From: Marek Olšák Date: Tue, 6 Jun 2017 22:58:46 +0000 (+0200) Subject: radeonsi: rename depth decompress functions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c6451b12096fb4258051b9b38c50ffb0a86df173;p=mesa.git radeonsi: rename depth decompress functions Reviewed-by: Samuel Pitoiset Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 20b08b6afb1..e39ba62e0b8 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -310,11 +310,11 @@ si_blit_decompress_zs_in_place(struct si_context *sctx, } static void -si_flush_depth_texture(struct si_context *sctx, - struct r600_texture *tex, - unsigned required_planes, - unsigned first_level, unsigned last_level, - unsigned first_layer, unsigned last_layer) +si_decompress_depth(struct si_context *sctx, + struct r600_texture *tex, + unsigned required_planes, + unsigned first_level, unsigned last_level, + unsigned first_layer, unsigned last_layer) { unsigned inplace_planes = 0; unsigned copy_planes = 0; @@ -391,8 +391,8 @@ si_flush_depth_texture(struct si_context *sctx, } static void -si_flush_depth_textures(struct si_context *sctx, - struct si_textures_info *textures) +si_decompress_sampler_depth_textures(struct si_context *sctx, + struct si_textures_info *textures) { unsigned i; unsigned mask = textures->needs_depth_decompress_mask; @@ -411,11 +411,10 @@ si_flush_depth_textures(struct si_context *sctx, tex = (struct r600_texture *)view->texture; assert(tex->db_compatible); - si_flush_depth_texture( - sctx, tex, - sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z, - view->u.tex.first_level, view->u.tex.last_level, - 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); + si_decompress_depth(sctx, tex, + sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z, + view->u.tex.first_level, view->u.tex.last_level, + 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } } @@ -665,7 +664,7 @@ static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask unsigned i = u_bit_scan(&mask); if (sctx->samplers[i].needs_depth_decompress_mask) { - si_flush_depth_textures(sctx, &sctx->samplers[i]); + si_decompress_sampler_depth_textures(sctx, &sctx->samplers[i]); } if (sctx->samplers[i].needs_color_decompress_mask) { si_decompress_sampler_color_textures(sctx, &sctx->samplers[i]); @@ -840,9 +839,9 @@ static void si_decompress_subresource(struct pipe_context *ctx, if (!(rtex->surface.flags & RADEON_SURF_SBUFFER)) planes &= ~PIPE_MASK_S; - si_flush_depth_texture(sctx, rtex, planes, - level, level, - first_layer, last_layer); + si_decompress_depth(sctx, rtex, planes, + level, level, + first_layer, last_layer); } else if (rtex->fmask.size || rtex->cmask.size || rtex->dcc_offset) { si_blit_decompress_color(ctx, rtex, level, level, first_layer, last_layer, false);