From: Eric Anholt Date: Mon, 25 Jan 2010 22:48:57 +0000 (-0800) Subject: Revert "intel: Use the new DRI2 flush invalidate entrypoint to signal frame done." X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c7fc9bfb2207638a479ddaff3ad108ffd9cd294a;p=mesa.git Revert "intel: Use the new DRI2 flush invalidate entrypoint to signal frame done." This reverts commit 7d4e674b212c9dc6408c13913a399bd4a2b9a1e3. It broke throttling in the non-new-DRI2 case. --- diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 5f2a473e22d..cac9b7e5654 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -505,7 +505,27 @@ intelFlush(GLcontext * ctx) static void intel_glFlush(GLcontext *ctx) { + struct intel_context *intel = intel_context(ctx); + intel_flush(ctx, GL_TRUE); + + /* We're using glFlush as an indicator that a frame is done, which is + * what DRI2 does before calling SwapBuffers (and means we should catch + * people doing front-buffer rendering, as well).. + * + * Wait for the swapbuffers before the one we just emitted, so we don't + * get too many swaps outstanding for apps that are GPU-heavy but not + * CPU-heavy. + * + * Unfortunately, we don't have a handle to the batch containing the swap, + * and getting our hands on that doesn't seem worth it, so we just us the + * first batch we emitted after the last swap. + */ + if (intel->first_post_swapbuffers_batch != NULL) { + drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); + drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); + intel->first_post_swapbuffers_batch = NULL; + } } void diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index fe504166427..a98600b5759 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -126,29 +126,8 @@ intelDRI2Flush(__DRIdrawable *drawable) static void intelDRI2FlushInvalidate(__DRIdrawable *drawable) { - struct intel_context *intel = drawable->driContextPriv->driverPrivate; - intelDRI2Flush(drawable); drawable->validBuffers = GL_FALSE; - - /* We're using FlushInvalidate as an indicator that a frame is - * done. It's only called immediately after SwapBuffers, so it - * won't affect front-buffer rendering or applications explicitly - * managing swap regions using MESA_copy_buffer. - * - * Wait for the swapbuffers before the one we just emitted, so we don't - * get too many swaps outstanding for apps that are GPU-heavy but not - * CPU-heavy. - * - * Unfortunately, we don't have a handle to the batch containing the swap, - * and getting our hands on that doesn't seem worth it, so we just use the - * first batch we emitted after the last swap. - */ - if (intel->first_post_swapbuffers_batch != NULL) { - drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); - drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); - intel->first_post_swapbuffers_batch = NULL; - } } static const struct __DRI2flushExtensionRec intelFlushExtension = {