) (1.164 * (y0-16) + 2.018 * (cb-128)); + } + rgba[RCOMP] = CLAMP(r, 0, CHAN_MAX); + rgba[GCOMP] = CLAMP(g, 0, CHAN_MAX); + rgba[BCOMP] = CLAMP(b, 0, CHAN_MAX); + rgba[ACOMP] = CHAN_MAX; +} + + /* big-endian */ @@ -324,7 +389,8 @@ static void FETCH(bgr565)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLushort *src = USHORT_SRC( texImage, i, j, k ); - GLchan *rgba = (GLchan *) texel; GLushort s = *src; + const GLushort s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) * 255 / 0xf8 ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) * 255 / 0xfc ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xf8) * 255 / 0xf8 ); @@ -335,7 +401,8 @@ static void FETCH(bgra4444)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLushort *src = USHORT_SRC( texImage, i, j, k ); - GLchan *rgba = (GLchan *) texel; GLushort s = *src; + const GLushort s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) * 255 / 0xf ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) * 255 / 0xf ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) * 255 / 0xf ); @@ -346,7 +413,8 @@ static void FETCH(bgra5551)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLushort *src = USHORT_SRC( texImage, i, j, k ); - GLchan *rgba = (GLchan *) texel; GLushort s = *src; + const GLushort s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0x1f) * 255 / 0x1f ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0x1f) * 255 / 0x1f ); @@ -368,7 +436,8 @@ static void FETCH(bgr233)( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLvoid *texel ) { const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 ); - GLchan *rgba = (GLchan *) texel; GLubyte s = *src; + const GLubyte s = *src; + GLchan *rgba = (GLchan *) texel; rgba[RCOMP] = UBYTE_TO_CHAN( ((s ) & 0xe0) * 255 / 0xe0 ); rgba[GCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xe0) * 255 / 0xe0 ); rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 5) & 0xc0) * 255 / 0xc0 ); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 963a4503dd5..e62081be5bd 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.114 2002/09/14 16:51:34 brianp Exp $ */ +/* $Id: teximage.c,v 1.115 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -222,6 +222,11 @@ _mesa_base_tex_format( GLcontext *ctx, GLint format ) return GL_DEPTH_COMPONENT; else return -1; + case GL_YCBCR_MESA: + if (ctx->Extensions.MESA_ycbcr_texture) + return GL_YCBCR_MESA; + else + return -1; default: return -1; /* error */ } @@ -279,6 +284,7 @@ is_color_format(GLenum format) case GL_RGBA12: case GL_RGBA16: return GL_TRUE; + case GL_YCBCR_MESA: /* not considered to be RGB */ default: return GL_FALSE; } @@ -895,6 +901,21 @@ texture_error_check( GLcontext *ctx, GLenum target, return GL_TRUE; } + if (format == GL_YCBCR_MESA || iformat == GL_YCBCR_MESA) { + ASSERT(ctx->Extensions.MESA_ycbcr_texture); + if (format != GL_YCBCR_MESA || + iformat != GL_YCBCR_MESA || + (type != GL_UNSIGNED_SHORT_8_8_MESA && + type != GL_UNSIGNED_SHORT_8_8_REV_MESA)) { + char message[100]; + sprintf(message, + "glTexImage%d(format/type/internalFormat YCBCR mismatch", + dimensions); + _mesa_error(ctx, GL_INVALID_ENUM, message); + return GL_TRUE; /* error */ + } + } + /* if we get here, the parameters are OK */ return GL_FALSE; } @@ -1336,6 +1357,10 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); } + if (!ctx->Extensions.MESA_ycbcr_texture && format == GL_YCBCR_MESA) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + } + /* XXX what if format/type doesn't match texture format/type? */ if (!pixels) @@ -1386,6 +1411,22 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); } + else if (format == GL_YCBCR_MESA) { + /* No pixel transfer */ + MEMCPY(dest, (const GLushort *) texImage->Data + row * width, + width * sizeof(GLushort)); + /* check for byte swapping */ + if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR + && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || + (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV + && type == GL_UNSIGNED_SHORT_8_8_MESA)) { + if (!ctx->Pack.SwapBytes) + _mesa_swap2((GLushort *) dest, width); + } + else if (ctx->Pack.SwapBytes) { + _mesa_swap2((GLushort *) dest, width); + } + } else { /* general case: convert row to RGBA format */ GLchan rgba[MAX_WIDTH][4]; @@ -1538,8 +1579,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - internalFormat = GL_RGBA; - if (is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index c1fa760247f..07404a26094 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.40 2002/09/17 14:14:18 brianp Exp $ */ +/* $Id: texstore.c,v 1.41 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -115,6 +115,8 @@ components_in_intformat( GLint format ) case GL_DEPTH_COMPONENT24_SGIX: case GL_DEPTH_COMPONENT32_SGIX: return 1; + case GL_YCBCR_MESA: + return 2; /* Y + (Cb or Cr) */ default: return -1; /* error */ } @@ -255,6 +257,27 @@ transfer_teximage(GLcontext *ctx, GLuint dimensions, dest += dstImageStride; } } + else if (texDestFormat == GL_YCBCR_MESA) { + /* YCbCr texture */ + GLint img, row; + GLushort *dest = (GLushort *) texDestAddr + + dstZoffset * (dstImageStride / sizeof(GLushort)) + + dstYoffset * (dstRowStride / sizeof(GLushort)) + + dstXoffset * texComponents; + ASSERT(ctx->Extensions.MESA_ycbcr_texture); + printf("copy ycbcr\n"); + for (img = 0; img < srcDepth; img++) { + GLushort *destRow = dest; + for (row = 0; row < srcHeight; row++) { + const GLvoid *srcRow = _mesa_image_address(srcPacking, + srcAddr, srcWidth, srcHeight, + srcFormat, srcType, img, row, 0); + MEMCPY(destRow, srcRow, srcWidth * sizeof(GLushort)); + destRow += (dstRowStride / sizeof(GLushort)); + } + dest += dstImageStride / sizeof(GLushort); + } + } else if (texDestFormat == GL_DEPTH_COMPONENT) { /* Depth texture (shadow maps) */ GLint img, row; diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index 97e9c4561b5..75bd3b22633 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -1,4 +1,4 @@ -/* $Id: texutil.c,v 1.30 2002/06/12 00:53:24 brianp Exp $ */ +/* $Id: texutil.c,v 1.31 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -27,6 +27,14 @@ * Gareth Hughes */ +/* + * Description: + * Functions for texture image conversion. This takes care of converting + * typical GL_RGBA/GLubyte textures into hardware-specific formats. + * We can handle non-standard row strides and pixel unpacking parameters. + */ + + #ifdef PC_HEADER #include "all.h" #else @@ -51,7 +59,7 @@ #endif -struct gl_texture_convert { +struct convert_info { GLint xoffset, yoffset, zoffset; /* Subimage offset */ GLint width, height, depth; /* Subimage region */ @@ -67,15 +75,16 @@ struct gl_texture_convert { GLint index; }; -typedef GLboolean (*convert_func)( struct gl_texture_convert *convert ); +typedef GLboolean (*convert_func)( const struct convert_info *convert ); +/* bitvalues for convert->index */ #define CONVERT_STRIDE_BIT 0x1 #define CONVERT_UNPACKING_BIT 0x2 /* ============================================================= - * RGBA8888 textures: + * Convert to RGBA8888 textures: */ #define DST_TYPE GLuint @@ -118,7 +127,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert ); #define CONVERT_RGBA8888( name ) \ static GLboolean \ -convert_##name##_rgba8888( struct gl_texture_convert *convert ) \ +convert_##name##_rgba8888( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -154,7 +163,7 @@ CONVERT_RGBA8888( texsubimage3d ) /* ============================================================= - * ARGB8888 textures: + * Convert to ARGB8888 textures: */ #define DST_TYPE GLuint @@ -197,7 +206,7 @@ CONVERT_RGBA8888( texsubimage3d ) #define CONVERT_ARGB8888( name ) \ static GLboolean \ -convert_##name##_argb8888( struct gl_texture_convert *convert ) \ +convert_##name##_argb8888( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -232,11 +241,11 @@ CONVERT_ARGB8888( texsubimage3d ) /* ============================================================= - * RGB888 textures: + * Convert to RGB888 textures: */ static GLboolean -convert_texsubimage2d_rgb888( struct gl_texture_convert *convert ) +convert_texsubimage2d_rgb888( const struct convert_info *convert ) { /* This is a placeholder for now... */ @@ -244,7 +253,7 @@ convert_texsubimage2d_rgb888( struct gl_texture_convert *convert ) } static GLboolean -convert_texsubimage3d_rgb888( struct gl_texture_convert *convert ) +convert_texsubimage3d_rgb888( const struct convert_info *convert ) { /* This is a placeholder for now... */ @@ -254,7 +263,7 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert ) /* ============================================================= - * RGB565 textures: + * Convert to RGB565 textures: */ #define DST_TYPE GLushort @@ -301,7 +310,7 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert ) #define CONVERT_RGB565( name ) \ static GLboolean \ -convert_##name##_rgb565( struct gl_texture_convert *convert ) \ +convert_##name##_rgb565( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -336,7 +345,7 @@ CONVERT_RGB565( texsubimage3d ) /* ============================================================= - * ARGB4444 textures: + * Convert to ARGB4444 textures: */ #define DST_TYPE GLushort @@ -369,7 +378,7 @@ CONVERT_RGB565( texsubimage3d ) #define CONVERT_ARGB4444( name ) \ static GLboolean \ -convert_##name##_argb4444( struct gl_texture_convert *convert ) \ +convert_##name##_argb4444( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -399,7 +408,7 @@ CONVERT_ARGB4444( texsubimage3d ) /* ============================================================= - * ARGB1555 textures: + * Convert to ARGB1555 textures: */ #define DST_TYPE GLushort @@ -463,7 +472,7 @@ CONVERT_ARGB4444( texsubimage3d ) #define CONVERT_ARGB1555( name ) \ static GLboolean \ -convert_##name##_argb1555( struct gl_texture_convert *convert ) \ +convert_##name##_argb1555( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -559,7 +568,7 @@ CONVERT_ARGB1555( texsubimage3d ) #define CONVERT_AL88( name ) \ static GLboolean \ -convert_##name##_al88( struct gl_texture_convert *convert ) \ +convert_##name##_al88( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -599,11 +608,11 @@ CONVERT_AL88( texsubimage3d ) /* ============================================================= - * RGB332 textures: + * Convert to RGB332 textures: */ static GLboolean -convert_texsubimage2d_rgb332( struct gl_texture_convert *convert ) +convert_texsubimage2d_rgb332( const struct convert_info *convert ) { /* This is a placeholder for now... */ @@ -611,7 +620,7 @@ convert_texsubimage2d_rgb332( struct gl_texture_convert *convert ) } static GLboolean -convert_texsubimage3d_rgb332( struct gl_texture_convert *convert ) +convert_texsubimage3d_rgb332( const struct convert_info *convert ) { /* This is a placeholder for now... */ @@ -639,7 +648,7 @@ convert_texsubimage3d_rgb332( struct gl_texture_convert *convert ) #define CONVERT_CI8( name ) \ static GLboolean \ -convert_##name##_ci8( struct gl_texture_convert *convert ) \ +convert_##name##_ci8( const struct convert_info *convert ) \ { \ convert_func *tab; \ GLint index = convert->index; \ @@ -665,12 +674,88 @@ CONVERT_CI8( texsubimage2d ) CONVERT_CI8( texsubimage3d ) +/* ============================================================= + * convert to YCBCR textures: + */ + +#define DST_TYPE GLushort +#define DST_TEXELS_PER_DWORD 2 + +#define CONVERT_TEXEL( dst, src ) \ + dst = (src[0] << 8) | src[1]; + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 2 + +#define TAG(x) x##_ycbcr_direct +#include "texutil_tmp.h" + + +#define CONVERT_YCBCR( name ) \ +static GLboolean \ +convert_##name##_ycbcr( const struct convert_info *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if (convert->format != GL_YCBCR_MESA) { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + tab = name##_tab_ycbcr_direct; \ + \ + return tab[index]( convert ); \ +} + +CONVERT_YCBCR( texsubimage2d ) +CONVERT_YCBCR( texsubimage3d ) + + +/* ============================================================= + * convert to YCBCR_REV textures: + */ + +#define DST_TYPE GLushort +#define DST_TEXELS_PER_DWORD 2 + +#define CONVERT_TEXEL( dst, src ) \ + dst = (src[1] << 8) | src[0]; + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 2 + +#define TAG(x) x##_ycbcr_rev_direct +#include "texutil_tmp.h" + + +#define CONVERT_YCBCR_REV( name ) \ +static GLboolean \ +convert_##name##_ycbcr_rev( const struct convert_info *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if (convert->format != GL_YCBCR_MESA) { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + tab = name##_tab_ycbcr_rev_direct; \ + \ + return tab[index]( convert ); \ +} + +CONVERT_YCBCR_REV( texsubimage2d ) +CONVERT_YCBCR_REV( texsubimage3d ) + + /* ============================================================= * Global entry points */ -static convert_func gl_convert_texsubimage2d_tab[] = { +static convert_func convert_texsubimage2d_tab[] = { convert_texsubimage2d_rgba8888, convert_texsubimage2d_argb8888, convert_texsubimage2d_rgb888, @@ -683,9 +768,11 @@ static convert_func gl_convert_texsubimage2d_tab[] = { convert_texsubimage2d_ci8, convert_texsubimage2d_ci8, convert_texsubimage2d_ci8, + convert_texsubimage2d_ycbcr, + convert_texsubimage2d_ycbcr_rev, }; -static convert_func gl_convert_texsubimage3d_tab[] = { +static convert_func convert_texsubimage3d_tab[] = { convert_texsubimage3d_rgba8888, convert_texsubimage3d_argb8888, convert_texsubimage3d_rgb888, @@ -698,6 +785,8 @@ static convert_func gl_convert_texsubimage3d_tab[] = { convert_texsubimage3d_ci8, convert_texsubimage3d_ci8, convert_texsubimage3d_ci8, + convert_texsubimage3d_ycbcr, + convert_texsubimage3d_ycbcr_rev, }; @@ -735,14 +824,14 @@ _mesa_convert_texsubimage1d( GLint mesaFormat, const struct gl_pixelstore_attrib *unpacking, const GLvoid *srcImage, GLvoid *dstImage ) { - struct gl_texture_convert convert; + struct convert_info convert; ASSERT( unpacking ); ASSERT( srcImage ); ASSERT( dstImage ); ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); - ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + ASSERT( mesaFormat <= MESA_FORMAT_YCBCR_REV ); /* Make it easier to pass all the parameters around. */ @@ -761,7 +850,9 @@ _mesa_convert_texsubimage1d( GLint mesaFormat, if ( convert_needs_unpacking( unpacking, format, type ) ) convert.index |= CONVERT_UNPACKING_BIT; - return gl_convert_texsubimage2d_tab[mesaFormat]( &convert ); + ASSERT(convert.index < 4); + + return convert_texsubimage2d_tab[mesaFormat]( &convert ); } @@ -791,22 +882,22 @@ _mesa_convert_texsubimage1d( GLint mesaFormat, * destImage - pointer to dest image */ GLboolean -_mesa_convert_texsubimage2d( GLint mesaFormat, +_mesa_convert_texsubimage2d( GLint mesaFormat, /* dest */ GLint xoffset, GLint yoffset, GLint width, GLint height, GLint destImageWidth, - GLenum format, GLenum type, + GLenum format, GLenum type, /* source */ const struct gl_pixelstore_attrib *unpacking, const GLvoid *srcImage, GLvoid *dstImage ) { - struct gl_texture_convert convert; + struct convert_info convert; ASSERT( unpacking ); ASSERT( srcImage ); ASSERT( dstImage ); ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); - ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + ASSERT( mesaFormat <= MESA_FORMAT_YCBCR_REV ); /* Make it easier to pass all the parameters around. */ @@ -829,26 +920,26 @@ _mesa_convert_texsubimage2d( GLint mesaFormat, if ( width != destImageWidth ) convert.index |= CONVERT_STRIDE_BIT; - return gl_convert_texsubimage2d_tab[mesaFormat]( &convert ); + return convert_texsubimage2d_tab[mesaFormat]( &convert ); } GLboolean -_mesa_convert_texsubimage3d( GLint mesaFormat, +_mesa_convert_texsubimage3d( GLint mesaFormat, /* dest */ GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLint dstImageWidth, GLint dstImageHeight, - GLenum format, GLenum type, + GLenum format, GLenum type, /* source */ const struct gl_pixelstore_attrib *unpacking, const GLvoid *srcImage, GLvoid *dstImage ) { - struct gl_texture_convert convert; + struct convert_info convert; ASSERT( unpacking ); ASSERT( srcImage ); ASSERT( dstImage ); ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); - ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + ASSERT( mesaFormat <= MESA_FORMAT_YCBCR_REV ); /* Make it easier to pass all the parameters around. */ @@ -874,7 +965,7 @@ _mesa_convert_texsubimage3d( GLint mesaFormat, if ( width != dstImageWidth || height != dstImageHeight ) convert.index |= CONVERT_STRIDE_BIT; - return gl_convert_texsubimage3d_tab[mesaFormat]( &convert ); + return convert_texsubimage3d_tab[mesaFormat]( &convert ); } diff --git a/src/mesa/main/texutil_tmp.h b/src/mesa/main/texutil_tmp.h index 7a70a55d024..3a225aaac54 100644 --- a/src/mesa/main/texutil_tmp.h +++ b/src/mesa/main/texutil_tmp.h @@ -1,4 +1,4 @@ -/* $Id: texutil_tmp.h,v 1.10 2002/06/29 19:48:16 brianp Exp $ */ +/* $Id: texutil_tmp.h,v 1.11 2002/09/21 16:51:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -28,14 +28,27 @@ */ - /* - * NOTE: All 3D teximage code is untested and most definitely broken... + * For 2D and 3D texture images, we generate functions for + * - conversion without pixel unpacking and standard stride + * - conversion without pixel unpacking and non-standard stride + * - conversion with pixel unpacking and standard stride + * - conversion with pixel unpacking and non-standard stride + * + * + * Macros which need to be defined before including this file: + * TAG(x) - the function name wrapper + * DST_TYPE - the destination texel datatype (GLuint, GLushort, etc) + * DST_TEXELS_PER_DWORD - number of dest texels that'll fit in 4 bytes + * CONVERT_TEXEL - code to convert from source to dest texel + * CONVER_TEXEL_DWORD - if multiple texels fit in 4 bytes, this macros + * will convert/store multiple texels at once + * CONVERT_DIRECT - if defined, just memcpy texels from src to dest + * SRC_TEXEL_BYTES - bytes per source texel + * PRESERVE_DST_TYPE - if defined, don't undefined these macros at end */ - - #define DST_TEXEL_BYTES (4 / DST_TEXELS_PER_DWORD) #define DST_ROW_BYTES (convert->width * DST_TEXEL_BYTES) #define DST_ROW_STRIDE (convert->dstImageWidth * DST_TEXEL_BYTES) @@ -47,7 +60,7 @@ * PRE: No pixelstore attribs, width == dstImageWidth. */ static GLboolean -TAG(texsubimage2d)( struct gl_texture_convert *convert ) +TAG(texsubimage2d)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *)convert->srcImage; GLuint *dst = (GLuint *)((GLubyte *)convert->dstImage + @@ -83,7 +96,7 @@ TAG(texsubimage2d)( struct gl_texture_convert *convert ) /* PRE: As above, height == dstImageHeight also. */ static GLboolean -TAG(texsubimage3d)( struct gl_texture_convert *convert ) +TAG(texsubimage3d)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *)convert->srcImage; GLuint *dst = (GLuint *)((GLubyte *)convert->dstImage + @@ -122,7 +135,7 @@ TAG(texsubimage3d)( struct gl_texture_convert *convert ) * PRE: No pixelstore attribs, width != dstImageWidth. */ static GLboolean -TAG(texsubimage2d_stride)( struct gl_texture_convert *convert ) +TAG(texsubimage2d_stride)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *)convert->srcImage; DST_TYPE *dst = (DST_TYPE *)((GLubyte *)convert->dstImage + @@ -155,7 +168,7 @@ TAG(texsubimage2d_stride)( struct gl_texture_convert *convert ) /* PRE: As above, or height != dstImageHeight also. */ static GLboolean -TAG(texsubimage3d_stride)( struct gl_texture_convert *convert ) +TAG(texsubimage3d_stride)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *)convert->srcImage; DST_TYPE *dst = (DST_TYPE *)((GLubyte *)convert->dstImage + @@ -195,7 +208,7 @@ TAG(texsubimage3d_stride)( struct gl_texture_convert *convert ) * PRE: Require pixelstore attribs, width == dstImageWidth. */ static GLboolean -TAG(texsubimage2d_unpack)( struct gl_texture_convert *convert ) +TAG(texsubimage2d_unpack)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *) _mesa_image_address( convert->unpacking, convert->srcImage, @@ -253,7 +266,7 @@ TAG(texsubimage2d_unpack)( struct gl_texture_convert *convert ) /* PRE: as above, height == dstImageHeight also. */ static GLboolean -TAG(texsubimage3d_unpack)( struct gl_texture_convert *convert ) +TAG(texsubimage3d_unpack)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *) _mesa_image_address( convert->unpacking, convert->srcImage, @@ -328,7 +341,7 @@ TAG(texsubimage3d_unpack)( struct gl_texture_convert *convert ) * PRE: Require pixelstore attribs, width != dstImageWidth. */ static GLboolean -TAG(texsubimage2d_stride_unpack)( struct gl_texture_convert *convert ) +TAG(texsubimage2d_stride_unpack)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *) _mesa_image_address( convert->unpacking, convert->srcImage, @@ -376,7 +389,7 @@ TAG(texsubimage2d_stride_unpack)( struct gl_texture_convert *convert ) /* PRE: As above, or height != dstImageHeight also. */ static GLboolean -TAG(texsubimage3d_stride_unpack)( struct gl_texture_convert *convert ) +TAG(texsubimage3d_stride_unpack)( const struct convert_info *convert ) { const GLubyte *src = (const GLubyte *) _mesa_image_address( convert->unpacking, convert->srcImage, diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index f769e1e0f93..fd2bf95b178 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -1,4 +1,4 @@ -/* $Id: s_texture.c,v 1.65 2002/08/07 00:45:07 brianp Exp $ */ +/* $Id: s_texture.c,v 1.66 2002/09/21 16:51:26 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -3268,7 +3268,8 @@ texture_apply( const GLcontext *ctx, format = texUnit->_Current->Image[baseLevel]->Format; - if (format == GL_COLOR_INDEX || format == GL_DEPTH_COMPONENT) { + if (format == GL_COLOR_INDEX || format == GL_DEPTH_COMPONENT + || format == GL_YCBCR_MESA) { format = GL_RGBA; /* a bit of a hack */ }