From: Marek Olšák Date: Thu, 3 Oct 2013 16:16:08 +0000 (+0200) Subject: r600g: fix ínitialization of non_disp_tiling flag X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c7d91a6f13d9dafe47cfa948619083258bc47cb0;p=mesa.git r600g: fix ínitialization of non_disp_tiling flag This fixes a regression caused by e64633e8c3a5498998a45ab721bf80edca101cf5 --- diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index e83ce836309..ebb7090697d 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -515,10 +515,6 @@ r600_texture_create_object(struct pipe_screen *screen, /* don't include stencil-only formats which we don't support for rendering */ rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); - /* Tiled depth textures utilize the non-displayable tile order. - * Applies to R600-Cayman. */ - rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D; - rtex->surface = *surface; r = r600_setup_surface(screen, rtex, pitch_in_bytes_override); if (r) { @@ -526,6 +522,11 @@ r600_texture_create_object(struct pipe_screen *screen, return NULL; } + /* Tiled depth textures utilize the non-displayable tile order. + * This must be done after r600_setup_surface. + * Applies to R600-Cayman. */ + rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D; + if (base->nr_samples > 1 && !rtex->is_depth && !buf) { r600_texture_allocate_fmask(rscreen, rtex); r600_texture_allocate_cmask(rscreen, rtex);