From: Marek Olšák Date: Wed, 25 Jan 2017 02:27:34 +0000 (+0100) Subject: radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for Polaris X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c78177fc642e468f07e4c839b4aa67778b62d663;p=mesa.git radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for Polaris Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c b/src/gallium/drivers/radeonsi/si_hw_context.c index d862e26342d..e5da730458a 100644 --- a/src/gallium/drivers/radeonsi/si_hw_context.c +++ b/src/gallium/drivers/radeonsi/si_hw_context.c @@ -251,7 +251,6 @@ void si_begin_new_cs(struct si_context *ctx) ctx->last_multi_vgt_param = -1; ctx->last_rast_prim = -1; ctx->last_sc_line_stipple = ~0; - ctx->last_vtx_reuse_depth = -1; ctx->emit_scratch_reloc = true; ctx->last_ls = NULL; ctx->last_tcs = NULL; diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 13b1e34d722..18cd25c60c1 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -326,7 +326,6 @@ struct si_context { int last_multi_vgt_param; int last_rast_prim; unsigned last_sc_line_stipple; - int last_vtx_reuse_depth; int current_rast_prim; /* primitive type after TES, GS */ bool gs_tri_strip_adj_fix; diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index f0bd9304ea0..5313a4d6db4 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -468,25 +468,6 @@ static void si_emit_draw_registers(struct si_context *sctx, unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim); unsigned ia_multi_vgt_param, num_patches = 0; - /* Polaris needs different VTX_REUSE_DEPTH settings depending on - * whether the "fractional odd" tessellation spacing is used. - */ - if (sctx->b.family >= CHIP_POLARIS10) { - struct si_shader_selector *tes = sctx->tes_shader.cso; - unsigned vtx_reuse_depth = 30; - - if (tes && - tes->info.properties[TGSI_PROPERTY_TES_SPACING] == - PIPE_TESS_SPACING_FRACTIONAL_ODD) - vtx_reuse_depth = 14; - - if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) { - radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, - vtx_reuse_depth); - sctx->last_vtx_reuse_depth = vtx_reuse_depth; - } - } - if (sctx->tes_shader.cso) si_emit_derived_tess_state(sctx, info, &num_patches); diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 02f8d6c06be..94fffdb4263 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -331,6 +331,45 @@ static void si_set_tesseval_regs(struct si_screen *sscreen, S_028B6C_DISTRIBUTION_MODE(distribution_mode)); } +/* Polaris needs different VTX_REUSE_DEPTH settings depending on + * whether the "fractional odd" tessellation spacing is used. + * + * Possible VGT configurations and which state should set the register: + * + * Reg set in | VGT shader configuration | Value + * ------------------------------------------------------ + * VS as VS | VS | 30 + * VS as ES | ES -> GS -> VS | 30 + * TES as VS | LS -> HS -> VS | 14 or 30 + * TES as ES | LS -> HS -> ES -> GS -> VS | 14 or 30 + */ +static void polaris_set_vgt_vertex_reuse(struct si_screen *sscreen, + struct si_shader *shader, + struct si_pm4_state *pm4) +{ + unsigned type = shader->selector->type; + + if (sscreen->b.family < CHIP_POLARIS10) + return; + + /* VS as VS, or VS as ES: */ + if ((type == PIPE_SHADER_VERTEX && + !shader->key.as_ls && + !shader->is_gs_copy_shader) || + /* TES as VS, or TES as ES: */ + type == PIPE_SHADER_TESS_EVAL) { + unsigned vtx_reuse_depth = 30; + + if (type == PIPE_SHADER_TESS_EVAL && + shader->selector->info.properties[TGSI_PROPERTY_TES_SPACING] == + PIPE_TESS_SPACING_FRACTIONAL_ODD) + vtx_reuse_depth = 14; + + si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, + vtx_reuse_depth); + } +} + static struct si_pm4_state *si_get_shader_pm4_state(struct si_shader *shader) { if (shader->pm4) @@ -438,6 +477,8 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader) if (shader->selector->type == PIPE_SHADER_TESS_EVAL) si_set_tesseval_regs(sscreen, shader, pm4); + + polaris_set_vgt_vertex_reuse(sscreen, shader, pm4); } /** @@ -625,6 +666,8 @@ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader, if (shader->selector->type == PIPE_SHADER_TESS_EVAL) si_set_tesseval_regs(sscreen, shader, pm4); + + polaris_set_vgt_vertex_reuse(sscreen, shader, pm4); } static unsigned si_get_ps_num_interp(struct si_shader *ps)